Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaWinter
Bacchus
Level 68
God Stats
23W - 11L
1,708 SR
Queue Stats
157W - 157L
1,376 Elo+
Solo
Nu Wa
Nu Wa
Eadwynn
Nu Wa
Level 128
God Stats
14W - 6L
1,491 SR
Queue Stats
43W - 35L
1,401 Elo+
Solo
Artemis
Artemis
Gennesis34
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,163 Elo+
Party 1
Team Averages
Level 96
1,540 SR
1,388 Elo+

VS

Team Averages
Level 67
1,512 SR
1,476 Elo+
Da Ji
Da Ji
DoctorKrieg
Da Ji
Level 134
God Stats
1W - 2L
1,558 SR
Queue Stats
33W - 34L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Mikebellamy7
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
Skyronix
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,457 Elo+
Party 2
Izanami
Izanami
Tamal1
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
neofusiongogeta
Ymir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
7 / 2 / 7
6,518
652
10,640
8,090
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
 
Loki
10
3 / 2 / 1
5,817
582
3,328
7,827
2,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
DaWinter
Bacchus
8
2 / 0 / 6
5,677
568
3,286
5,571
3,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Eadwynn
Nu Wa
10
3 / 0 / 6
6,283
628
4,664
2,775
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Gennesis34
Artemis
9
2 / 1 / 3
5,278
528
1,265
3,018
923
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,882
588
4,901
6,727
4,069
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Mikebellamy7
Kukulkan
8
0 / 3 / 0
4,714
471
1,248
3,934
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 4 / 2
4,769
477
1,723
7,877
2,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Tamal1
Izanami
6
0 / 7 / 0
4,215
422
2,320
7,431
1,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

5
2 / 1 / 0
4,778
478
1,575
6,362
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
5
5
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
7
5.25
W
Loki
 
Loki
3
2
1
1.75
W
Bacchus
DaWinter
Bacchus
2
0
6
5
L
3
2
0
1.5
W
Nu Wa
Eadwynn
Nu Wa
3
0
6
6
W
Artemis
Gennesis34
Artemis
2
1
3
3.5
L
Kukulkan
Mikebellamy7
Kukulkan
0
3
0
0
L
0
4
2
0.25
L
Izanami
Tamal1
Izanami
0
7
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,183
Damage
11,767
27,281
Taken
32,331
11,598
Mitigated
12,513
13,841
Healing
2,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,640
3,398
0
7,555
8,090
3,569
0
736
7,354
0
35,229
W
Loki
 
Loki
3,328
597
0
2,550
7,827
2,463
0
0
7,827
0
27,597
W
Bacchus
DaWinter
Bacchus
3,286
709
1,297
1,074
5,571
3,722
42
980
4,591
11,006
0
L
4,901
969
0
1,140
6,727
4,069
0
442
6,285
0
33,114
W
Nu Wa
Eadwynn
Nu Wa
4,664
1,091
0
790
2,775
921
1,204
834
1,941
31,460
0
W
Artemis
Gennesis34
Artemis
1,265
859
0
575
3,018
923
1,174
273
2,745
0
18,862
L
Kukulkan
Mikebellamy7
Kukulkan
1,248
440
0
0
3,934
1,461
0
2,773
1,161
26,140
0
L
1,723
660
0
866
7,877
2,537
0
919
6,958
0
26,485
L
Izanami
Tamal1
Izanami
2,320
2,051
0
343
7,431
1,309
0
1,178
6,253
0
15,702
L
1,575
263
0
511
6,362
3,137
0
2,638
3,724
9,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
24,358
213
Minions Killed
204
0
Camps Cleared
0
946,526
Distance Traveled
833,270
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,518
652
59
6
0
213,216
0
W
Loki
5,817
582
52
5
0
187,661
1
W
Bacchus
5,677
568
14
1
0
210,687
3
L
Da Ji
5,882
588
71
7
0
155,023
4
W
Nu Wa
6,283
628
53
5
0
182,165
5
W
Artemis
5,278
528
35
4
0
152,797
2
L
Kukulkan
4,714
471
48
5
0
169,056
0
L
Set
4,769
477
51
5
0
194,140
1
L
Izanami
4,215
422
23
2
0
165,304
0
L
Ymir
4,778
478
11
1
0
149,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role