Player Matchup

Khepri
Khepri
Platinum IV
BIGBOYCREETZ
Khepri
Platinum IV
Level 152
God Stats
13W - 11L
1,621 SR
Queue Stats
546W - 545L
1,591 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Free_ryanrockss
Baron Samedi
Platinum V
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,608 MMR
Party 1
Bastet
Bastet
Gold III
MaaGiiiK_BaasTos
Bastet
Gold III
Level 159
God Stats
33W - 33L
1,555 SR
Queue Stats
545W - 545L
1,555 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
NerfMadaraPls
Tsukuyomi
Platinum IV
Level 108
God Stats
12W - 14L
1,489 SR
Queue Stats
89W - 78L
1,649 MMR
Party 1
Bakasura
Bakasura
Gold II
skypersia
Bakasura
Gold II
Level 160
God Stats
26W - 19L
1,664 SR
Queue Stats
380W - 380L
1,594 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,566 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,597 SR
1,602 MMR
Pele
Pele
Platinum III
BLIZARTH
Pele
Platinum III
Level 132
God Stats
17W - 14L
1,767 SR
Queue Stats
589W - 584L
1,670 MMR
Solo
Bacchus
Bacchus
Gold II
Deacon885
Bacchus
Gold II
Level 128
God Stats
37W - 33L
1,558 SR
Queue Stats
489W - 493L
1,634 MMR
Solo
Bellona
Bellona
Gold V
Rοβεevee
Bellona
Gold V
Level 106
God Stats
8W - 15L
1,569 SR
Queue Stats
36W - 50L
1,637 MMR
Solo
Merlin
Merlin
Platinum IV
SidSkinner
Merlin
Platinum IV
Level 149
God Stats
153W - 149L
1,546 SR
Queue Stats
521W - 522L
1,568 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Wxlo
Danzaburou
Gold IV
Level 62
God Stats
0W - 2L
1,543 SR
Queue Stats
81W - 81L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 0 / 12
10,890
495
4,216
13,430
17,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Free_ryanrockss
Baron Samedi
19
4 / 2 / 7
12,008
546
13,214
16,193
9,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 2 / 6
12,398
564
19,198
17,764
13,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
NerfMadaraPls
Tsukuyomi
19
8 / 2 / 6
12,157
553
16,478
16,207
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
skypersia
Bakasura
20
8 / 2 / 2
13,501
614
20,750
22,994
15,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ChaacGebKali

VS

Bans
SkadiLancelotShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
3 / 6 / 3
11,146
507
12,671
24,517
11,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Deacon885
Bacchus
15
1 / 3 / 3
9,692
441
10,915
18,897
21,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Rοβεevee
Bellona
16
0 / 7 / 3
10,542
479
8,039
22,787
22,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SidSkinner
Merlin
17
3 / 3 / 0
10,931
497
11,444
11,448
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Wxlo
Danzaburou
13
1 / 7 / 1
8,971
408
6,552
16,670
5,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
26
Kills
8
8
Deaths
26
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
12
8
L
Pele
3
6
3
0.75
L
Bacchus
Deacon885
Bacchus
1
3
3
0.83
W
Baron Samedi
Free_ryanrockss
Baron Samedi
4
2
7
3.75
W
4
2
6
3.5
W
Tsukuyomi
NerfMadaraPls
Tsukuyomi
8
2
6
5.5
L
Bellona
Rοβεevee
Bellona
0
7
3
0.21
L
Merlin
SidSkinner
Merlin
3
3
0
1
L
Danzaburou
Wxlo
Danzaburou
1
7
1
0.21
W
Bakasura
skypersia
Bakasura
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,856
Damage
49,621
86,588
Taken
94,319
64,833
Mitigated
65,477
35,072
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,216
447
0
1,696
13,430
17,457
0
5,042
8,156
19,214
0
L
Pele
12,671
3,548
0
5,348
24,517
11,638
0
6,506
17,451
0
98,363
L
Bacchus
Deacon885
Bacchus
10,915
1,320
215
3,816
18,897
21,797
0
5,905
12,389
49,736
0
W
Baron Samedi
Free_ryanrockss
Baron Samedi
13,214
1,511
487
7,162
16,193
9,525
526
10,103
5,655
110,119
0
W
19,198
4,360
0
7,917
17,764
13,577
84
1,870
15,862
0
98,649
W
Tsukuyomi
NerfMadaraPls
Tsukuyomi
16,478
5,354
0
6,468
16,207
8,455
0
2,698
13,375
0
104,411
L
Bellona
Rοβεevee
Bellona
8,039
2,028
0
4,553
22,787
22,101
0
492
22,295
0
76,574
L
Merlin
SidSkinner
Merlin
11,444
43
0
2,513
11,448
4,756
0
3,312
7,366
97,437
0
L
Danzaburou
Wxlo
Danzaburou
6,552
1,946
0
2,272
16,670
5,185
0
1,215
12,925
0
62,300
W
Bakasura
skypersia
Bakasura
20,750
12,303
0
11,342
22,994
15,819
3,263
2,664
20,322
0
135,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,954
Gold Earned
51,282
738
Minions Killed
697
0
Camps Cleared
0
2,269,300
Distance Traveled
1,912,424
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,890
495
25
1
0
446,841
5
L
Pele
11,146
507
152
7
0
444,610
1
L
Bacchus
9,692
441
59
3
0
403,953
3
W
Baron Samedi
12,008
546
176
8
0
405,886
3
W
Bastet
12,398
564
175
8
0
462,846
3
W
Tsukuyomi
12,157
553
136
6
0
483,989
2
L
Bellona
10,542
479
177
8
0
366,646
8
L
Merlin
10,931
497
187
9
0
367,137
7
L
Danzaburou
8,971
408
122
6
0
330,078
5
W
Bakasura
13,501
614
226
10
0
469,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role