Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bärengard
Anubis
Level 160
God Stats
45W - 48L
1,533 SR
Queue Stats
730W - 777L
1,401 Elo+
Solo
Hachiman
Hachiman
Xellcy
Hachiman
Level 76
God Stats
0W - 2L
1,286 SR
Queue Stats
53W - 53L
1,449 Elo+
Solo
Hou Yi
Hou Yi
ïmaginaerun
Hou Yi
Level 88
God Stats
16W - 12L
1,307 SR
Queue Stats
229W - 263L
1,445 Elo+
Solo
Rama
Rama
Азриелла
Rama
Level 158
God Stats
7W - 11L
1,466 SR
Queue Stats
430W - 484L
1,465 Elo+
Party 1
Team Averages
Level 126
1,418 SR
1,452 Elo+

VS

Team Averages
Level 103
1,531 SR
1,445 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Galaxias123
Loki
Level 58
God Stats
5W - 2L
1,530 SR
Queue Stats
34W - 29L
1,474 Elo+
Solo
Vulcan
Vulcan
ScoPer295
Vulcan
Level 75
God Stats
2W - 2L
1,747 SR
Queue Stats
126W - 114L
1,458 Elo+
Solo
Ganesha
Ganesha
WunderwaffIe
Ganesha
Level 159
God Stats
3W - 2L
1,377 SR
Queue Stats
114W - 150L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Yodakappa
Heimdallr
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 71L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
4,252
607
816
5,305
2,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
Bärengard
Anubis
6
1 / 1 / 0
4,080
583
2,539
3,316
2,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Xellcy
Hachiman
3
0 / 0 / 0
3,221
460
1,020
1,267
367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
8
2 / 1 / 0
4,644
663
1,667
4,011
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
3,783
540
2,710
6,698
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 1 / 0
4,533
648
1,412
2,866
1,078
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
3 / 1 / 2
4,569
653
2,161
4,716
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
ScoPer295
Vulcan
7
0 / 1 / 0
4,214
602
2,238
2,965
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
WunderwaffIe
Ganesha
7
0 / 0 / 5
4,737
677
1,516
4,060
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Yodakappa
Heimdallr
7
2 / 0 / 0
4,510
644
3,501
3,561
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
6
6
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Anubis
Bärengard
Anubis
1
1
0
1
W
3
1
2
4
W
Vulcan
ScoPer295
Vulcan
0
1
0
0
W
Ganesha
WunderwaffIe
Ganesha
0
0
5
2.5
L
Hachiman
Xellcy
Hachiman
0
0
0
0
W
Heimdallr
Yodakappa
Heimdallr
2
0
0
2
L
Hou Yi
2
1
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,752
Damage
10,828
20,597
Taken
18,168
7,949
Mitigated
6,199
5,843
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
816
224
291
1,109
5,305
2,056
0
516
4,789
0
20,922
W
Baron Samedi
 
Baron Samedi
1,412
68
0
1,064
2,866
1,078
296
0
2,866
23,684
0
L
Anubis
Bärengard
Anubis
2,539
60
0
453
3,316
2,152
0
2,157
1,159
21,221
0
W
2,161
378
0
1,878
4,716
1,323
0
173
4,543
0
20,873
W
Vulcan
ScoPer295
Vulcan
2,238
660
0
484
2,965
828
300
2,319
646
21,455
0
W
Ganesha
WunderwaffIe
Ganesha
1,516
143
0
2,085
4,060
1,859
0
47
4,013
11,247
0
L
Hachiman
Xellcy
Hachiman
1,020
690
0
620
1,267
367
0
260
1,007
0
5,878
W
Heimdallr
Yodakappa
Heimdallr
3,501
1,704
0
2,286
3,561
1,111
0
0
3,561
0
23,410
L
Hou Yi
1,667
442
0
784
4,011
1,632
0
1,398
2,613
0
22,802
L
2,710
2,140
0
2,586
6,698
1,742
0
835
5,863
0
19,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,980
Gold Earned
22,563
162
Minions Killed
175
0
Camps Cleared
0
640,543
Distance Traveled
703,269
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,252
607
46
7
0
152,620
0
W
Baron Samedi
4,533
648
32
5
0
139,673
3
L
Anubis
4,080
583
26
4
0
117,505
3
W
Loki
4,569
653
41
6
0
154,684
0
W
Vulcan
4,214
602
40
6
0
137,626
2
W
Ganesha
4,737
677
4
1
0
140,642
2
L
Hachiman
3,221
460
16
2
0
59,686
0
W
Heimdallr
4,510
644
58
8
0
130,644
3
L
Hou Yi
4,644
663
46
7
0
139,507
3
L
Rama
3,783
540
28
4
0
171,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role