Player Matchup

Charybdis
Charybdis
Fratio60
Charybdis
Level 59
God Stats
4W - 6L
1,482 SR
Queue Stats
129W - 152L
1,413 Elo+
Party 1
Atlas
Atlas
MrCristolleur
Atlas
Level 42
God Stats
9W - 13L
1,256 SR
Queue Stats
62W - 83L
1,344 Elo+
Party 1
Tyr
Tyr
benitio12
Tyr
Level 21
God Stats
16W - 15L
1,615 SR
Queue Stats
31W - 29L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
deadmau-fivee
Nu Wa
Level 62
God Stats
44W - 50L
1,512 SR
Queue Stats
186W - 218L
1,447 Elo+
Party 1
Arachne
Arachne
muchachoss60
Arachne
Level 45
God Stats
7W - 7L
1,541 SR
Queue Stats
84W - 109L
1,411 Elo+
Party 1
Team Averages
Level 46
1,481 SR
1,424 Elo+

VS

Team Averages
Level 68
1,499 SR
1,358 Elo+
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Balolo_JR
Skadi
Level 46
God Stats
3W - 4L
1,870 SR
Queue Stats
110W - 141L
1,327 Elo+
Party 2
Terra
Terra
EnzoTheGamer62
Terra
Level 100
God Stats
163W - 144L
1,424 SR
Queue Stats
339W - 370L
1,381 Elo+
Party 2
King Arthur
King Arthur
Fire_Zila
King Arthur
Level 27
God Stats
6W - 10L
1,211 SR
Queue Stats
51W - 81L
1,241 Elo+
Party 2
Heimdallr
Heimdallr
thedests91
Heimdallr
Level 60
God Stats
8W - 10L
1,487 SR
Queue Stats
67W - 84L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fratio60
Charybdis
15
9 / 3 / 8
10,512
526
15,303
15,796
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 3 / 14
10,019
501
8,158
14,766
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 2 / 8
10,269
513
12,311
18,786
19,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 12
9,775
489
17,865
10,747
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
muchachoss60
Arachne
16
7 / 5 / 5
10,403
520
11,539
20,994
9,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 7 / 2
9,806
490
11,355
16,648
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Balolo_JR
Skadi
11
1 / 4 / 2
7,732
387
7,247
15,322
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 8
9,230
462
10,926
22,364
17,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Fire_Zila
King Arthur
12
1 / 6 / 4
8,537
427
12,095
19,127
18,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
thedests91
Heimdallr
14
4 / 6 / 4
9,269
463
13,285
20,258
9,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
28
Kills
15
15
Deaths
28
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
7
2
1.29
L
Skadi
Balolo_JR
Skadi
1
4
2
0.5
L
1
5
8
1
L
King Arthur
Fire_Zila
King Arthur
1
6
4
0.5
W
Charybdis
Fratio60
Charybdis
9
3
8
4.33
W
4
3
14
3.67
W
6
2
8
5
W
2
2
12
4
W
Arachne
muchachoss60
Arachne
7
5
5
1.9
L
Heimdallr
thedests91
Heimdallr
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,176
Damage
54,908
81,089
Taken
93,719
53,461
Mitigated
57,327
20,793
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,355
3,291
0
3,106
16,648
6,537
50
3,364
13,284
0
43,309
L
Skadi
Balolo_JR
Skadi
7,247
3,322
0
245
15,322
5,074
318
2,795
12,527
0
39,275
L
10,926
1,660
5,210
7,396
22,364
17,854
0
9,179
13,185
34,492
0
L
King Arthur
Fire_Zila
King Arthur
12,095
1,099
0
0
19,127
18,775
348
3,816
15,311
59
58,016
W
Charybdis
Fratio60
Charybdis
15,303
7,193
0
5,392
15,796
6,239
366
1,547
13,799
0
69,832
W
8,158
3,916
226
2,723
14,766
14,810
178
3,448
11,314
20,269
0
W
12,311
466
0
6,380
18,786
19,155
6
3,878
14,908
0
68,950
W
17,865
3,129
0
1,250
10,747
3,709
1,418
1,249
9,498
70,419
0
W
Arachne
muchachoss60
Arachne
11,539
7,313
0
4,822
20,994
9,548
15
2,212
18,782
0
77,453
L
Heimdallr
thedests91
Heimdallr
13,285
7,163
0
6,347
20,258
9,087
881
7,314
12,944
0
65,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,978
Gold Earned
44,574
392
Minions Killed
357
0
Camps Cleared
0
1,964,013
Distance Traveled
1,621,209
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,806
490
68
3
0
321,194
1
L
Skadi
7,732
387
47
2
0
281,084
0
L
Terra
9,230
462
46
2
0
361,702
1
L
King Arthur
8,537
427
91
5
0
348,846
0
W
Charybdis
10,512
526
89
4
0
322,341
1
W
Atlas
10,019
501
16
1
0
395,641
7
W
Tyr
10,269
513
104
5
0
429,386
1
W
Nu Wa
9,775
489
90
5
0
372,854
1
W
Arachne
10,403
520
93
5
0
443,791
1
L
Heimdallr
9,269
463
105
5
0
308,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role