Player Matchup

Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum I
GVitalzz
Lancelot
Platinum I
Level 159
God Stats
4W - 7L
1,426 SR
Queue Stats
524W - 522L
2,005 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Orhka
Ah Muzen Cab
Diamond V
Level 154
God Stats
0W - 5L
1,794 SR
Queue Stats
268W - 263L
2,112 MMR
Solo
Jormungandr
Jormungandr
Diamond V
SaltSoldier
Jormungandr
Diamond V
Level 148
God Stats
123W - 84L
1,662 SR
Queue Stats
198W - 176L
2,072 MMR
Solo
Achilles
Achilles
Platinum I
TheePoloMoe
Achilles
Platinum I
Level 158
God Stats
6W - 5L
1,855 SR
Queue Stats
233W - 192L
2,018 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,647 SR
1,941 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,669 SR
1,936 MMR
Guan Yu
Guan Yu
Platinum I
 
Guan Yu
Platinum I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
DrMardog
Tsukuyomi
Platinum II
Level 111
God Stats
4W - 2L
1,749 SR
Queue Stats
69W - 34L
2,186 MMR
Solo
Chernobog
Chernobog
Platinum II
DragonScimitar
Chernobog
Platinum II
Level 156
God Stats
11W - 2L
1,905 SR
Queue Stats
142W - 122L
2,039 MMR
Solo
The Morrigan
The Morrigan
Platinum III
Mendosokai
The Morrigan
Platinum III
Level 128
God Stats
3W - 2L
1,591 SR
Queue Stats
192W - 184L
1,923 MMR
Party 1
Horus
Horus
Diamond V
Phoexe
Horus
Diamond V
Level 67
God Stats
7W - 5L
1,602 SR
Queue Stats
121W - 105L
2,033 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 6 / 8
14,342
512
17,783
19,009
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
GVitalzz
Lancelot
20
6 / 8 / 6
14,447
516
16,916
28,494
14,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Orhka
Ah Muzen Cab
20
2 / 7 / 5
14,336
512
15,580
21,374
9,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SaltSoldier
Jormungandr
20
3 / 2 / 6
16,115
576
26,094
22,625
23,717
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
TheePoloMoe
Achilles
18
4 / 9 / 5
13,274
474
18,691
35,986
45,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CabrakanPeleGeb

VS

Bans
UllrKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 2 / 5
14,701
525
13,343
33,527
49,564
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
DrMardog
Tsukuyomi
20
9 / 6 / 16
15,566
556
33,221
35,508
20,713
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
DragonScimitar
Chernobog
20
10 / 2 / 11
16,795
600
21,568
20,308
11,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Mendosokai
The Morrigan
20
5 / 7 / 14
14,624
522
16,704
19,637
10,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Phoexe
Horus
20
5 / 2 / 22
14,368
513
12,240
32,348
38,616
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
100
19
Kills
32
32
Deaths
19
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
6
8
1.33
W
Guan Yu
 
Guan Yu
3
2
5
2.75
W
Tsukuyomi
DrMardog
Tsukuyomi
9
6
16
2.83
W
Chernobog
DragonScimitar
Chernobog
10
2
11
7.75
L
Lancelot
GVitalzz
Lancelot
6
8
6
1.13
W
The Morrigan
Mendosokai
The Morrigan
5
7
14
1.71
L
Ah Muzen Cab
Orhka
Ah Muzen Cab
2
7
5
0.64
W
Horus
Phoexe
Horus
5
2
22
8
L
Jormungandr
SaltSoldier
Jormungandr
3
2
6
3
L
Achilles
TheePoloMoe
Achilles
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,064
Damage
97,076
127,488
Taken
141,328
101,066
Mitigated
131,137
26,362
Healing
56,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,783
1,357
0
756
19,009
7,934
597
2,986
15,976
113,352
0
W
Guan Yu
 
Guan Yu
13,343
889
2,037
16,652
33,527
49,564
746
14,362
19,165
0
124,173
W
Tsukuyomi
DrMardog
Tsukuyomi
33,221
10,369
0
16,010
35,508
20,713
3,859
11,686
23,822
0
158,787
W
Chernobog
DragonScimitar
Chernobog
21,568
11,841
0
2,958
20,308
11,870
5,522
3,557
16,751
0
174,885
L
Lancelot
GVitalzz
Lancelot
16,916
3,600
0
7,949
28,494
14,385
0
693
27,456
0
129,904
W
The Morrigan
Mendosokai
The Morrigan
16,704
2,105
0
2,300
19,637
10,374
1,031
6,347
13,142
139,346
6,280
L
Ah Muzen Cab
Orhka
Ah Muzen Cab
15,580
4,935
0
3,665
21,374
9,433
3,226
1,455
19,725
0
138,734
W
Horus
Phoexe
Horus
12,240
5,378
6,090
10,744
32,348
38,616
148
10,633
21,715
0
29,125
L
Jormungandr
SaltSoldier
Jormungandr
26,094
6,733
0
9,409
22,625
23,717
651
2,577
19,113
157,376
0
L
Achilles
TheePoloMoe
Achilles
18,691
5,292
0
4,583
35,986
45,597
0
4,458
31,430
0
53,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,514
Gold Earned
76,054
831
Minions Killed
876
0
Camps Cleared
0
2,566,961
Distance Traveled
2,771,452
34
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,342
512
173
6
0
468,009
8
W
Guan Yu
14,701
525
205
7
0
540,870
17
W
Tsukuyomi
15,566
556
177
6
0
610,228
6
W
Chernobog
16,795
600
258
9
0
518,102
11
L
Lancelot
14,447
516
172
6
0
584,717
9
W
The Morrigan
14,624
522
213
8
0
514,183
3
L
Ah Muzen Cab
14,336
512
183
7
0
478,712
6
W
Horus
14,368
513
23
1
0
588,069
11
L
Jormungandr
16,115
576
256
9
0
519,876
7
L
Achilles
13,274
474
47
2
0
515,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role