Player Matchup

Scylla
Scylla
DarkPlayer98
Scylla
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 86L
1,399 Elo+
Solo
Chiron
Chiron
HolyDemon131
Chiron
Level 109
God Stats
14W - 12L
1,467 SR
Queue Stats
323W - 327L
1,547 Elo+
Party 1
Horus
Horus
RealChthulhu
Horus
Level 101
God Stats
5W - 2L
1,512 SR
Queue Stats
226W - 224L
1,460 Elo+
Solo
Nox
Nox
SheerGem1544
Nox
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
590W - 592L
1,511 Elo+
Party 1
Lancelot
Lancelot
TheDon620
Lancelot
Level 88
God Stats
5W - 3L
1,733 SR
Queue Stats
284W - 233L
1,524 Elo+
Party 1
Team Averages
Level 97
1,542 SR
1,488 Elo+

VS

Team Averages
Level 102
1,438 SR
1,477 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Lost_DOllar
Ravana
Level 117
God Stats
0W - 3L
1,325 SR
Queue Stats
73W - 79L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
WHIIBTCOC
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,463 Elo+
Party 2
Sol
Sol
luckybuckles
Sol
Level 159
God Stats
0W - 4L
1,137 SR
Queue Stats
167W - 159L
1,564 Elo+
Solo
Geb
Geb
x_xchicagox_x
Geb
Level 104
God Stats
1W - 1L
1,727 SR
Queue Stats
39W - 48L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
4 / 0 / 1
5,923
592
3,999
2,753
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
10
2 / 0 / 1
5,610
561
4,355
5,227
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,338
634
5,628
8,428
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 3
4,929
493
888
4,894
2,783
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TheDon620
Lancelot
9
2 / 0 / 4
5,555
556
5,224
7,265
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 2 / 0
4,971
497
4,295
8,586
6,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
8
0 / 3 / 0
4,656
466
3,183
6,557
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
WHIIBTCOC
Heimdallr
7
0 / 1 / 0
4,445
445
1,112
5,012
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,122
512
4,593
7,356
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 0
4,595
460
2,538
7,179
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
W
Scylla
4
0
1
4.5
W
Chiron
2
0
1
2.5
L
Ravana
0
3
0
0
W
1
1
2
2
W
0
0
3
1.5
W
Lancelot
TheDon620
Lancelot
2
0
4
4
L
Heimdallr
WHIIBTCOC
Heimdallr
0
1
0
0
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,094
Damage
15,721
28,567
Taken
34,690
13,867
Mitigated
16,098
12,373
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,295
747
0
2,322
8,586
6,193
0
0
8,079
0
34,771
W
Scylla
3,999
1,466
0
1,120
2,753
721
0
212
2,541
32,020
0
W
Chiron
4,355
2,019
289
2,444
5,227
2,029
0
3,366
1,861
0
36,627
L
Ravana
3,183
746
0
2,348
6,557
2,560
0
870
5,619
0
26,425
W
5,628
2,858
192
4,249
8,428
5,623
0
0
8,428
0
49,715
W
888
261
0
605
4,894
2,783
0
3,315
1,579
11,260
0
W
Lancelot
TheDon620
Lancelot
5,224
1,533
0
3,474
7,265
2,711
0
238
7,027
0
32,750
L
Heimdallr
WHIIBTCOC
Heimdallr
1,112
324
0
1,113
5,012
1,999
0
1,960
3,052
0
17,146
L
4,593
1,577
0
4,550
7,356
2,016
0
506
6,850
38,229
0
L
2,538
315
232
2,041
7,179
3,330
0
1,551
5,628
9,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
23,789
298
Minions Killed
211
0
Camps Cleared
0
951,941
Distance Traveled
831,065
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,971
497
47
5
0
173,088
2
W
Scylla
5,923
592
57
6
0
165,272
2
W
Chiron
5,610
561
66
7
0
188,012
1
L
Ravana
4,656
466
48
5
0
206,032
2
W
Horus
6,338
634
86
9
0
171,818
2
W
Nox
4,929
493
28
3
0
185,864
4
W
Lancelot
5,555
556
61
6
0
240,975
4
L
Heimdallr
4,445
445
32
3
0
111,094
0
L
Sol
5,122
512
70
7
0
150,449
2
L
Geb
4,595
460
14
1
0
190,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role