Player Matchup

Hercules
Hercules
Kalibanandurmom
Hercules
Level 117
God Stats
41W - 56L
1,451 SR
Queue Stats
541W - 739L
1,366 Elo+
Party 1
Bacchus
Bacchus
Slobruh
Bacchus
Level 104
God Stats
34W - 62L
1,394 SR
Queue Stats
156W - 294L
1,292 Elo+
Party 1
Chaac
Chaac
TheEndBozz
Chaac
Level 43
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 9L
1,135 Elo+
Solo
Team Averages
Level 88
1,517 SR
1,264 Elo+

VS

Team Averages
Level 43
1,433 SR
1,261 Elo+
Da Ji
Da Ji
Cats9lives
Da Ji
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,252 Elo+
Party 2
Bellona
Bellona
SpookyGamer
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 2
Anubis
Anubis
joris1722
Anubis
Level 59
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 14L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 7 / 6
11,350
631
9,711
29,687
27,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Slobruh
Bacchus
15
3 / 8 / 6
13,000
722
12,597
24,447
34,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
17
5 / 4 / 5
12,667
704
18,376
22,094
16,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
12 / 5 / 5
13,271
737
26,681
16,271
10,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SpookyGamer
Bellona
17
5 / 3 / 13
13,455
748
21,072
21,846
26,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
joris1722
Anubis
17
2 / 3 / 13
12,241
680
14,406
13,413
8,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
10
Kills
19
19
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
12
5
5
2.9
L
Hercules
2
7
6
0.71
L
Bacchus
Slobruh
Bacchus
3
8
6
0.75
W
Bellona
SpookyGamer
Bellona
5
3
13
3.83
L
Chaac
5
4
5
1.88
W
Anubis
joris1722
Anubis
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,684
Damage
62,159
76,228
Taken
51,530
78,182
Mitigated
45,301
18,091
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
26,681
8,549
0
721
16,271
10,216
647
5,846
10,425
0
52,991
L
Hercules
9,711
2,191
1,739
7,895
29,687
27,157
0
4,000
25,687
0
23,149
L
Bacchus
Slobruh
Bacchus
12,597
1,218
431
3,210
24,447
34,852
64
5,274
19,173
27,738
0
W
Bellona
SpookyGamer
Bellona
21,072
9,601
991
3,633
21,846
26,685
780
5,212
16,634
0
45,690
L
Chaac
18,376
2,641
0
4,816
22,094
16,173
0
5,452
16,642
458
53,695
W
Anubis
joris1722
Anubis
14,406
1,346
0
2,441
13,413
8,400
1,173
2,455
10,958
64,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
38,967
144
Minions Killed
181
3
Camps Cleared
9
902,717
Distance Traveled
932,388
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,271
737
55
3
6
316,990
3
L
Hercules
11,350
631
33
2
1
290,877
0
L
Bacchus
13,000
722
22
1
0
297,886
1
W
Bellona
13,455
748
39
2
0
333,154
2
L
Chaac
12,667
704
89
5
2
313,954
5
W
Anubis
12,241
680
87
5
3
282,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role