Player Matchup

Skadi
Skadi
Cesarsanchez
Skadi
Level 160
God Stats
11W - 21L
1,426 SR
Queue Stats
329W - 335L
1,536 Elo+
Solo
Merlin
Merlin
Impereon
Merlin
Level 17
God Stats
0W - 4L
1,104 SR
Queue Stats
0W - 4L
1,130 Elo+
Solo
Bacchus
Bacchus
Storma
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,438 Elo+
Party 1
Scylla
Scylla
TheLeviathan24
Scylla
Level 14
God Stats
3W - 1L
1,794 SR
Queue Stats
4W - 2L
1,558 Elo+
Party 1
Thor
Thor
theheadrest-
Thor
Level 78
God Stats
3W - 6L
1,355 SR
Queue Stats
133W - 131L
1,442 Elo+
Solo
Team Averages
Level 71
1,436 SR
1,421 Elo+

VS

Team Averages
Level 104
1,479 SR
1,507 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nenkar
Cthulhu
Level 140
God Stats
1W - 1L
1,472 SR
Queue Stats
13W - 7L
1,616 Elo+
Solo
Neith
Neith
TemptingOcean23
Neith
Level 148
God Stats
48W - 54L
1,365 SR
Queue Stats
256W - 283L
1,450 Elo+
Solo
Nu Wa
Nu Wa
arturthunder
Nu Wa
Level 56
God Stats
87W - 66L
1,558 SR
Queue Stats
459W - 464L
1,468 Elo+
Solo
Chang'e
Chang'e
digeur
Chang'e
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
7,916
720
9,417
10,058
4,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Impereon
Merlin
12
0 / 3 / 1
6,933
630
4,287
7,737
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Storma
Bacchus
13
0 / 1 / 2
7,399
673
5,532
13,480
19,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 7 / 0
6,780
616
5,040
10,600
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 1
7,520
684
4,847
10,683
5,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
12 / 0 / 3
9,707
882
18,248
11,606
5,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Nenkar
Cthulhu
15
2 / 1 / 7
8,607
782
8,249
12,782
11,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 0 / 5
8,207
746
5,208
4,702
2,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 1 / 6
7,962
724
7,010
7,640
3,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
digeur
Chang'e
14
1 / 1 / 6
7,549
686
4,464
6,593
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
18
18
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
0
3
13.5
L
1
2
0
0.5
L
Merlin
Impereon
Merlin
0
3
1
0.17
W
Cthulhu
Nenkar
Cthulhu
2
1
7
5.5
L
Bacchus
Storma
Bacchus
0
1
2
1
W
3
0
5
5.5
L
0
7
0
0
W
0
1
6
3
W
Chang'e
digeur
Chang'e
1
1
6
4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,123
Damage
43,179
52,558
Taken
43,323
36,728
Mitigated
25,517
2,946
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
18,248
5,257
0
1,935
11,606
5,619
0
3,336
8,270
0
41,215
L
9,417
3,865
0
250
10,058
4,571
110
4,114
5,944
0
43,734
L
Merlin
Impereon
Merlin
4,287
248
0
0
7,737
3,318
0
2,469
5,268
20,083
0
W
Cthulhu
Nenkar
Cthulhu
8,249
511
2,313
1,990
12,782
11,628
0
4,285
8,497
25,903
0
L
Bacchus
Storma
Bacchus
5,532
1,399
383
2,033
13,480
19,590
0
6,020
7,460
11,322
0
W
5,208
1,201
0
1,105
4,702
2,215
1,201
2,777
1,925
0
25,691
L
5,040
615
0
280
10,600
4,013
0
2,796
7,804
15,277
0
W
7,010
2,060
341
1,892
7,640
3,229
728
1,065
6,575
36,450
0
W
Chang'e
digeur
Chang'e
4,464
172
1,387
2,124
6,593
2,826
657
3,396
3,197
12,416
0
L
4,847
1,430
0
0
10,683
5,236
0
4,324
6,359
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
42,032
189
Minions Killed
218
0
Camps Cleared
0
974,850
Distance Traveled
1,102,447
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,707
882
59
5
0
247,486
0
L
Skadi
7,916
720
80
7
0
209,239
2
L
Merlin
6,933
630
38
3
0
178,652
2
W
Cthulhu
8,607
782
35
3
0
251,132
1
L
Bacchus
7,399
673
6
1
0
222,250
1
W
Neith
8,207
746
49
4
0
188,748
2
L
Scylla
6,780
616
23
2
0
171,195
0
W
Nu Wa
7,962
724
51
5
0
188,708
1
W
Chang'e
7,549
686
24
2
0
226,373
0
L
Thor
7,520
684
42
4
0
193,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role