Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Forseti1
Ah Muzen Cab
Level 145
God Stats
4W - 3L
1,523 SR
Queue Stats
59W - 75L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
MrCold1
Sun Wukong
Level 26
God Stats
5W - 5L
1,536 SR
Queue Stats
201W - 154L
1,608 Elo+
Solo
Ares
Ares
Skydry98
Ares
Level 98
God Stats
2W - 1L
1,822 SR
Queue Stats
184W - 166L
1,530 Elo+
Solo
Bastet
Bastet
Velveon
Bastet
Level 142
God Stats
4W - 1L
1,914 SR
Queue Stats
61W - 53L
1,566 Elo+
Solo
Team Averages
Level 114
1,659 SR
1,549 Elo+

VS

Team Averages
Level 101
1,613 SR
1,545 Elo+
Osiris
Osiris
Kaiipo
Osiris
Level 138
God Stats
1W - 0L
1,574 SR
Queue Stats
112W - 59L
1,692 Elo+
Party 1
Sol
Sol
Kymurii
Sol
Level 101
God Stats
6W - 3L
1,619 SR
Queue Stats
136W - 131L
1,510 Elo+
Party 1
Athena
Athena
LazerVII
Athena
Level 85
God Stats
4W - 0L
1,949 SR
Queue Stats
225W - 168L
1,561 Elo+
Solo
Zeus
Zeus
Spartas227
Zeus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 30L
1,524 Elo+
Solo
Cernunnos
Cernunnos
YoungNoah_
Cernunnos
Level 160
God Stats
8W - 11L
1,422 SR
Queue Stats
628W - 681L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 1 / 1
4,169
834
1,227
2,434
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Forseti1
Ah Muzen Cab
10
2 / 0 / 0
5,097
1,019
4,518
2,449
1,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MrCold1
Sun Wukong
8
0 / 0 / 0
4,144
829
2,539
2,744
1,255
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
10
1 / 0 / 1
4,638
928
2,648
6,004
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Velveon
Bastet
8
0 / 1 / 2
4,198
840
3,145
4,067
1,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kaiipo
Osiris
8
0 / 0 / 2
4,037
807
3,373
4,357
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
9
1 / 1 / 0
4,359
872
1,306
2,583
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
LazerVII
Athena
8
1 / 1 / 1
4,384
877
2,066
4,215
3,157
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 1 / 2
4,317
863
3,624
2,909
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
YoungNoah_
Cernunnos
10
0 / 0 / 0
4,397
879
2,861
5,270
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
2
2
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
L
Ah Muzen Cab
Forseti1
Ah Muzen Cab
2
0
0
2
W
Osiris
Kaiipo
Osiris
0
0
2
1
W
Sol
1
1
0
1
W
Athena
LazerVII
Athena
1
1
1
1.5
L
Sun Wukong
MrCold1
Sun Wukong
0
0
0
0
L
Ares
1
0
1
1.5
W
0
1
2
1
L
Bastet
Velveon
Bastet
0
1
2
1
W
Cernunnos
YoungNoah_
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
13,230
17,698
Taken
19,334
8,959
Mitigated
9,622
4,378
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,227
88
0
348
2,434
1,100
0
1,613
821
6,235
0
L
Ah Muzen Cab
Forseti1
Ah Muzen Cab
4,518
1,907
0
1,361
2,449
1,001
0
972
1,477
0
19,873
W
Osiris
Kaiipo
Osiris
3,373
926
0
1,086
4,357
2,631
0
909
3,404
0
7,391
W
Sol
1,306
504
0
643
2,583
786
0
342
2,229
9,394
0
W
Athena
LazerVII
Athena
2,066
930
385
1,874
4,215
3,157
0
959
3,256
3,950
0
L
Sun Wukong
MrCold1
Sun Wukong
2,539
776
0
625
2,744
1,255
0
837
1,907
0
8,095
L
Ares
2,648
234
0
1,765
6,004
4,060
0
1,903
4,101
8,150
0
W
3,624
377
0
500
2,909
963
0
830
1,991
13,679
0
L
Bastet
Velveon
Bastet
3,145
471
0
279
4,067
1,543
0
1,671
2,396
0
8,541
W
Cernunnos
YoungNoah_
Cernunnos
2,861
1,087
0
2,246
5,270
2,085
0
691
4,579
0
17,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,246
Gold Earned
21,494
96
Minions Killed
99
0
Camps Cleared
0
506,398
Distance Traveled
539,006
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,169
834
15
3
0
66,756
1
L
Ah Muzen Cab
5,097
1,019
37
7
0
112,693
2
W
Osiris
4,037
807
10
2
0
127,964
0
W
Sol
4,359
872
24
5
0
96,616
0
W
Athena
4,384
877
8
2
0
115,867
2
L
Sun Wukong
4,144
829
18
4
0
81,769
0
L
Ares
4,638
928
15
3
0
119,044
1
W
Zeus
4,317
863
30
6
0
99,868
1
L
Bastet
4,198
840
11
2
0
126,136
1
W
Cernunnos
4,397
879
27
5
0
98,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role