Player Matchup

Cerberus
Cerberus
CatBamboozler
Cerberus
Level 44
God Stats
4W - 5L
1,399 SR
Queue Stats
149W - 96L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
Koco974
Hun Batz
Level 159
God Stats
88W - 90L
1,465 SR
Queue Stats
715W - 749L
1,435 Elo+
Solo
Jing Wei
Jing Wei
LaFadeAway
Jing Wei
Level 137
God Stats
2W - 1L
1,522 SR
Queue Stats
153W - 103L
1,535 Elo+
Party 1
Merlin
Merlin
Raskolnikof1988
Merlin
Level 82
God Stats
12W - 11L
1,567 SR
Queue Stats
121W - 142L
1,410 Elo+
Solo
Kukulkan
Kukulkan
RoblWan
Kukulkan
Level 103
God Stats
1W - 2L
1,243 SR
Queue Stats
45W - 47L
1,504 Elo+
Solo
Team Averages
Level 105
1,439 SR
1,486 Elo+

VS

Team Averages
Level 94
1,512 SR
1,525 Elo+
Bastet
Bastet
 
Bastet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MattressMick
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,645 Elo+
Solo
Ymir
Ymir
RoNNu66
Ymir
Level 100
God Stats
6W - 8L
1,494 SR
Queue Stats
549W - 571L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
WarchildUK
Baron Samedi
Level 146
God Stats
8W - 11L
1,452 SR
Queue Stats
71W - 81L
1,473 Elo+
Solo
Ra
Ra
unpHabulOus
Ra
Level 118
God Stats
0W - 1L
1,615 SR
Queue Stats
33W - 42L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CatBamboozler
Cerberus
16
4 / 1 / 12
9,199
836
9,159
13,456
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Koco974
Hun Batz
15
1 / 1 / 4
8,230
748
6,050
8,092
3,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
LaFadeAway
Jing Wei
16
2 / 2 / 9
8,655
787
9,683
10,356
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 2 / 9
8,120
738
6,141
5,933
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
RoblWan
Kukulkan
17
8 / 1 / 5
9,373
852
16,239
7,486
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 4 / 2
7,611
692
3,760
10,827
5,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
MattressMick
Bellona
14
1 / 3 / 5
7,593
690
8,081
13,856
11,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
RoNNu66
Ymir
13
1 / 3 / 5
8,091
736
6,417
13,821
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
WarchildUK
Baron Samedi
15
1 / 3 / 2
7,871
716
5,518
7,808
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 5
8,409
764
11,251
12,182
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
17
Kills
7
7
Deaths
17
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
2
0.75
W
Cerberus
CatBamboozler
Cerberus
4
1
12
10
W
Hun Batz
Koco974
Hun Batz
1
1
4
3
W
Jing Wei
LaFadeAway
Jing Wei
2
2
9
3.25
L
Bellona
MattressMick
Bellona
1
3
5
1.17
W
2
2
9
3.25
L
Ymir
RoNNu66
Ymir
1
3
5
1.17
W
Kukulkan
RoblWan
Kukulkan
8
1
5
10.5
L
Baron Samedi
WarchildUK
Baron Samedi
1
3
2
0.67
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,272
Damage
35,027
45,323
Taken
58,494
30,863
Mitigated
38,392
11,533
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,760
1,701
0
1,927
10,827
5,391
15
5,736
5,091
0
15,824
W
Cerberus
CatBamboozler
Cerberus
9,159
816
0
6,313
13,456
14,733
0
6,078
7,378
17,836
0
W
Hun Batz
Koco974
Hun Batz
6,050
529
0
980
8,092
3,940
0
3,350
4,742
0
33,949
W
Jing Wei
LaFadeAway
Jing Wei
9,683
8,524
0
2,924
10,356
5,365
2,328
5,213
5,143
0
31,057
L
Bellona
MattressMick
Bellona
8,081
1,613
0
2,918
13,856
11,986
0
6,120
7,736
0
19,719
W
6,141
197
0
276
5,933
2,806
96
3,056
2,877
29,428
0
L
Ymir
RoNNu66
Ymir
6,417
484
159
3,456
13,821
10,996
0
9,393
4,428
16,708
0
W
Kukulkan
RoblWan
Kukulkan
16,239
457
0
1,040
7,486
4,019
285
5,489
1,997
38,606
0
L
Baron Samedi
WarchildUK
Baron Samedi
5,518
528
1,725
1,613
7,808
4,495
308
4,459
3,349
30,610
0
L
11,251
315
1,986
3,569
12,182
5,524
0
5,831
6,351
40,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
39,575
244
Minions Killed
204
0
Camps Cleared
0
1,169,401
Distance Traveled
1,144,663
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,611
692
34
3
0
244,000
0
W
Cerberus
9,199
836
32
3
0
226,558
6
W
Hun Batz
8,230
748
52
5
0
253,488
4
W
Jing Wei
8,655
787
67
6
0
227,216
3
L
Bellona
7,593
690
22
2
0
244,344
4
W
Merlin
8,120
738
28
3
0
225,799
4
L
Ymir
8,091
736
20
2
0
219,808
3
W
Kukulkan
9,373
852
65
6
0
236,340
2
L
Baron Samedi
7,871
716
56
5
0
191,964
2
L
Ra
8,409
764
72
7
0
244,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role