Player Matchup

Hercules
Hercules
 
Hercules
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
FREYZZERSXXX
Thoth
Level 15
God Stats
0W - 2L
1,234 SR
Queue Stats
169W - 228L
1,085 Elo+
Party 1
Pele
Pele
KennyTheTigerOG
Pele
Level 140
God Stats
4W - 2L
1,759 SR
Queue Stats
275W - 176L
1,746 Elo+
Party 4
Hachiman
Hachiman
RageTime04
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,192 Elo+
Party 1
Sobek
Sobek
SandwichGoober
Sobek
Level 17
God Stats
1W - 1L
1,742 SR
Queue Stats
25W - 8L
1,794 Elo+
Party 4
Team Averages
Level 47
1,547 SR
1,463 Elo+

VS

Team Averages
Level 59
1,549 SR
1,465 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JadedDemise1222
Tsukuyomi
Level 54
God Stats
16W - 16L
1,533 SR
Queue Stats
86W - 93L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
Ryant9
Sun Wukong
Level 85
God Stats
7W - 2L
1,745 SR
Queue Stats
159W - 142L
1,507 Elo+
Solo
Janus
Janus
Tequemoelcalzon
Janus
Level 81
God Stats
15W - 17L
1,376 SR
Queue Stats
449W - 528L
1,431 Elo+
Party 3
Atlas
Atlas
cpwaves
Atlas
Level 44
God Stats
5W - 5L
1,593 SR
Queue Stats
236W - 233L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 0 / 3
5,856
450
3,828
10,987
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 3
5,522
425
2,760
3,708
1,272
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 0
8,075
621
11,113
11,507
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
RageTime04
Hachiman
8
0 / 5 / 2
4,964
382
3,625
7,047
2,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
7,005
539
4,047
10,684
8,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 5 / 2
5,888
453
5,805
10,420
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
JadedDemise1222
Tsukuyomi
11
1 / 1 / 1
6,468
498
4,403
8,410
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Ryant9
Sun Wukong
14
3 / 0 / 0
7,794
600
7,099
10,116
5,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
6,306
485
4,908
6,348
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
cpwaves
Atlas
10
1 / 0 / 4
6,803
523
5,374
9,417
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
9
9
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
3
1.5
W
Rama
 
Rama
3
5
2
0.8
L
0
1
3
1.5
W
Tsukuyomi
JadedDemise1222
Tsukuyomi
1
1
1
1.5
L
8
0
0
8
L
Hachiman
RageTime04
Hachiman
0
5
2
0.2
W
Sun Wukong
Ryant9
Sun Wukong
3
0
0
3
L
0
3
0
0
W
1
2
0
0.5
W
Atlas
cpwaves
Atlas
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,373
Damage
27,589
43,933
Taken
44,711
23,512
Mitigated
22,665
13,258
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,828
1,141
0
3,482
10,987
7,001
0
3,737
7,250
0
15,283
W
Rama
 
Rama
5,805
4,441
0
2,289
10,420
3,617
294
851
9,569
0
37,011
L
2,760
69
0
90
3,708
1,272
0
1,081
2,627
27,319
0
W
Tsukuyomi
JadedDemise1222
Tsukuyomi
4,403
1,094
0
676
8,410
3,309
0
233
8,177
0
49,790
L
11,113
3,248
0
3,906
11,507
4,713
0
2,625
8,882
0
79,183
L
Hachiman
RageTime04
Hachiman
3,625
2,125
0
951
7,047
2,376
0
2,839
4,208
0
24,277
W
Sun Wukong
Ryant9
Sun Wukong
7,099
1,949
0
5,066
10,116
5,469
298
3,513
6,069
0
63,395
L
4,047
625
0
4,829
10,684
8,150
0
0
10,684
46,613
0
W
4,908
385
0
2,122
6,348
1,846
129
897
5,451
45,531
0
W
Atlas
cpwaves
Atlas
5,374
2,274
229
2,293
9,417
8,424
0
779
8,638
23,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
33,259
322
Minions Killed
372
0
Camps Cleared
0
1,237,392
Distance Traveled
1,294,616
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,856
450
28
2
0
258,162
0
W
Rama
5,888
453
69
5
0
229,874
2
L
Thoth
5,522
425
47
4
0
253,428
1
W
Tsukuyomi
6,468
498
81
6
0
289,623
4
L
Pele
8,075
621
115
9
0
283,782
1
L
Hachiman
4,964
382
32
2
0
210,123
0
W
Sun Wukong
7,794
600
117
9
0
260,243
3
L
Sobek
7,005
539
100
8
0
231,897
2
W
Janus
6,306
485
81
6
0
247,628
0
W
Atlas
6,803
523
24
2
0
267,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role