Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chromott
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,336 Elo+
Party 1
Thanatos
Thanatos
cepnime
Thanatos
Level 152
God Stats
0W - 6L
1,333 SR
Queue Stats
253W - 261L
1,397 Elo+
Party 1
Loki
Loki
destructor046
Loki
Level 138
God Stats
3W - 5L
1,560 SR
Queue Stats
572W - 568L
1,360 Elo+
Solo
Discordia
Discordia
fabrice_deep
Discordia
Level 64
God Stats
1W - 5L
1,369 SR
Queue Stats
274W - 277L
1,354 Elo+
Solo
Team Averages
Level 108
1,452 SR
1,389 Elo+

VS

Team Averages
Level 106
1,469 SR
1,383 Elo+
Thanatos
Thanatos
B3AN-AN4TOR
Thanatos
Level 86
God Stats
1W - 0L
1,280 SR
Queue Stats
9W - 13L
1,370 Elo+
Solo
Chronos
Chronos
RalfBoRd3r
Chronos
Level 156
God Stats
6W - 13L
1,227 SR
Queue Stats
575W - 596L
1,355 Elo+
Solo
Hera
Hera
SimonJz
Hera
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 151L
1,332 Elo+
Solo
Kukulkan
Kukulkan
Sulo642
Kukulkan
Level 74
God Stats
4W - 1L
1,861 SR
Queue Stats
173W - 176L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
pochk
Kuzenbo
Level 89
God Stats
6W - 7L
1,476 SR
Queue Stats
296W - 308L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
1 / 2 / 5
10,986
549
10,074
10,970
4,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 9 / 7
10,189
509
7,379
31,698
32,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
cepnime
Thanatos
20
11 / 5 / 4
13,025
651
16,491
16,958
8,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 7 / 6
11,922
596
18,406
18,610
8,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
fabrice_deep
Discordia
20
3 / 7 / 9
12,213
611
20,502
19,920
8,966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B3AN-AN4TOR
Thanatos
20
13 / 6 / 10
13,646
682
23,192
22,269
15,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
RalfBoRd3r
Chronos
20
2 / 3 / 17
13,426
671
8,367
12,547
6,157
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
SimonJz
Hera
19
5 / 4 / 19
13,293
665
17,026
9,957
5,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Sulo642
Kukulkan
20
6 / 3 / 17
14,370
719
24,847
14,227
7,483
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
pochk
Kuzenbo
20
3 / 3 / 19
13,769
688
13,071
31,759
36,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
19
Kills
29
30
Deaths
19
31
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
5
1.75
W
Thanatos
B3AN-AN4TOR
Thanatos
13
6
10
3
L
0
9
7
0.39
W
Chronos
RalfBoRd3r
Chronos
2
3
17
3.5
W
Hera
SimonJz
Hera
5
4
19
3.63
W
Kukulkan
Sulo642
Kukulkan
6
3
17
4.83
L
Thanatos
cepnime
Thanatos
11
5
4
2.6
L
4
7
6
1
L
Discordia
fabrice_deep
Discordia
3
7
9
1.07
W
Kuzenbo
pochk
Kuzenbo
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,852
Damage
86,503
98,156
Taken
90,759
63,537
Mitigated
69,963
24,306
Healing
44,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,074
4,701
846
1,996
10,970
4,954
0
7,054
3,916
0
43,898
W
Thanatos
B3AN-AN4TOR
Thanatos
23,192
5,348
563
13,580
22,269
15,014
1,422
5,039
17,230
0
31,130
L
7,379
1,290
390
2,781
31,698
32,336
0
19,576
12,122
0
17,614
W
Chronos
RalfBoRd3r
Chronos
8,367
2,012
387
2,544
12,547
6,157
3,195
3,215
9,332
40,509
0
W
Hera
SimonJz
Hera
17,026
5,288
1,435
940
9,957
5,003
1,851
2,080
7,877
29,267
0
W
Kukulkan
Sulo642
Kukulkan
24,847
2,916
1,396
3,014
14,227
7,483
1,937
3,279
10,948
64,574
0
L
Thanatos
cepnime
Thanatos
16,491
4,245
304
10,364
16,958
8,474
0
10,999
5,959
58
34,087
L
18,406
2,087
542
1,595
18,610
8,807
0
11,470
7,140
0
43,877
L
Discordia
fabrice_deep
Discordia
20,502
983
1,796
3,692
19,920
8,966
0
14,212
5,708
45,074
0
W
Kuzenbo
pochk
Kuzenbo
13,071
5,015
5,579
14,851
31,759
36,306
767
6,947
24,812
20,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
68,504
199
Minions Killed
189
0
Camps Cleared
0
1,618,685
Distance Traveled
1,679,606
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,986
549
71
4
0
316,597
1
W
Thanatos
13,646
682
8
0
0
360,007
1
L
Tyr
10,189
509
15
1
0
312,643
0
W
Chronos
13,426
671
60
3
0
304,029
0
W
Hera
13,293
665
13
1
0
272,343
0
W
Kukulkan
14,370
719
92
5
0
373,914
2
L
Thanatos
13,025
651
24
1
0
375,946
0
L
Loki
11,922
596
35
2
0
301,396
0
L
Discordia
12,213
611
54
3
0
312,103
0
W
Kuzenbo
13,769
688
16
1
0
369,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role