Player Matchup

Izanami
Izanami
Frostiefevers
Izanami
Level 83
God Stats
3W - 2L
1,648 SR
Queue Stats
180W - 178L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Max_Goodey
Cthulhu
Level 80
God Stats
9W - 2L
1,546 SR
Queue Stats
491W - 529L
1,519 Elo+
Solo
Horus
Horus
REng0kkuu
Horus
Level 159
God Stats
3W - 2L
1,512 SR
Queue Stats
228W - 225L
1,474 Elo+
Solo
Khepri
Khepri
ekalm10
Khepri
Level 58
God Stats
3W - 2L
1,429 SR
Queue Stats
120W - 126L
1,486 Elo+
Solo
Ullr
Ullr
masterflecha
Ullr
Level 135
God Stats
3W - 1L
1,451 SR
Queue Stats
109W - 114L
1,488 Elo+
Solo
Team Averages
Level 103
1,517 SR
1,493 Elo+

VS

Team Averages
Level 75
1,547 SR
1,541 Elo+
Osiris
Osiris
Arceton500
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,333 Elo+
Solo
Ra
Ra
LordFarsquanch
Ra
Level 128
God Stats
1W - 1L
1,327 SR
Queue Stats
243W - 180L
1,575 Elo+
Party 1
Anubis
Anubis
RealWaffle
Anubis
Level 44
God Stats
1W - 3L
1,721 SR
Queue Stats
123W - 71L
1,576 Elo+
Party 1
Tyr
Tyr
UnLuhKey
Tyr
Level 23
God Stats
2W - 2L
1,464 SR
Queue Stats
28W - 20L
1,574 Elo+
Party 1
Hercules
Hercules
WeeGeeMitZ
Hercules
Level 160
God Stats
4W - 7L
1,723 SR
Queue Stats
343W - 312L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
12 / 2 / 14
11,872
791
32,321
14,613
10,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Max_Goodey
Cthulhu
19
7 / 2 / 21
11,782
785
27,715
19,794
16,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
REng0kkuu
Horus
16
0 / 2 / 25
10,473
698
11,507
22,060
31,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
ekalm10
Khepri
18
2 / 2 / 23
11,639
776
11,175
21,581
28,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 2 / 14
11,948
797
17,903
16,818
10,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arceton500
Osiris
17
2 / 6 / 4
10,026
668
11,323
21,158
20,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 6 / 4
10,759
717
16,226
13,817
7,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
RealWaffle
Anubis
17
2 / 5 / 5
10,698
713
15,510
13,605
8,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 7 / 4
9,653
644
6,535
25,054
29,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
WeeGeeMitZ
Hercules
16
1 / 4 / 8
10,207
680
17,000
40,867
30,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
28
Kills
8
10
Deaths
28
97
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
Arceton500
Osiris
2
6
4
0.67
W
Izanami
12
2
14
9.5
L
2
6
4
0.67
W
Cthulhu
Max_Goodey
Cthulhu
7
2
21
8.75
W
Horus
REng0kkuu
Horus
0
2
25
6.25
L
Anubis
RealWaffle
Anubis
2
5
5
0.9
L
1
7
4
0.43
L
Hercules
WeeGeeMitZ
Hercules
1
4
8
1.25
W
Khepri
ekalm10
Khepri
2
2
23
6.75
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,621
Damage
66,594
94,866
Taken
114,501
97,780
Mitigated
96,517
44,052
Healing
39,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Arceton500
Osiris
11,323
3,785
1,410
1,124
21,158
20,690
1,640
8,987
12,171
0
19,545
W
Izanami
32,321
18,130
2,318
2,064
14,613
10,884
4,952
4,420
10,013
0
48,241
L
16,226
938
8,297
3,560
13,817
7,215
1,068
7,155
6,662
36,283
0
W
Cthulhu
Max_Goodey
Cthulhu
27,715
867
6,115
4,593
19,794
16,037
310
5,314
14,261
54,221
0
W
Horus
REng0kkuu
Horus
11,507
5,243
12,197
7,673
22,060
31,687
912
6,745
14,962
0
15,782
L
Anubis
RealWaffle
Anubis
15,510
863
0
800
13,605
8,600
880
6,312
7,293
38,292
0
L
6,535
1,580
1,780
2,893
25,054
29,069
448
6,590
18,464
0
12,802
L
Hercules
WeeGeeMitZ
Hercules
17,000
5,227
2,137
17,112
40,867
30,943
494
9,846
31,021
0
26,018
W
Khepri
ekalm10
Khepri
11,175
551
1,651
2,757
21,581
28,403
130
8,206
13,113
18,533
0
W
17,903
7,776
1,602
3,082
16,818
10,769
3,738
6,101
10,567
0
41,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,714
Gold Earned
51,343
155
Minions Killed
138
0
Camps Cleared
0
1,464,705
Distance Traveled
1,260,375
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,026
668
17
1
0
259,566
0
W
Izanami
11,872
791
27
2
0
243,575
0
L
Ra
10,759
717
45
3
0
238,153
0
W
Cthulhu
11,782
785
59
4
0
311,772
4
W
Horus
10,473
698
10
1
0
292,874
6
L
Anubis
10,698
713
51
3
0
236,990
0
L
Tyr
9,653
644
15
1
0
265,723
0
L
Hercules
10,207
680
10
1
0
259,943
0
W
Khepri
11,639
776
9
1
0
311,033
6
W
Ullr
11,948
797
50
3
0
305,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role