Player Matchup

Lancelot
Lancelot
Arylious
Lancelot
Level 66
God Stats
5W - 4L
1,620 SR
Queue Stats
189W - 215L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
Juicy--Plays
Baron Samedi
Level 109
God Stats
6W - 1L
1,728 SR
Queue Stats
261W - 249L
1,378 Elo+
Solo
Olorun
Olorun
SPxRANGERS
Olorun
Level 111
God Stats
12W - 9L
1,891 SR
Queue Stats
90W - 81L
1,505 Elo+
Solo
Skadi
Skadi
SmashFade
Skadi
Level 125
God Stats
13W - 11L
1,451 SR
Queue Stats
192W - 223L
1,408 Elo+
Solo
Fafnir
Fafnir
SpookyYuki3356
Fafnir
Level 79
God Stats
7W - 8L
1,474 SR
Queue Stats
135W - 160L
1,409 Elo+
Party 2
Team Averages
Level 98
1,633 SR
1,425 Elo+

VS

Team Averages
Level 105
1,553 SR
1,469 Elo+
Aphrodite
Aphrodite
ESTEFANO-ELPRO97
Aphrodite
Level 120
God Stats
2W - 2L
1,615 SR
Queue Stats
281W - 295L
1,458 Elo+
Solo
Atlas
Atlas
Slayajay
Atlas
Level 138
God Stats
176W - 158L
1,526 SR
Queue Stats
988W - 1,046L
1,491 Elo+
Party 1
Izanami
Izanami
Sumbud33
Izanami
Level 70
God Stats
1W - 1L
1,763 SR
Queue Stats
48W - 38L
1,505 Elo+
Solo
Mulan
Mulan
WhoYaNewDad
Mulan
Level 138
God Stats
11W - 14L
1,637 SR
Queue Stats
310W - 332L
1,485 Elo+
Party 1
Loki
Loki
Wock UT
Loki
Level 57
God Stats
1W - 6L
1,226 SR
Queue Stats
30W - 36L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arylious
Lancelot
13
3 / 2 / 8
7,965
569
9,541
11,883
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Juicy--Plays
Baron Samedi
14
6 / 0 / 3
8,541
610
15,668
7,854
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
SPxRANGERS
Olorun
12
3 / 1 / 3
7,703
550
10,395
9,129
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
SmashFade
Skadi
14
6 / 1 / 2
8,724
623
7,887
6,202
2,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 8
7,782
556
3,959
12,978
16,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
1 / 5 / 2
7,078
506
6,607
14,325
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Slayajay
Atlas
11
2 / 0 / 2
7,315
523
7,369
9,624
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Sumbud33
Izanami
12
0 / 5 / 0
7,001
500
3,956
10,362
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 2
6,977
498
8,458
14,957
8,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Wock UT
Loki
11
0 / 5 / 1
6,518
466
4,460
11,730
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
4
4
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Arylious
Lancelot
3
2
8
3.5
L
Aphrodite
1
5
2
0.4
W
Baron Samedi
Juicy--Plays
Baron Samedi
6
0
3
7.5
W
Olorun
SPxRANGERS
Olorun
3
1
3
4.5
L
Atlas
Slayajay
Atlas
2
0
2
3
W
Skadi
SmashFade
Skadi
6
1
2
7
W
1
0
8
5
L
Izanami
Sumbud33
Izanami
0
5
0
0
L
1
4
2
0.5
L
Loki
Wock UT
Loki
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,450
Damage
30,850
48,046
Taken
60,998
33,094
Mitigated
29,059
19,548
Healing
21,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Arylious
Lancelot
9,541
2,748
0
1,457
11,883
5,704
0
2,085
9,798
0
63,115
L
Aphrodite
6,607
977
2,593
7,067
14,325
6,911
0
7,823
6,502
56,629
0
W
Baron Samedi
Juicy--Plays
Baron Samedi
15,668
1,518
1,644
4,444
7,854
4,298
0
2,643
5,211
74,426
0
W
Olorun
SPxRANGERS
Olorun
10,395
4,710
490
5,131
9,129
5,032
2,047
1,800
7,329
47,165
5,780
L
Atlas
Slayajay
Atlas
7,369
3,086
720
2,534
9,624
6,105
0
6,204
3,420
25,594
0
W
Skadi
SmashFade
Skadi
7,887
3,839
0
2,025
6,202
2,036
1,422
1,419
4,783
0
64,003
W
3,959
844
458
3,899
12,978
16,024
144
6,029
6,949
21,471
0
L
Izanami
Sumbud33
Izanami
3,956
2,136
0
2,089
10,362
3,420
0
1,012
9,350
0
58,280
L
8,458
1,638
0
3,553
14,957
8,172
636
9,758
5,199
0
44,535
L
Loki
Wock UT
Loki
4,460
1,249
0
2,640
11,730
4,451
0
3,897
7,833
0
47,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
34,889
443
Minions Killed
401
0
Camps Cleared
0
1,339,134
Distance Traveled
1,302,099
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,965
569
91
7
0
314,358
0
L
Aphrodite
7,078
506
103
7
0
236,410
0
W
Baron Samedi
8,541
610
118
8
0
276,228
4
W
Olorun
7,703
550
91
7
0
212,662
4
L
Atlas
7,315
523
20
1
0
282,632
2
W
Skadi
8,724
623
111
8
0
257,027
2
W
Fafnir
7,782
556
32
2
0
278,859
0
L
Izanami
7,001
500
125
9
0
235,977
1
L
Mulan
6,977
498
70
5
0
250,508
3
L
Loki
6,518
466
83
6
0
296,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role