Player Matchup

Geb
Geb
Delta2998
Geb
Level 96
God Stats
20W - 18L
1,560 SR
Queue Stats
149W - 137L
1,504 Elo+
Party 3
Artemis
Artemis
Its Recon8152
Artemis
Level 24
God Stats
4W - 2L
1,994 SR
Queue Stats
31W - 14L
1,706 Elo+
Party 1
Thanatos
Thanatos
JamieAmazingRawr
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,591 Elo+
Party 3
Vulcan
Vulcan
RUSH x AmaZe
Vulcan
Level 153
God Stats
6W - 6L
1,634 SR
Queue Stats
167W - 152L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
RUSH x HyPz
Zhong Kui
Level 140
God Stats
3W - 1L
1,708 SR
Queue Stats
297W - 221L
1,625 Elo+
Party 1
Team Averages
Level 84
1,679 SR
1,601 Elo+

VS

Team Averages
Level 89
1,522 SR
1,547 Elo+
Jormungandr
Jormungandr
Swedlander
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,570 Elo+
Party 2
Sol
Sol
deaglanrainey
Sol
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 250L
1,428 Elo+
Solo
Lancelot
Lancelot
kimellkim1
Lancelot
Level 63
God Stats
12W - 8L
1,654 SR
Queue Stats
21W - 22L
1,526 Elo+
Party 2
Hercules
Hercules
pajskalle
Hercules
Level 138
God Stats
7W - 6L
1,510 SR
Queue Stats
334W - 311L
1,608 Elo+
Party 2
Hera
Hera
pascalminion
Hera
Level 121
God Stats
9W - 6L
1,446 SR
Queue Stats
192W - 171L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,426
543
1,546
5,169
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
8
0 / 2 / 0
4,849
485
2,842
5,870
1,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,233
523
3,820
7,871
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
7
1 / 1 / 0
4,952
495
1,518
2,590
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
RUSH x HyPz
Zhong Kui
11
4 / 0 / 0
6,574
657
4,772
5,322
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Swedlander
Jormungandr
8
0 / 3 / 0
4,531
453
1,189
5,780
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 1
5,624
562
4,388
4,542
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
kimellkim1
Lancelot
7
1 / 2 / 2
4,711
471
875
4,430
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
pajskalle
Hercules
9
3 / 0 / 2
6,066
607
3,611
7,056
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 2
5,705
571
2,365
3,281
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
6
Kills
7
7
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Artemis
0
2
0
0
L
1
3
0
0.33
L
Vulcan
1
1
0
1
L
Zhong Kui
RUSH x HyPz
Zhong Kui
4
0
0
4
W
Jormungandr
Swedlander
Jormungandr
0
3
0
0
W
1
0
1
1.5
W
Lancelot
kimellkim1
Lancelot
1
2
2
1
W
Hercules
pajskalle
Hercules
3
0
2
4
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,498
Damage
12,428
26,822
Taken
25,089
12,393
Mitigated
9,848
13,191
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,546
260
176
1,935
5,169
2,479
0
1,585
3,584
21,031
0
L
Artemis
2,842
1,376
0
1,359
5,870
1,937
0
3,156
2,714
0
25,283
L
3,820
1,118
0
5,718
7,871
3,532
0
851
7,020
0
35,562
L
Vulcan
1,518
606
0
125
2,590
942
0
1,161
1,429
19,400
0
L
Zhong Kui
RUSH x HyPz
Zhong Kui
4,772
977
0
3,878
5,322
3,503
420
1,033
4,133
40,736
0
W
Jormungandr
Swedlander
Jormungandr
1,189
517
0
1,086
5,780
2,984
117
3,554
1,976
21,594
0
W
4,388
2,205
0
2,863
4,542
1,073
253
314
4,228
35,506
0
W
Lancelot
kimellkim1
Lancelot
875
176
0
1,479
4,430
1,482
0
512
3,872
0
14,133
W
Hercules
pajskalle
Hercules
3,611
1,336
161
2,552
7,056
3,228
0
2,042
4,942
0
16,382
W
2,365
399
0
500
3,281
1,081
0
1,016
2,235
40,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,034
Gold Earned
26,637
300
Minions Killed
230
0
Camps Cleared
0
844,582
Distance Traveled
865,336
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,426
543
40
4
0
201,798
0
L
Artemis
4,849
485
40
4
0
168,048
1
L
Thanatos
5,233
523
69
7
0
188,640
1
L
Vulcan
4,952
495
51
5
0
102,830
1
L
Zhong Kui
6,574
657
100
10
0
183,266
1
W
Jormungandr
4,531
453
29
3
0
119,542
0
W
Sol
5,624
562
58
6
0
180,067
0
W
Lancelot
4,711
471
35
4
0
177,925
2
W
Hercules
6,066
607
34
3
0
199,850
3
W
Hera
5,705
571
74
7
0
187,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role