Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Pickleslayer7
Izanami
Level 14
God Stats
2W - 4L
1,740 SR
Queue Stats
79W - 57L
1,544 Elo+
Party 2
Shiva
Shiva
youthfulangst
Shiva
Level 43
God Stats
1W - 1L
1,492 SR
Queue Stats
8W - 9L
1,528 Elo+
Party 2
Team Averages
Level 72
1,577 SR
1,524 Elo+

VS

Team Averages
Level 56
1,307 SR
1,600 Elo+
Yu Huang
Yu Huang
MrCoherent
Yu Huang
Level 57
God Stats
0W - 3L
1,113 SR
Queue Stats
13W - 18L
1,565 Elo+
Party 1
Izanami
Izanami
jacol77
Izanami
Level 49
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 2L
1,781 Elo+
Party 1
Cthulhu
Cthulhu
Áhri
Cthulhu
Level 61
God Stats
2W - 4L
1,501 SR
Queue Stats
183W - 216L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 0 / 10
8,535
854
10,956
8,415
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
13
8 / 2 / 7
8,873
887
11,260
9,922
4,153
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 2 / 11
7,824
782
13,570
14,393
8,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MrCoherent
Yu Huang
10
0 / 4 / 3
6,466
647
9,837
9,420
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
jacol77
Izanami
12
2 / 6 / 2
7,461
746
5,850
14,312
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Áhri
Cthulhu
11
2 / 5 / 2
6,950
695
6,025
14,898
14,878
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
10
10
L
Yu Huang
MrCoherent
Yu Huang
0
4
3
0.38
W
Izanami
8
2
7
5.75
L
Izanami
jacol77
Izanami
2
6
2
0.5
W
2
2
11
3.75
L
Cthulhu
Áhri
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,786
Damage
21,712
32,730
Taken
38,630
15,637
Mitigated
23,802
13,502
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,956
606
2,976
3,659
8,415
3,434
422
4,264
4,151
29,518
0
L
Yu Huang
MrCoherent
Yu Huang
9,837
837
0
824
9,420
3,496
0
1,946
7,314
24,637
0
W
Izanami
11,260
6,715
0
571
9,922
4,153
281
4,071
5,851
0
32,599
L
Izanami
jacol77
Izanami
5,850
3,442
0
1,010
14,312
5,428
0
4,721
9,243
0
24,696
W
13,570
2,582
1,083
5,213
14,393
8,050
505
8,682
5,711
0
30,433
L
Cthulhu
Áhri
Cthulhu
6,025
358
188
344
14,898
14,878
0
3,794
10,803
13,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
20,877
122
Minions Killed
95
7
Camps Cleared
2
634,772
Distance Traveled
495,861
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,535
854
50
5
2
229,245
3
L
Yu Huang
6,466
647
33
3
1
181,356
1
W
Izanami
8,873
887
46
5
4
182,135
3
L
Izanami
7,461
746
44
4
1
154,240
2
W
Shiva
7,824
782
26
3
1
223,392
4
L
Cthulhu
6,950
695
18
2
0
160,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role