Player Matchup

Olorun
Olorun
LEON-G15
Olorun
Level 80
God Stats
2W - 0L
1,359 SR
Queue Stats
40W - 41L
1,421 Elo+
Party 3
Arachne
Arachne
MiniKelin
Arachne
Level 92
God Stats
6W - 3L
1,619 SR
Queue Stats
273W - 244L
1,556 Elo+
Party 3
Ymir
Ymir
Youtube_joakito
Ymir
Level 44
God Stats
4W - 1L
1,713 SR
Queue Stats
7W - 22L
1,154 Elo+
Party 2
Sun Wukong
Sun Wukong
lukagiovanni14
Sun Wukong
Level 98
God Stats
6W - 2L
1,220 SR
Queue Stats
493W - 569L
1,463 Elo+
Solo
Hachiman
Hachiman
xElMatiiix
Hachiman
Level 54
God Stats
2W - 3L
1,124 SR
Queue Stats
62W - 121L
1,227 Elo+
Party 2
Team Averages
Level 74
1,407 SR
1,364 Elo+

VS

Team Averages
Level 119
1,523 SR
1,461 Elo+
Nemesis
Nemesis
LLKazama
Nemesis
Level 108
God Stats
0W - 2L
1,276 SR
Queue Stats
104W - 122L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Liluchi
Danzaburou
Level 145
God Stats
1W - 1L
1,752 SR
Queue Stats
425W - 398L
1,497 Elo+
Party 1
Ares
Ares
TitanSh4rk
Ares
Level 129
God Stats
12W - 11L
1,595 SR
Queue Stats
561W - 571L
1,399 Elo+
Solo
Persephone
Persephone
anapaula20
Persephone
Level 105
God Stats
38W - 44L
1,483 SR
Queue Stats
216W - 236L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
gabriel041003
Kuzenbo
Level 106
God Stats
3W - 3L
1,507 SR
Queue Stats
226W - 268L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LEON-G15
Olorun
20
2 / 2 / 10
14,561
520
13,191
22,949
12,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
MiniKelin
Arachne
20
20 / 1 / 4
18,083
646
35,919
36,405
22,703
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 8 / 9
12,341
441
4,313
34,479
45,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
lukagiovanni14
Sun Wukong
20
5 / 0 / 13
15,083
539
25,401
28,838
25,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
xElMatiiix
Hachiman
16
0 / 5 / 9
11,428
408
8,453
17,092
6,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LLKazama
Nemesis
17
2 / 5 / 7
11,442
409
13,471
25,788
13,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Liluchi
Danzaburou
19
10 / 5 / 3
13,723
490
25,124
22,054
12,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 7 / 0
11,580
414
8,960
26,866
39,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
anapaula20
Persephone
18
3 / 7 / 3
13,204
472
27,257
22,406
10,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
13
0 / 5 / 10
10,747
384
11,732
23,658
47,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
29
Kills
15
16
Deaths
29
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
LEON-G15
Olorun
2
2
10
3.5
L
Nemesis
LLKazama
Nemesis
2
5
7
1.1
L
Danzaburou
Liluchi
Danzaburou
10
5
3
2.3
W
Arachne
MiniKelin
Arachne
20
1
4
22
L
0
7
0
0
W
2
8
9
0.81
L
Persephone
anapaula20
Persephone
3
7
3
0.64
L
Kuzenbo
0
5
10
1
W
Sun Wukong
lukagiovanni14
Sun Wukong
5
0
13
11.5
W
Hachiman
xElMatiiix
Hachiman
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,277
Damage
86,544
139,763
Taken
120,772
111,809
Mitigated
123,311
56,707
Healing
17,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
LEON-G15
Olorun
13,191
8,191
2,902
12,723
22,949
12,295
5,490
9,504
13,445
148,363
0
L
Nemesis
LLKazama
Nemesis
13,471
4,937
0
3,208
25,788
13,184
199
3,726
22,062
0
107,279
L
Danzaburou
Liluchi
Danzaburou
25,124
11,870
0
5,347
22,054
12,137
381
2,190
19,864
0
109,979
W
Arachne
MiniKelin
Arachne
35,919
25,292
0
20,746
36,405
22,703
1,282
13,042
23,363
0
202,831
L
8,960
1,073
0
1,627
26,866
39,165
594
2,006
24,860
86,225
0
W
4,313
1,386
0
6,037
34,479
45,158
746
11,714
22,765
35,710
0
L
Persephone
anapaula20
Persephone
27,257
632
123
4,619
22,406
10,938
882
4,086
18,313
141,213
0
L
Kuzenbo
11,732
4,408
0
2,744
23,658
47,887
0
6,427
17,231
28,932
0
W
Sun Wukong
lukagiovanni14
Sun Wukong
25,401
5,562
0
10,443
28,838
25,496
1,176
13,749
15,089
0
110,299
W
Hachiman
xElMatiiix
Hachiman
8,453
5,274
0
3,856
17,092
6,157
2,403
4,955
12,137
0
54,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,496
Gold Earned
60,696
717
Minions Killed
626
0
Camps Cleared
0
2,610,494
Distance Traveled
2,484,588
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,561
520
196
7
0
489,499
1
L
Nemesis
11,442
409
133
5
0
578,270
7
L
Danzaburou
13,723
490
152
5
0
486,969
9
W
Arachne
18,083
646
211
8
0
677,038
4
L
Ares
11,580
414
113
4
0
393,340
7
W
Ymir
12,341
441
39
1
0
470,022
4
L
Persephone
13,204
472
196
7
0
505,236
3
L
Kuzenbo
10,747
384
32
1
0
520,773
5
W
Sun Wukong
15,083
539
170
6
0
517,096
1
W
Hachiman
11,428
408
101
4
0
456,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role