Player Matchup

Neith
Neith
HarleDjinn
Neith
Level 145
God Stats
2W - 4L
1,378 SR
Queue Stats
45W - 64L
1,494 Elo+
Solo
Horus
Horus
ItsSauceboii
Horus
Level 62
God Stats
3W - 6L
1,542 SR
Queue Stats
168W - 155L
1,616 Elo+
Solo
Anubis
Anubis
UncleCharles141
Anubis
Level 30
God Stats
1W - 1L
1,711 SR
Queue Stats
22W - 35L
1,500 Elo+
Solo
Team Averages
Level 79
1,544 SR
1,537 Elo+

VS

Team Averages
Level 93
1,568 SR
1,529 Elo+
Rama
Rama
DisIsTheIRS
Rama
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,435 Elo+
Solo
Achilles
Achilles
IxLiquidlx
Achilles
Level 30
God Stats
4W - 2L
1,753 SR
Queue Stats
54W - 32L
1,562 Elo+
Solo
He Bo
He Bo
warrioxdall
He Bo
Level 140
God Stats
10W - 18L
1,452 SR
Queue Stats
228W - 245L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 1 / 3
10,977
732
18,406
12,738
6,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 1 / 6
9,996
666
7,779
15,270
16,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 6
9,682
645
7,812
9,934
5,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,676
578
10,196
10,437
3,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
IxLiquidlx
Achilles
14
1 / 2 / 0
8,587
572
7,827
16,453
22,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 1
9,152
610
12,393
13,360
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Neith
6
1
3
7.5
W
2
1
6
5
L
Achilles
IxLiquidlx
Achilles
1
2
0
0.5
W
1
1
6
4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
30,416
37,942
Taken
40,250
28,405
Mitigated
29,304
17,594
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,196
5,221
0
500
10,437
3,386
220
1,276
9,036
0
35,388
W
Neith
18,406
6,314
0
3,405
12,738
6,549
2,082
4,502
8,032
0
60,718
W
7,779
3,179
2,419
6,289
15,270
16,275
379
4,745
9,964
0
12,456
L
Achilles
IxLiquidlx
Achilles
7,827
1,198
0
2,074
16,453
22,012
0
5,484
10,612
0
15,516
W
7,812
548
328
5,153
9,934
5,581
568
3,669
6,077
43,165
0
L
12,393
271
0
500
13,360
3,906
0
1,523
11,552
40,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
26,415
176
Minions Killed
143
8
Camps Cleared
4
812,969
Distance Traveled
773,351
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,676
578
61
4
2
233,387
1
W
Neith
10,977
732
90
6
3
280,173
3
W
Horus
9,996
666
17
1
0
282,773
3
L
Achilles
8,587
572
20
1
0
288,766
2
W
Anubis
9,682
645
69
5
5
250,023
7
L
He Bo
9,152
610
62
4
2
251,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role