Player Matchup

Loki
Loki
ArtorosCaptain
Loki
Level 36
God Stats
5W - 5L
1,465 SR
Queue Stats
27W - 36L
1,387 Elo+
Party 3
Discordia
Discordia
TofanHellScream
Discordia
Level 81
God Stats
9W - 8L
1,483 SR
Queue Stats
36W - 47L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
Zarawk
Danzaburou
Level 64
God Stats
1W - 0L
1,485 SR
Queue Stats
25W - 21L
1,560 Elo+
Party 2
Artio
Artio
khalypss
Artio
Level 54
God Stats
2W - 2L
1,336 SR
Queue Stats
7W - 7L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
xMikox
Amaterasu
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Team Averages
Level 62
1,454 SR
1,474 Elo+

VS

Team Averages
Level 41
1,483 SR
1,399 Elo+
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
TTEBabaYaga
Bakasura
Level 47
God Stats
10W - 14L
1,413 SR
Queue Stats
77W - 105L
1,347 Elo+
Solo
Bacchus
Bacchus
requíum
Bacchus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,312 Elo+
Party 1
Rama
Rama
tarikozero
Rama
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 32L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
7,922
566
4,723
11,483
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TofanHellScream
Discordia
12
3 / 2 / 3
7,243
517
6,537
6,018
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zarawk
Danzaburou
12
3 / 2 / 2
7,275
520
7,399
9,316
3,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
khalypss
Artio
10
1 / 1 / 3
6,639
474
1,979
10,830
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
xMikox
Amaterasu
12
3 / 2 / 3
7,096
507
7,280
14,975
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 5 / 0
7,354
525
14,553
11,271
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
 
Anubis
10
0 / 2 / 0
6,427
459
1,425
4,076
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
TTEBabaYaga
Bakasura
12
1 / 3 / 1
7,653
547
5,815
12,334
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
requíum
Bacchus
12
0 / 1 / 5
7,520
537
4,422
9,908
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 0
7,596
543
8,273
8,126
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
8
9
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
0
0.4
L
Anubis
 
Anubis
0
2
0
0
W
4
2
4
3
L
Bakasura
TTEBabaYaga
Bakasura
1
3
1
0.5
W
Discordia
TofanHellScream
Discordia
3
2
3
2.25
W
Danzaburou
Zarawk
Danzaburou
3
2
2
2
W
Artio
khalypss
Artio
1
1
3
2.5
L
Bacchus
requíum
Bacchus
0
1
5
2.5
L
5
3
0
1.67
W
Amaterasu
xMikox
Amaterasu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
34,488
52,622
Taken
45,715
27,407
Mitigated
25,172
15,596
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,553
6,332
0
2,270
11,271
5,715
231
197
11,074
0
53,605
L
Anubis
 
Anubis
1,425
0
0
1,382
4,076
2,110
0
1,502
2,574
39,004
0
W
4,723
1,757
0
5,268
11,483
4,087
34
560
10,660
0
51,637
L
Bakasura
TTEBabaYaga
Bakasura
5,815
4,084
0
2,880
12,334
4,826
0
1,994
9,952
0
49,710
W
Discordia
TofanHellScream
Discordia
6,537
986
0
231
6,018
2,291
0
1,809
4,159
47,455
0
W
Danzaburou
Zarawk
Danzaburou
7,399
4,644
0
3,615
9,316
3,525
1,221
1,181
7,805
0
58,439
W
Artio
khalypss
Artio
1,979
463
180
2,691
10,830
8,919
363
2,297
8,408
13,588
0
L
Bacchus
requíum
Bacchus
4,422
1,099
0
3,052
9,908
9,228
283
2,299
7,609
23,917
0
L
8,273
6,479
0
2,068
8,126
3,293
414
2,524
5,602
0
41,689
W
Amaterasu
xMikox
Amaterasu
7,280
3,638
0
3,611
14,975
8,585
106
0
14,744
0
38,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
36,550
372
Minions Killed
358
0
Camps Cleared
0
1,339,243
Distance Traveled
1,240,069
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,354
525
74
5
0
220,642
5
L
Anubis
6,427
459
75
5
0
156,398
1
W
Loki
7,922
566
102
7
0
289,359
3
L
Bakasura
7,653
547
99
7
0
329,330
3
W
Discordia
7,243
517
88
6
0
264,564
4
W
Danzaburou
7,275
520
95
7
0
242,096
5
W
Artio
6,639
474
17
1
0
269,086
2
L
Bacchus
7,520
537
38
3
0
282,584
1
L
Rama
7,596
543
72
5
0
251,115
0
W
Amaterasu
7,096
507
70
5
0
274,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role