Player Matchup

Bakasura
Bakasura
BadNBoudy
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 1
Poseidon
Poseidon
DrNecroFeelYa
Poseidon
Level 69
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxKawaii0takuxX
Ah Muzen Cab
Level 150
God Stats
9W - 6L
1,600 SR
Queue Stats
162W - 168L
1,491 Elo+
Solo
Scylla
Scylla
YaBoyTysauce
Scylla
Level 73
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 1
Ymir
Ymir
josh2324p
Ymir
Level 12
God Stats
0W - 2L
1,506 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 1
Team Averages
Level 65
1,526 SR
1,256 Elo+

VS

Team Averages
Level 81
1,504 SR
1,533 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TapkoyPoGolove17
Nu Wa
Level 44
God Stats
64W - 72L
1,518 SR
Queue Stats
113W - 127L
1,483 Elo+
Solo
Ah Puch
Ah Puch
lhe5002
Ah Puch
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 4L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BadNBoudy
Bakasura
17
2 / 9 / 6
9,969
665
4,173
19,402
11,870
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
DrNecroFeelYa
Poseidon
19
5 / 7 / 8
11,870
791
15,042
14,510
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
XxKawaii0takuxX
Ah Muzen Cab
17
4 / 3 / 5
10,271
685
10,416
14,366
7,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
19
5 / 2 / 10
11,501
767
18,781
10,032
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
2 / 1 / 5
9,594
640
2,205
10,670
12,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
3 / 8 / 3
11,247
750
8,431
16,022
8,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
 
Sobek
17
1 / 3 / 13
11,173
745
5,648
22,759
28,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
 
Arachne
18
1 / 5 / 11
10,933
729
12,580
15,608
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 1 / 9
12,296
820
15,230
7,617
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
lhe5002
Ah Puch
19
9 / 1 / 6
12,238
816
14,959
6,995
3,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
18
Kills
22
22
Deaths
18
34
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
8
3
0.56
W
Sobek
 
Sobek
1
3
13
2.5
W
Arachne
 
Arachne
1
5
11
1.3
L
Bakasura
BadNBoudy
Bakasura
2
9
6
0.56
L
Poseidon
DrNecroFeelYa
Poseidon
5
7
8
1.29
W
8
1
9
12.5
L
Ah Muzen Cab
XxKawaii0takuxX
Ah Muzen Cab
4
3
5
2.17
L
Scylla
5
2
10
5
L
Ymir
2
1
5
4.5
W
Ah Puch
lhe5002
Ah Puch
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,617
Damage
56,848
68,980
Taken
69,001
43,340
Mitigated
53,441
9,442
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,431
2,299
175
1,726
16,022
8,006
3,786
7,831
8,068
0
37,358
W
Sobek
 
Sobek
5,648
205
360
4,085
22,759
28,970
132
10,276
12,333
16,395
0
W
Arachne
 
Arachne
12,580
8,128
0
4,670
15,608
8,729
733
8,987
6,575
0
43,293
L
Bakasura
BadNBoudy
Bakasura
4,173
2,469
524
2,843
19,402
11,870
527
8,848
10,554
0
26,676
L
Poseidon
DrNecroFeelYa
Poseidon
15,042
2,127
0
3,157
14,510
7,246
0
7,828
6,682
63,857
0
W
15,230
3,008
208
363
7,617
4,010
1,104
4,457
3,160
56,639
0
L
Ah Muzen Cab
XxKawaii0takuxX
Ah Muzen Cab
10,416
3,452
0
1,980
14,366
7,489
343
8,835
5,531
0
38,129
L
Scylla
18,781
1,343
0
938
10,032
4,718
49
5,908
4,124
61,689
0
L
Ymir
2,205
237
0
0
10,670
12,017
0
4,418
6,252
9,652
0
W
Ah Puch
lhe5002
Ah Puch
14,959
935
0
2,841
6,995
3,726
689
4,477
2,518
46,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,205
Gold Earned
57,887
310
Minions Killed
304
0
Camps Cleared
0
1,355,742
Distance Traveled
1,459,053
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,247
750
78
5
0
234,585
0
W
Sobek
11,173
745
27
2
0
321,652
0
W
Arachne
10,933
729
59
4
0
346,299
1
L
Bakasura
9,969
665
38
3
0
263,810
0
L
Poseidon
11,870
791
120
8
0
261,924
0
W
Nu Wa
12,296
820
88
6
0
276,432
1
L
Ah Muzen Cab
10,271
685
48
3
0
251,866
0
L
Scylla
11,501
767
85
6
0
293,025
0
L
Ymir
9,594
640
19
1
0
285,117
0
W
Ah Puch
12,238
816
52
3
0
280,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role