Player Matchup

Kukulkan
Kukulkan
Billendoekie
Kukulkan
Level 144
God Stats
1W - 0L
1,535 SR
Queue Stats
13W - 7L
1,210 Elo+
Solo
Aphrodite
Aphrodite
SaegusaMayumi-14
Aphrodite
Level 98
God Stats
108W - 119L
1,461 SR
Queue Stats
1,963W - 2,086L
1,456 Elo+
Solo
Odin
Odin
ThePelaajamies
Odin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,407 Elo+
Solo
Athena
Athena
Tyno_6z
Athena
Level 59
God Stats
60W - 33L
1,719 SR
Queue Stats
335W - 405L
1,497 Elo+
Solo
Charybdis
Charybdis
samul132
Charybdis
Level 128
God Stats
32W - 33L
1,415 SR
Queue Stats
717W - 798L
1,492 Elo+
Solo
Team Averages
Level 104
1,526 SR
1,412 Elo+

VS

Team Averages
Level 107
1,559 SR
1,487 Elo+
Merlin
Merlin
Allazargames
Merlin
Level 124
God Stats
1W - 4L
1,735 SR
Queue Stats
235W - 234L
1,450 Elo+
Solo
Lancelot
Lancelot
Emoomia
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Solo
Shiva
Shiva
Kuro-94
Shiva
Level 155
God Stats
0W - 1L
1,656 SR
Queue Stats
21W - 15L
1,533 Elo+
Solo
Da Ji
Da Ji
LorD_205
Da Ji
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 41L
1,500 Elo+
Solo
Hachiman
Hachiman
The_Mutalisk_NL
Hachiman
Level 129
God Stats
10W - 21L
1,402 SR
Queue Stats
241W - 260L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Billendoekie
Kukulkan
17
4 / 2 / 10
10,299
1,030
14,790
8,689
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
17
5 / 1 / 11
10,841
1,084
8,411
14,241
12,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 0 / 10
11,359
1,136
17,199
14,750
17,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
Tyno_6z
Athena
16
2 / 2 / 8
9,801
980
8,542
16,453
22,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
samul132
Charybdis
16
3 / 1 / 10
10,376
1,038
12,192
9,146
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

255

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 2 / 4
10,263
1,026
16,026
7,779
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Emoomia
Lancelot
15
0 / 9 / 2
9,120
912
8,645
19,294
9,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Kuro-94
Shiva
16
3 / 4 / 3
10,557
1,056
19,255
16,005
21,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
LorD_205
Da Ji
15
2 / 2 / 2
9,603
960
6,807
11,532
6,189
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
15
0 / 3 / 2
9,537
954
8,483
12,271
5,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
20
Kills
6
6
Deaths
20
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
4
1.5
W
Kukulkan
Billendoekie
Kukulkan
4
2
10
4.5
L
Lancelot
Emoomia
Lancelot
0
9
2
0.11
L
Shiva
Kuro-94
Shiva
3
4
3
1.13
L
Da Ji
LorD_205
Da Ji
2
2
2
1.5
W
Aphrodite
5
1
11
10.5
W
6
0
10
11
L
Hachiman
0
3
2
0.33
W
Athena
Tyno_6z
Athena
2
2
8
3
W
Charybdis
samul132
Charybdis
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,134
Damage
59,216
63,279
Taken
66,881
60,757
Mitigated
46,670
24,981
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,026
180
0
0
7,779
3,710
0
2,944
4,717
48,029
0
W
Kukulkan
Billendoekie
Kukulkan
14,790
2,020
0
686
8,689
4,183
0
2,241
6,448
47,129
0
L
Lancelot
Emoomia
Lancelot
8,645
1,615
0
147
19,294
9,748
0
9,344
9,702
0
19,891
L
Shiva
Kuro-94
Shiva
19,255
1,540
104
1,886
16,005
21,253
0
7,721
7,916
275
36,687
L
Da Ji
LorD_205
Da Ji
6,807
645
0
45
11,532
6,189
0
5,304
6,031
0
13,598
W
Aphrodite
8,411
407
7,834
9,651
14,241
12,350
0
4,451
9,790
15,374
0
W
17,199
2,359
489
2,138
14,750
17,752
0
2,333
12,417
0
32,141
L
Hachiman
8,483
4,049
151
1,560
12,271
5,770
0
6,430
5,583
0
30,103
W
Athena
Tyno_6z
Athena
8,542
1,646
733
237
16,453
22,303
0
4,091
12,362
16,357
0
W
Charybdis
samul132
Charybdis
12,192
7,670
0
3,213
9,146
4,169
0
3,067
6,079
0
27,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,676
Gold Earned
49,080
199
Minions Killed
212
5
Camps Cleared
10
1,020,861
Distance Traveled
987,143
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,263
1,026
77
8
0
204,106
1
W
Kukulkan
10,299
1,030
104
10
1
188,783
2
L
Lancelot
9,120
912
21
2
0
206,221
0
L
Shiva
10,557
1,056
55
6
0
201,946
2
L
Da Ji
9,603
960
11
1
4
197,417
1
W
Aphrodite
10,841
1,084
20
2
0
210,340
0
W
Odin
11,359
1,136
24
2
1
242,275
0
L
Hachiman
9,537
954
48
5
6
177,453
1
W
Athena
9,801
980
13
1
0
193,037
0
W
Charybdis
10,376
1,038
38
4
3
186,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role