Player Matchup

Anubis
Anubis
Chaosky_Blue
Anubis
Level 146
God Stats
5W - 3L
1,799 SR
Queue Stats
101W - 94L
1,674 Elo+
Solo
Zeus
Zeus
FluffyAdorbPanda
Zeus
Level 159
God Stats
8W - 5L
1,495 SR
Queue Stats
613W - 475L
1,603 Elo+
Party 1
Susano
Susano
Shingetsu3
Susano
Level 145
God Stats
5W - 6L
1,458 SR
Queue Stats
126W - 114L
1,618 Elo+
Party 1
Team Averages
Level 150
1,584 SR
1,632 Elo+

VS

Team Averages
Level 132
1,653 SR
1,614 Elo+
Achilles
Achilles
OppDestroya
Achilles
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,646 Elo+
Solo
Heimdallr
Heimdallr
ShadowKing6839
Heimdallr
Level 129
God Stats
14W - 11L
1,588 SR
Queue Stats
367W - 401L
1,589 Elo+
Solo
Chang'e
Chang'e
TheMightyKonan
Chang'e
Level 149
God Stats
3W - 4L
1,871 SR
Queue Stats
269W - 260L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 1 / 5
10,536
620
10,771
11,504
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
1 / 4 / 11
11,345
667
14,059
16,232
13,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Shingetsu3
Susano
16
9 / 4 / 2
12,241
720
21,484
20,341
9,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OppDestroya
Achilles
15
0 / 2 / 5
11,616
683
12,308
27,855
24,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
ShadowKing6839
Heimdallr
17
4 / 5 / 3
11,892
700
17,322
14,527
6,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 5 / 3
12,910
759
11,197
19,036
9,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
9
9
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
1
5
4.5
L
1
4
11
1.63
W
Achilles
OppDestroya
Achilles
0
2
5
1.25
W
Heimdallr
ShadowKing6839
Heimdallr
4
5
3
1.1
L
Susano
Shingetsu3
Susano
9
4
2
2.5
W
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,314
Damage
40,827
48,077
Taken
61,418
28,969
Mitigated
40,251
8,912
Healing
21,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,771
2,031
0
4,459
11,504
6,143
0
2,425
9,079
44,181
0
L
14,059
2,630
0
3,009
16,232
13,642
0
3,371
12,861
40,852
0
W
Achilles
OppDestroya
Achilles
12,308
3,989
0
11,718
27,855
24,108
387
10,793
17,062
0
31,528
W
Heimdallr
ShadowKing6839
Heimdallr
17,322
6,419
0
170
14,527
6,367
1,539
4,904
9,623
0
58,563
L
Susano
Shingetsu3
Susano
21,484
7,349
0
1,444
20,341
9,184
0
5,962
14,379
0
42,561
W
11,197
412
2,574
7,486
19,036
9,776
1,102
9,945
9,091
49,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
36,418
165
Minions Killed
185
6
Camps Cleared
10
864,937
Distance Traveled
922,902
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,536
620
77
5
2
216,561
2
L
Zeus
11,345
667
55
3
2
316,273
4
W
Achilles
11,616
683
35
2
1
320,041
2
W
Heimdallr
11,892
700
78
5
5
292,214
3
L
Susano
12,241
720
33
2
2
332,103
2
W
Chang'e
12,910
759
72
4
4
310,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role