Player Matchup

Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Jbird95
Horus
Level 117
God Stats
6W - 10L
1,477 SR
Queue Stats
287W - 281L
1,565 Elo+
Party 1
Charybdis
Charybdis
Jenku
Charybdis
Level 121
God Stats
31W - 30L
1,374 SR
Queue Stats
282W - 264L
1,559 Elo+
Party 1
Merlin
Merlin
RageAtomBomb
Merlin
Level 139
God Stats
4W - 5L
1,382 SR
Queue Stats
220W - 210L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
pituti
Cthulhu
Level 141
God Stats
9W - 4L
1,750 SR
Queue Stats
203W - 205L
1,532 Elo+
Party 3
Team Averages
Level 133
1,497 SR
1,537 Elo+

VS

Team Averages
Level 64
1,570 SR
1,490 Elo+
Anubis
Anubis
B3STPLAY3ER44
Anubis
Level 45
God Stats
6W - 7L
1,556 SR
Queue Stats
30W - 38L
1,421 Elo+
Party 4
Odin
Odin
BullyHunter165
Odin
Level 29
God Stats
1W - 3L
1,675 SR
Queue Stats
12W - 15L
1,464 Elo+
Party 4
Artemis
Artemis
Fat_amyy
Artemis
Level 133
God Stats
26W - 24L
1,581 SR
Queue Stats
364W - 367L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
IComeFromPS4
Kuzenbo
Level 69
God Stats
5W - 7L
1,537 SR
Queue Stats
303W - 285L
1,554 Elo+
Party 2
Loki
Loki
swedishboatguy
Loki
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 46L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 2
6,530
594
3,838
7,490
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Jbird95
Horus
12
1 / 3 / 2
6,579
598
5,851
10,212
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
Jenku
Charybdis
10
1 / 1 / 2
5,683
517
3,252
4,510
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
4 / 0 / 2
7,157
651
5,299
4,635
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
pituti
Cthulhu
10
1 / 1 / 2
6,056
551
3,690
7,846
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,167
470
1,321
7,216
3,355
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 1
5,880
535
3,273
7,007
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Fat_amyy
Artemis
10
1 / 2 / 0
5,602
509
4,784
6,346
2,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
IComeFromPS4
Kuzenbo
11
2 / 3 / 1
6,689
608
6,651
9,571
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 0
5,747
522
1,968
6,605
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
5
5
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
L
0
4
0
0
L
0
1
1
0.5
L
Artemis
Fat_amyy
Artemis
1
2
0
0.5
L
Kuzenbo
IComeFromPS4
Kuzenbo
2
3
1
0.83
W
Horus
Jbird95
Horus
1
3
2
0.67
W
Charybdis
Jenku
Charybdis
1
1
2
2
W
Merlin
4
0
2
5
W
Cthulhu
pituti
Cthulhu
1
1
2
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
17,997
34,693
Taken
36,745
17,832
Mitigated
19,166
13,904
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,838
855
0
2,720
7,490
2,303
0
585
6,872
0
39,467
L
1,321
128
0
1,382
7,216
3,355
0
3,861
3,355
31,796
0
L
3,273
768
0
1,838
7,007
3,738
0
1,870
5,137
0
18,170
L
Artemis
Fat_amyy
Artemis
4,784
2,477
0
1,889
6,346
2,446
0
1,695
4,651
0
44,568
L
Kuzenbo
IComeFromPS4
Kuzenbo
6,651
1,461
0
1,526
9,571
7,293
0
609
8,962
42,033
0
W
Horus
Jbird95
Horus
5,851
2,250
331
5,144
10,212
6,127
0
5,755
4,073
0
49,248
W
Charybdis
Jenku
Charybdis
3,252
1,616
0
2,515
4,510
1,416
27
0
4,510
0
36,725
W
Merlin
5,299
291
0
857
4,635
1,872
0
1,179
3,420
51,960
0
W
Cthulhu
pituti
Cthulhu
3,690
360
219
2,118
7,846
6,114
0
0
7,846
25,427
0
L
1,968
246
0
3,354
6,605
2,334
0
954
5,651
0
29,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
29,085
339
Minions Killed
311
0
Camps Cleared
0
1,091,871
Distance Traveled
1,054,199
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,530
594
79
7
0
278,100
6
L
Anubis
5,167
470
61
6
0
189,977
1
L
Odin
5,880
535
29
3
0
226,529
3
L
Artemis
5,602
509
81
7
0
175,775
5
L
Kuzenbo
6,689
608
78
7
0
205,590
3
W
Horus
6,579
598
59
5
0
193,994
3
W
Charybdis
5,683
517
86
8
0
194,011
6
W
Merlin
7,157
651
90
8
0
201,880
4
W
Cthulhu
6,056
551
25
2
0
223,886
4
L
Loki
5,747
522
62
6
0
256,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role