Player Matchup

Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FeitanxMG
Chaac
Level 121
God Stats
9W - 11L
1,513 SR
Queue Stats
925W - 941L
1,542 Elo+
Solo
Skadi
Skadi
Historian13
Skadi
Level 155
God Stats
2W - 0L
1,390 SR
Queue Stats
66W - 81L
1,477 Elo+
Solo
Team Averages
Level 141
1,480 SR
1,504 Elo+

VS

Team Averages
Level 94
1,495 SR
1,523 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ElEze62
Shiva
Level 141
God Stats
0W - 1L
1,507 SR
Queue Stats
63W - 66L
1,474 Elo+
Party 1
He Bo
He Bo
Sanatas
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 124L
1,542 Elo+
Solo
Serqet
Serqet
lGodSenSeiyal
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,601 Elo+
Solo
Lancelot
Lancelot
niovalente
Lancelot
Level 128
God Stats
3W - 2L
1,470 SR
Queue Stats
140W - 149L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
6 / 1 / 20
10,716
893
12,823
12,546
7,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
 
Olorun
17
4 / 1 / 22
10,125
844
9,234
10,661
6,934
Mystical Earring

Mystical Earring

+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
 
Kuzenbo
16
1 / 2 / 22
10,103
842
9,887
17,913
28,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
FeitanxMG
Chaac
16
8 / 3 / 11
10,293
858
18,304
21,519
29,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
14 / 3 / 14
11,494
958
22,791
16,572
8,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 5 / 5
9,495
791
17,268
14,903
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
ElEze62
Shiva
16
3 / 6 / 5
9,965
830
15,834
21,687
22,237
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Sanatas
He Bo
14
1 / 10 / 7
8,487
707
12,560
14,918
6,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 5
8,070
673
4,407
13,111
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
niovalente
Lancelot
16
3 / 7 / 3
9,369
781
8,581
18,829
12,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
33
Kills
10
10
Deaths
33
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
20
16
W
Olorun
 
Olorun
4
1
22
15
W
Kuzenbo
 
Kuzenbo
1
2
22
6
L
Izanami
 
Izanami
3
5
5
1.1
L
Shiva
ElEze62
Shiva
3
6
5
0.92
W
Chaac
FeitanxMG
Chaac
8
3
11
4.5
W
14
3
14
7
L
He Bo
Sanatas
He Bo
1
10
7
0.45
L
0
5
5
0.5
L
Lancelot
niovalente
Lancelot
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,039
Damage
58,650
79,211
Taken
83,448
81,391
Mitigated
59,520
38,684
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,823
1,223
4,861
2,625
12,546
7,145
1,120
749
11,768
27,859
0
W
Olorun
 
Olorun
9,234
5,901
10,494
4,543
10,661
6,934
3,281
1,173
9,488
21,436
0
W
Kuzenbo
 
Kuzenbo
9,887
3,903
674
1,644
17,913
28,603
252
4,632
13,020
16,271
0
L
Izanami
 
Izanami
17,268
6,245
891
3,855
14,903
6,917
1,656
4,030
10,873
0
43,062
L
Shiva
ElEze62
Shiva
15,834
1,391
1,363
3,889
21,687
22,237
0
10,633
11,054
0
29,580
W
Chaac
FeitanxMG
Chaac
18,304
1,836
531
9,040
21,519
29,955
955
3,425
16,817
0
32,899
W
22,791
8,340
530
3,742
16,572
8,754
3,475
2,581
13,578
0
44,415
L
He Bo
Sanatas
He Bo
12,560
109
831
1,574
14,918
6,244
0
4,280
10,638
25,920
0
L
4,407
256
1,490
1,871
13,111
11,228
0
5,059
8,052
0
4,874
L
Lancelot
niovalente
Lancelot
8,581
1,163
1,226
4,204
18,829
12,894
0
7,942
10,887
0
20,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
45,386
125
Minions Killed
118
0
Camps Cleared
0
1,144,870
Distance Traveled
1,051,374
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,716
893
29
2
0
234,545
1
W
Olorun
10,125
844
27
2
0
206,763
0
W
Kuzenbo
10,103
842
6
1
0
258,233
1
L
Izanami
9,495
791
51
4
0
195,010
1
L
Shiva
9,965
830
21
2
0
199,621
0
W
Chaac
10,293
858
24
2
0
246,184
0
W
Skadi
11,494
958
39
3
0
199,145
0
L
He Bo
8,487
707
26
2
0
185,045
0
L
Serqet
8,070
673
2
0
0
242,259
0
L
Lancelot
9,369
781
18
2
0
229,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role