Player Matchup

Neith
Neith
Ahri2021
Neith
Level 124
God Stats
14W - 30L
1,369 SR
Queue Stats
267W - 346L
1,427 Elo+
Solo
Cerberus
Cerberus
Safety--24
Cerberus
Level 109
God Stats
3W - 9L
1,416 SR
Queue Stats
3W - 11L
1,223 Elo+
Solo
Nemesis
Nemesis
Shcoop
Nemesis
Level 109
God Stats
7W - 5L
1,597 SR
Queue Stats
210W - 206L
1,511 Elo+
Solo
Team Averages
Level 114
1,461 SR
1,387 Elo+

VS

Team Averages
Level 79
1,566 SR
1,315 Elo+
Atlas
Atlas
T-aVAda_keDAVra-
Atlas
Level 27
God Stats
0W - 2L
1,622 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 1
Bacchus
Bacchus
TerroR_23-5_
Bacchus
Level 64
God Stats
0W - 2L
1,468 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sciop23
Ah Muzen Cab
Level 146
God Stats
1W - 3L
1,608 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahri2021
Neith
17
7 / 3 / 7
12,704
669
21,763
16,687
7,468
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Safety--24
Cerberus
18
4 / 1 / 12
12,884
678
10,424
19,240
18,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Shcoop
Nemesis
19
7 / 1 / 9
13,474
709
24,402
19,944
11,894
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
10,500
553
8,372
25,867
20,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TerroR_23-5_
Bacchus
12
1 / 7 / 1
10,066
530
7,401
26,493
23,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
sciop23
Ah Muzen Cab
17
4 / 5 / 1
12,886
678
25,757
16,676
5,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
5
5
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Ahri2021
Neith
7
3
7
3.5
W
Cerberus
Safety--24
Cerberus
4
1
12
10
W
Nemesis
Shcoop
Nemesis
7
1
9
11.5
L
0
6
3
0.25
L
Bacchus
TerroR_23-5_
Bacchus
1
7
1
0.21
L
Ah Muzen Cab
sciop23
Ah Muzen Cab
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,589
Damage
41,530
55,871
Taken
69,036
38,273
Mitigated
49,903
15,532
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ahri2021
Neith
21,763
8,917
517
3,481
16,687
7,468
674
5,725
10,962
0
53,699
W
Cerberus
Safety--24
Cerberus
10,424
54
0
5,230
19,240
18,911
323
6,021
13,219
42,633
0
W
Nemesis
Shcoop
Nemesis
24,402
16,892
804
5,500
19,944
11,894
1,337
5,637
14,307
0
60,379
L
8,372
2,808
430
1,458
25,867
20,786
204
2,534
23,333
22,766
0
L
Bacchus
TerroR_23-5_
Bacchus
7,401
402
0
3,918
26,493
23,376
312
4,503
21,990
20,000
0
L
Ah Muzen Cab
sciop23
Ah Muzen Cab
25,757
9,483
0
4,785
16,676
5,741
1,090
3,766
12,910
0
79,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
33,452
229
Minions Killed
152
11
Camps Cleared
0
1,022,734
Distance Traveled
947,834
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,704
669
58
3
0
291,089
4
W
Cerberus
12,884
678
76
4
5
358,905
4
W
Nemesis
13,474
709
95
5
6
372,740
3
L
Atlas
10,500
553
28
1
0
292,108
3
L
Bacchus
10,066
530
20
1
0
335,669
7
L
Ah Muzen Cab
12,886
678
104
5
0
320,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role