Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ccarter
Sol
Level 149
God Stats
0W - 2L
1,180 SR
Queue Stats
141W - 138L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
PlzDntFiteMe
Nu Wa
Level 121
God Stats
10W - 5L
1,551 SR
Queue Stats
203W - 195L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
RUlloa
Jormungandr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 117
1,446 SR
1,513 Elo+

VS

Team Averages
Level 126
1,706 SR
1,522 Elo+
Ganesha
Ganesha
Brockbot21
Ganesha
Level 147
God Stats
2W - 0L
1,702 SR
Queue Stats
51W - 51L
1,526 Elo+
Solo
Scylla
Scylla
Hsaar
Scylla
Level 158
God Stats
2W - 2L
1,728 SR
Queue Stats
246W - 257L
1,543 Elo+
Solo
Fafnir
Fafnir
Lifebreak
Fafnir
Level 109
God Stats
2W - 3L
1,523 SR
Queue Stats
328W - 340L
1,519 Elo+
Solo
Achilles
Achilles
Ryant9
Achilles
Level 85
God Stats
2W - 0L
1,854 SR
Queue Stats
19W - 15L
1,528 Elo+
Solo
Skadi
Skadi
eat-me_1987
Skadi
Level 129
God Stats
2W - 0L
1,725 SR
Queue Stats
257W - 242L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 4 / 5
8,164
816
6,182
21,794
13,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
 
Cthulhu
13
2 / 5 / 4
7,487
749
6,655
18,436
8,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
14
4 / 4 / 4
8,364
836
12,117
12,722
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 6
7,570
757
9,319
6,760
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RUlloa
Jormungandr
10
1 / 5 / 0
6,454
645
3,398
9,616
6,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brockbot21
Ganesha
14
0 / 2 / 15
8,307
831
7,771
10,669
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Hsaar
Scylla
16
7 / 1 / 10
9,313
931
19,686
7,360
4,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Lifebreak
Fafnir
14
1 / 2 / 13
7,876
788
6,291
11,337
15,298
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Ryant9
Achilles
15
7 / 2 / 7
8,805
881
15,402
14,543
11,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 9
8,667
867
15,863
8,611
4,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
9
Kills
19
19
Deaths
10
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
5
1.13
L
Cthulhu
 
Cthulhu
2
5
4
0.8
W
Ganesha
Brockbot21
Ganesha
0
2
15
3.75
L
Sol
4
4
4
1.5
W
Scylla
Hsaar
Scylla
7
1
10
12
W
Fafnir
Lifebreak
Fafnir
1
2
13
3.75
L
0
1
6
3
L
Jormungandr
RUlloa
Jormungandr
1
5
0
0.2
W
Achilles
Ryant9
Achilles
7
2
7
5.25
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
65,013
69,328
Taken
52,520
36,427
Mitigated
47,869
25,511
Healing
24,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,182
534
730
8,633
21,794
13,319
0
12,523
9,025
14,383
0
L
Cthulhu
 
Cthulhu
6,655
388
1,416
4,055
18,436
8,959
0
9,272
9,009
15,621
0
W
Ganesha
Brockbot21
Ganesha
7,771
275
2,512
2,272
10,669
11,888
0
7,404
3,001
11,921
0
L
Sol
12,117
4,536
2,319
4,911
12,722
5,059
0
5,306
7,278
20,963
0
W
Scylla
Hsaar
Scylla
19,686
1,761
2,308
2,113
7,360
4,075
608
4,906
2,376
35,774
0
W
Fafnir
Lifebreak
Fafnir
6,291
3,006
1,705
2,375
11,337
15,298
189
6,811
4,328
10,288
0
L
9,319
2,944
1,301
2,146
6,760
2,434
0
2,653
4,004
17,850
0
L
Jormungandr
RUlloa
Jormungandr
3,398
1,172
0
0
9,616
6,656
0
3,994
5,454
6,307
0
W
Achilles
Ryant9
Achilles
15,402
3,517
1,208
7,104
14,543
11,769
833
10,595
3,774
0
26,408
W
15,863
7,127
1,831
1,466
8,611
4,839
273
7,037
1,370
0
33,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,039
Gold Earned
42,968
105
Minions Killed
115
0
Camps Cleared
0
843,305
Distance Traveled
992,877
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,164
816
31
3
0
189,215
0
L
Cthulhu
7,487
749
22
2
0
176,842
0
W
Ganesha
8,307
831
0
0
0
196,145
0
L
Sol
8,364
836
28
3
0
169,520
1
W
Scylla
9,313
931
40
4
0
212,779
2
W
Fafnir
7,876
788
8
1
0
200,082
1
L
Nu Wa
7,570
757
21
2
0
199,875
0
L
Jormungandr
6,454
645
3
0
0
107,853
1
W
Achilles
8,805
881
39
4
0
221,379
4
W
Skadi
8,667
867
28
3
0
162,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role