Player Matchup

Medusa
Medusa
Ansotica
Medusa
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
SaskeLox
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,547 Elo+
Party 1
Raijin
Raijin
ShamanQQ
Raijin
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,475 Elo+
Party 1
Ullr
Ullr
Turtleraider
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
epicman0020123
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,506 Elo+
Solo
Team Averages
Level 63
1,500 SR
1,492 Elo+

VS

Team Averages
Level 80
1,426 SR
1,454 Elo+
Jing Wei
Jing Wei
JoelFTW2000
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Maruschk36Oz
Jormungandr
Level 159
God Stats
6W - 5L
1,624 SR
Queue Stats
342W - 340L
1,449 Elo+
Solo
Discordia
Discordia
Zaisor
Discordia
Level 17
God Stats
2W - 2L
1,297 SR
Queue Stats
40W - 63L
1,292 Elo+
Solo
Danzaburou
Danzaburou
bullbeast
Danzaburou
Level 160
God Stats
3W - 5L
1,211 SR
Queue Stats
401W - 416L
1,508 Elo+
Solo
Raijin
Raijin
zeramos98
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ansotica
Medusa
20
4 / 9 / 15
14,177
675
22,616
23,520
11,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SaskeLox
Danzaburou
20
9 / 10 / 11
15,809
753
28,158
24,412
11,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
ShamanQQ
Raijin
20
3 / 5 / 15
14,549
693
25,580
18,886
9,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 8 / 13
14,274
680
18,200
20,330
9,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 11 / 16
14,780
704
18,007
27,457
18,528
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JoelFTW2000
Jing Wei
20
6 / 6 / 19
14,670
699
10,189
22,333
12,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Maruschk36Oz
Jormungandr
20
2 / 7 / 19
13,287
633
13,571
39,264
53,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Zaisor
Discordia
18
5 / 4 / 20
13,284
633
17,205
13,896
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bullbeast
Danzaburou
20
15 / 6 / 13
15,970
760
25,238
29,176
16,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
zeramos98
Raijin
20
14 / 5 / 12
16,019
763
36,879
25,382
15,732
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
125
27
Kills
42
43
Deaths
28
70
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ansotica
Medusa
4
9
15
1.28
L
Jing Wei
JoelFTW2000
Jing Wei
6
6
19
2.58
L
Jormungandr
Maruschk36Oz
Jormungandr
2
7
19
1.64
W
Danzaburou
SaskeLox
Danzaburou
9
10
11
1.45
W
Raijin
ShamanQQ
Raijin
3
5
15
2.1
W
5
8
13
1.44
L
Discordia
Zaisor
Discordia
5
4
20
3.75
L
Danzaburou
bullbeast
Danzaburou
15
6
13
3.58
W
6
11
16
1.27
L
Raijin
zeramos98
Raijin
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,561
Damage
103,082
114,605
Taken
130,051
60,681
Mitigated
105,004
24,686
Healing
43,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ansotica
Medusa
22,616
8,723
1,611
3,740
23,520
11,576
2,639
13,453
10,067
0
43,521
L
Jing Wei
JoelFTW2000
Jing Wei
10,189
7,201
2,054
4,711
22,333
12,690
2,632
4,806
17,527
0
38,490
L
Jormungandr
Maruschk36Oz
Jormungandr
13,571
2,279
3,695
8,101
39,264
53,720
518
8,600
30,664
23,469
0
W
Danzaburou
SaskeLox
Danzaburou
28,158
10,402
1,020
4,385
24,412
11,962
2,021
14,034
10,378
0
54,223
W
Raijin
ShamanQQ
Raijin
25,580
1,621
1,656
4,425
18,886
9,313
497
11,696
7,190
60,633
0
W
18,200
8,832
136
1,436
20,330
9,302
2,336
13,576
6,754
0
31,926
L
Discordia
Zaisor
Discordia
17,205
408
2,075
2,318
13,896
6,264
800
3,154
10,742
22,918
0
L
Danzaburou
bullbeast
Danzaburou
25,238
12,873
1,796
9,388
29,176
16,598
3,926
3,909
25,267
0
53,209
W
18,007
2,760
1,707
4,570
27,457
18,528
2,243
14,896
12,561
0
33,518
L
Raijin
zeramos98
Raijin
36,879
1,654
2,208
6,884
25,382
15,732
1,618
5,111
20,271
71,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,589
Gold Earned
73,230
212
Minions Killed
223
0
Camps Cleared
0
1,549,714
Distance Traveled
1,623,721
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,177
675
43
2
0
318,117
0
L
Jing Wei
14,670
699
51
2
0
366,664
0
L
Jormungandr
13,287
633
20
1
0
330,703
3
W
Danzaburou
15,809
753
39
2
0
315,445
1
W
Raijin
14,549
693
82
4
0
330,043
1
W
Ullr
14,274
680
25
1
0
283,445
1
L
Discordia
13,284
633
19
1
0
277,726
0
L
Danzaburou
15,970
760
53
3
0
325,307
0
W
Thor
14,780
704
23
1
0
302,664
1
L
Raijin
16,019
763
80
4
0
323,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role