Player Matchup

Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
PulsatingTurkey
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,351 Elo+
Party 2
Skadi
Skadi
skyler_farris
Skadi
Level 64
God Stats
7W - 11L
1,386 SR
Queue Stats
65W - 81L
1,365 Elo+
Party 2
Team Averages
Level 76
1,462 SR
1,406 Elo+

VS

Team Averages
Level 104
1,506 SR
1,498 Elo+
Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mayor_McCheese65
Janus
Level 139
God Stats
12W - 8L
1,517 SR
Queue Stats
115W - 79L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 1 / 1
5,715
572
2,864
3,420
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 1 / 0
6,599
660
3,304
6,605
5,228
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
6,217
622
3,041
7,647
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 0 / 3
7,620
762
6,408
6,358
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
 
Hercules
5
0 / 2 / 0
5,675
568
646
2,688
1,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 2
8,195
820
8,190
3,465
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
W
Arachne
 
Arachne
2
0
3
3.5
W
Hercules
 
Hercules
0
2
0
0
W
3
0
2
4
L
2
1
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,209
Damage
15,244
17,672
Taken
12,511
9,404
Mitigated
7,134
1,704
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,864
129
0
741
3,420
1,232
0
2,080
1,112
9,611
0
W
Arachne
 
Arachne
6,408
3,590
0
2,975
6,358
3,978
1,274
1,169
5,189
0
25,592
W
Hercules
 
Hercules
646
258
236
470
2,688
1,804
0
902
1,786
0
1,782
W
8,190
377
0
2,017
3,465
1,352
510
1,134
2,331
36,624
0
L
3,304
157
182
401
6,605
5,228
0
2,796
3,509
0
16,042
L
3,041
1,604
0
380
7,647
2,944
0
3,065
4,282
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,531
Gold Earned
21,490
92
Minions Killed
130
2
Camps Cleared
7
396,869
Distance Traveled
434,795
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,715
572
17
2
2
110,570
4
W
Arachne
7,620
762
38
4
5
201,953
2
W
Hercules
5,675
568
4
0
0
47,275
1
W
Janus
8,195
820
88
9
2
185,567
1
L
Mulan
6,599
660
31
3
0
145,240
2
L
Skadi
6,217
622
44
4
0
141,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role