Player Matchup

Nox
Nox
Blozador
Nox
Level 29
God Stats
1W - 3L
1,297 SR
Queue Stats
15W - 33L
1,337 Elo+
Party 1
Ymir
Ymir
Bredduz
Ymir
Level 34
God Stats
3W - 7L
1,297 SR
Queue Stats
13W - 30L
1,242 Elo+
Party 1
Artemis
Artemis
Raildrake
Artemis
Level 67
God Stats
2W - 4L
1,297 SR
Queue Stats
12W - 30L
1,355 Elo+
Party 1
Team Averages
Level 43
1,297 SR
1,311 Elo+

VS

Team Averages
Level 65
1,561 SR
1,379 Elo+
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
AlScarFacE
Olorun
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 26L
1,295 Elo+
Solo
Bacchus
Bacchus
PierreWolfheart
Bacchus
Level 24
God Stats
8W - 3L
1,684 SR
Queue Stats
11W - 13L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,221
656
3,921
6,872
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Bredduz
Ymir
10
1 / 2 / 2
7,545
686
6,178
11,124
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Raildrake
Artemis
11
1 / 5 / 1
7,022
638
7,798
8,198
3,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 2 / 8
8,352
759
8,504
10,987
5,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
AlScarFacE
Olorun
15
7 / 0 / 3
9,435
858
9,527
6,098
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 8
7,856
714
5,510
11,151
14,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
10
10
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
8
3
W
Olorun
AlScarFacE
Olorun
7
0
3
8.5
L
1
3
2
0.67
L
Ymir
Bredduz
Ymir
1
2
2
1
W
1
1
8
5
L
Artemis
Raildrake
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
23,541
26,194
Taken
28,236
15,100
Mitigated
23,197
3,809
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,504
3,593
0
3,801
10,987
5,417
1,230
4,498
6,489
0
37,522
W
Olorun
AlScarFacE
Olorun
9,527
4,009
1,535
4,197
6,098
3,576
1,517
2,251
3,847
38,538
0
L
3,921
480
0
870
6,872
3,390
0
3,500
3,372
27,619
0
L
Ymir
Bredduz
Ymir
6,178
905
0
2,131
11,124
7,896
0
7,047
4,077
12,290
0
W
5,510
690
0
2,704
11,151
14,204
14
3,670
7,481
13,891
0
L
Artemis
Raildrake
Artemis
7,798
4,264
0
808
8,198
3,814
0
4,748
3,450
0
18,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,788
Gold Earned
25,643
101
Minions Killed
146
2
Camps Cleared
8
576,553
Distance Traveled
643,088
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,352
759
63
6
4
204,054
1
W
Olorun
9,435
858
69
6
4
209,172
3
L
Nox
7,221
656
61
6
2
195,016
4
L
Ymir
7,545
686
16
1
0
202,733
3
W
Bacchus
7,856
714
14
1
0
229,862
3
L
Artemis
7,022
638
24
2
0
178,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role