Player Matchup

Aphrodite
Aphrodite
Andremosch22
Aphrodite
Level 129
God Stats
3W - 2L
1,372 SR
Queue Stats
82W - 79L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarkPlayer98
Ah Muzen Cab
Level 57
God Stats
7W - 1L
1,292 SR
Queue Stats
114W - 86L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Grandru
Gilgamesh
Level 130
God Stats
7W - 8L
1,722 SR
Queue Stats
167W - 186L
1,488 Elo+
Solo
Eset
Eset
Kimerakeeper
Eset
Level 158
God Stats
1W - 0L
1,543 SR
Queue Stats
199W - 220L
1,474 Elo+
Solo
Olorun
Olorun
SPxRANGERS
Olorun
Level 111
God Stats
12W - 9L
1,795 SR
Queue Stats
90W - 81L
1,486 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,468 Elo+

VS

Team Averages
Level 87
1,495 SR
1,450 Elo+
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Guachu21
Izanami
Level 105
God Stats
82W - 78L
1,438 SR
Queue Stats
160W - 187L
1,421 Elo+
Solo
Tyr
Tyr
KarnYagami
Tyr
Level 68
God Stats
1W - 2L
1,277 SR
Queue Stats
87W - 96L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
Raven_Tale
Zhong Kui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 151L
1,421 Elo+
Party 1
Lancelot
Lancelot
l_Kash_I
Lancelot
Level 78
God Stats
10W - 5L
1,761 SR
Queue Stats
109W - 118L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andremosch22
Aphrodite
15
1 / 1 / 14
10,321
469
7,544
15,613
17,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
DarkPlayer98
Ah Muzen Cab
17
6 / 3 / 3
10,510
478
25,397
22,860
10,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Grandru
Gilgamesh
20
6 / 0 / 7
11,922
542
14,203
19,689
11,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 0 / 9
10,980
499
12,094
9,003
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
SPxRANGERS
Olorun
18
5 / 2 / 5
11,356
516
18,701
17,004
10,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 1
7,714
351
9,510
20,562
13,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Guachu21
Izanami
15
0 / 2 / 4
9,371
426
13,778
15,929
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 3 / 2
9,681
440
7,833
18,324
9,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Raven_Tale
Zhong Kui
14
0 / 9 / 1
8,791
400
10,043
19,917
13,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
l_Kash_I
Lancelot
17
1 / 5 / 0
10,649
484
12,739
24,560
18,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
23
Kills
6
6
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
1
0.38
W
Aphrodite
Andremosch22
Aphrodite
1
1
14
8
W
Ah Muzen Cab
DarkPlayer98
Ah Muzen Cab
6
3
3
2.5
W
Gilgamesh
Grandru
Gilgamesh
6
0
7
9.5
L
Izanami
Guachu21
Izanami
0
2
4
1
L
4
3
2
1.67
W
5
0
9
9.5
L
Zhong Kui
Raven_Tale
Zhong Kui
0
9
1
0.06
W
Olorun
SPxRANGERS
Olorun
5
2
5
3.75
L
Lancelot
l_Kash_I
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,939
Damage
53,903
84,169
Taken
99,292
54,465
Mitigated
61,847
38,515
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,510
406
472
1,796
20,562
13,533
0
4,624
15,938
36,792
0
W
Aphrodite
Andremosch22
Aphrodite
7,544
1,461
9,190
7,259
15,613
17,384
285
5,436
10,049
39,918
0
W
Ah Muzen Cab
DarkPlayer98
Ah Muzen Cab
25,397
13,842
0
7,138
22,860
10,386
1,879
3,955
18,863
0
101,729
W
Gilgamesh
Grandru
Gilgamesh
14,203
4,552
0
2,838
19,689
11,770
1,444
4,329
14,971
0
123,447
L
Izanami
Guachu21
Izanami
13,778
8,438
0
5,006
15,929
6,752
433
2,329
13,600
0
97,426
L
7,833
1,303
0
4,313
18,324
9,524
0
6,249
12,075
0
65,311
W
12,094
442
1,251
2,213
9,003
4,342
426
1,957
6,865
84,829
0
L
Zhong Kui
Raven_Tale
Zhong Kui
10,043
763
0
2,089
19,917
13,442
728
8,735
11,182
49,432
0
W
Olorun
SPxRANGERS
Olorun
18,701
9,371
314
8,312
17,004
10,583
2,510
3,008
13,868
88,388
10,452
L
Lancelot
l_Kash_I
Lancelot
12,739
2,676
0
7,706
24,560
18,596
1,821
13,767
10,793
0
94,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
46,206
657
Minions Killed
583
0
Camps Cleared
0
2,126,597
Distance Traveled
1,956,645
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,714
351
37
2
0
377,022
1
W
Aphrodite
10,321
469
67
3
0
403,335
4
W
Ah Muzen Cab
10,510
478
141
6
0
402,029
2
W
Gilgamesh
11,922
542
153
7
0
527,628
4
L
Izanami
9,371
426
197
9
0
379,548
1
L
Tyr
9,681
440
79
4
0
466,643
0
W
Eset
10,980
499
141
6
0
421,815
9
L
Zhong Kui
8,791
400
101
5
0
320,880
1
W
Olorun
11,356
516
155
7
0
371,790
3
L
Lancelot
10,649
484
169
8
0
412,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role