Player Matchup

Cernunnos
Cernunnos
Cicio300
Cernunnos
Level 47
God Stats
1W - 2L
1,364 SR
Queue Stats
24W - 71L
1,153 Elo+
Solo
Guan Yu
Guan Yu
FloydSnow
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,260 Elo+
Party 1
Scylla
Scylla
TigressStorm
Scylla
Level 104
God Stats
4W - 2L
1,585 SR
Queue Stats
50W - 71L
1,392 Elo+
Party 1
Team Averages
Level 85
1,483 SR
1,269 Elo+

VS

Team Averages
Level 78
1,597 SR
1,431 Elo+
Sun Wukong
Sun Wukong
Ahpau--
Sun Wukong
Level 103
God Stats
1W - 0L
1,703 SR
Queue Stats
170W - 150L
1,435 Elo+
Party 2
Bakasura
Bakasura
Ghostley78
Bakasura
Level 89
God Stats
4W - 4L
1,589 SR
Queue Stats
171W - 156L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
fierce_unit_4791
Baron Samedi
Level 42
God Stats
22W - 21L
1,498 SR
Queue Stats
108W - 99L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cicio300
Cernunnos
10
1 / 8 / 0
6,381
709
4,637
11,499
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
FloydSnow
Guan Yu
8
0 / 7 / 1
5,457
606
1,766
12,403
9,155
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
9
0 / 4 / 1
5,750
639
2,906
6,780
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ahpau--
Sun Wukong
11
4 / 0 / 11
7,529
837
5,048
5,767
2,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Ghostley78
Bakasura
14
12 / 0 / 7
9,313
1,035
13,214
7,451
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
fierce_unit_4791
Baron Samedi
12
2 / 1 / 12
7,499
833
4,921
4,776
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
19
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ahpau--
Sun Wukong
4
0
11
9.5
L
Cernunnos
Cicio300
Cernunnos
1
8
0
0.13
L
Guan Yu
FloydSnow
Guan Yu
0
7
1
0.07
W
Bakasura
Ghostley78
Bakasura
12
0
7
15.5
L
Scylla
0
4
1
0.13
W
Baron Samedi
fierce_unit_4791
Baron Samedi
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,309
Damage
23,183
30,682
Taken
17,994
15,385
Mitigated
10,224
2,311
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ahpau--
Sun Wukong
5,048
1,314
0
2,220
5,767
2,999
548
1,105
4,226
0
16,294
L
Cernunnos
Cicio300
Cernunnos
4,637
2,472
0
416
11,499
4,415
0
1,323
8,985
0
18,267
L
Guan Yu
FloydSnow
Guan Yu
1,766
520
579
1,316
12,403
9,155
132
2,698
8,095
0
5,979
W
Bakasura
Ghostley78
Bakasura
13,214
8,927
0
3,949
7,451
4,657
776
1,220
6,231
0
30,297
L
Scylla
2,906
138
0
0
6,780
1,815
141
811
5,365
22,333
0
W
Baron Samedi
fierce_unit_4791
Baron Samedi
4,921
296
309
1,415
4,776
2,568
838
859
3,917
21,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,588
Gold Earned
24,341
84
Minions Killed
115
3
Camps Cleared
6
433,398
Distance Traveled
587,478
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,529
837
26
3
0
192,383
2
L
Cernunnos
6,381
709
40
4
2
126,317
0
L
Guan Yu
5,457
606
3
0
0
153,408
0
W
Bakasura
9,313
1,035
51
6
5
211,600
1
L
Scylla
5,750
639
41
5
1
153,673
2
W
Baron Samedi
7,499
833
38
4
1
183,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role