Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Cropka
Baron Samedi
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 77L
1,549 Elo+
Party 2
Bacchus
Bacchus
Mniszku
Bacchus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 59L
1,793 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,614 Elo+

VS

Team Averages
Level 45
1,500 SR
1,393 Elo+
Skadi
Skadi
 
Skadi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LiDamu
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,293 Elo+
Party 1
Odin
Odin
Renovatio133
Odin
Level 67
God Stats
9W - 10L
1,499 SR
Queue Stats
144W - 181L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
8 / 0 / 4
10,139
724
13,921
10,433
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Cropka
Baron Samedi
15
3 / 1 / 8
9,632
688
14,450
8,166
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Mniszku
Bacchus
15
1 / 0 / 10
10,374
741
4,115
10,849
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 4 / 1
7,765
555
6,456
11,764
4,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
LiDamu
Scylla
11
0 / 7 / 1
7,507
536
2,666
10,862
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 0
8,683
620
3,987
13,902
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
0
4
10
L
Skadi
 
Skadi
0
4
1
0.13
W
Baron Samedi
Cropka
Baron Samedi
3
1
8
7
L
Scylla
LiDamu
Scylla
0
7
1
0.07
W
Bacchus
Mniszku
Bacchus
1
0
10
6
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,486
Damage
13,109
29,448
Taken
36,528
31,643
Mitigated
20,703
9,918
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,921
2,841
648
2,662
10,433
10,730
538
1,058
9,375
0
35,214
L
Skadi
 
Skadi
6,456
1,812
0
1,303
11,764
4,971
0
7,958
3,571
0
33,074
W
Baron Samedi
Cropka
Baron Samedi
14,450
471
2,412
2,255
8,166
4,660
772
778
7,388
53,056
0
L
Scylla
LiDamu
Scylla
2,666
904
0
0
10,862
4,547
0
6,372
4,213
11,593
0
W
Bacchus
Mniszku
Bacchus
4,115
761
0
1,941
10,849
16,253
491
1,234
9,615
16,539
0
L
3,987
1,134
0
1,910
13,902
11,185
0
4,498
8,927
0
13,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
23,955
147
Minions Killed
106
8
Camps Cleared
3
859,807
Distance Traveled
692,442
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,139
724
40
3
2
293,376
4
L
Skadi
7,765
555
65
5
2
238,939
2
W
Baron Samedi
9,632
688
75
5
5
260,710
3
L
Scylla
7,507
536
22
2
0
182,044
0
W
Bacchus
10,374
741
32
2
1
305,721
0
L
Odin
8,683
620
19
1
1
271,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role