Player Matchup

Nu Wa
Nu Wa
Evsichka
Nu Wa
Level 143
God Stats
16W - 17L
1,560 SR
Queue Stats
67W - 86L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
LazyTurtle80
Sun Wukong
Level 154
God Stats
2W - 4L
1,507 SR
Queue Stats
505W - 522L
1,622 Elo+
Solo
Bakasura
Bakasura
LeoIsBack
Bakasura
Level 66
God Stats
4W - 2L
1,548 SR
Queue Stats
270W - 259L
1,526 Elo+
Solo
Neith
Neith
M0lesto
Neith
Level 61
God Stats
1W - 2L
1,803 SR
Queue Stats
4W - 6L
1,407 Elo+
Solo
Atlas
Atlas
Ropelo
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 183L
1,510 Elo+
Solo
Team Averages
Level 111
1,583 SR
1,499 Elo+

VS

Team Averages
Level 126
1,432 SR
1,480 Elo+
Poseidon
Poseidon
 
Poseidon
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AndrewDemiurg
Cthulhu
Level 148
God Stats
24W - 27L
1,497 SR
Queue Stats
619W - 740L
1,439 Elo+
Party 1
Neith
Neith
LemonSarni
Neith
Level 156
God Stats
6W - 8L
1,358 SR
Queue Stats
157W - 181L
1,539 Elo+
Solo
Thor
Thor
Teo3N
Thor
Level 129
God Stats
1W - 0L
1,304 SR
Queue Stats
32W - 35L
1,502 Elo+
Solo
Jormungandr
Jormungandr
bandera2003
Jormungandr
Level 86
God Stats
12W - 10L
1,503 SR
Queue Stats
42W - 54L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Evsichka
Nu Wa
15
1 / 7 / 3
9,851
428
11,782
14,067
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LazyTurtle80
Sun Wukong
17
2 / 3 / 0
11,471
499
16,982
28,770
24,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
LeoIsBack
Bakasura
20
7 / 1 / 1
12,780
556
14,428
23,250
13,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
M0lesto
Neith
16
2 / 7 / 4
10,366
451
12,686
17,137
8,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Ropelo
Atlas
15
0 / 1 / 8
10,548
459
9,047
18,683
23,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
5 / 5 / 5
12,013
522
15,625
16,833
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
16
0 / 3 / 4
10,676
464
8,832
17,912
13,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
20
9 / 1 / 3
13,299
578
24,525
18,405
11,448
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Teo3N
Thor
19
4 / 2 / 5
11,585
504
15,041
22,225
11,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
bandera2003
Jormungandr
16
0 / 1 / 7
10,589
460
8,662
16,124
21,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
12
Kills
18
19
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
5
5
1.5
W
Cthulhu
0
3
4
0.67
L
Nu Wa
Evsichka
Nu Wa
1
7
3
0.36
L
Sun Wukong
LazyTurtle80
Sun Wukong
2
3
0
0.67
W
Neith
9
1
3
10.5
L
Bakasura
LeoIsBack
Bakasura
7
1
1
7.5
L
Neith
M0lesto
Neith
2
7
4
0.57
L
Atlas
Ropelo
Atlas
0
1
8
4
W
Thor
Teo3N
Thor
4
2
5
3.25
W
Jormungandr
bandera2003
Jormungandr
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,925
Damage
72,685
101,907
Taken
91,499
75,653
Mitigated
64,575
25,124
Healing
24,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,625
2,472
0
5,254
16,833
6,571
1,763
4,707
12,056
105,502
0
W
Cthulhu
8,832
850
0
125
17,912
13,831
511
1,385
16,303
75,148
0
L
Nu Wa
Evsichka
Nu Wa
11,782
3,081
0
2,076
14,067
4,779
0
2,591
11,476
76,132
0
L
Sun Wukong
LazyTurtle80
Sun Wukong
16,982
4,193
0
10,293
28,770
24,704
599
9,974
18,112
235
103,334
W
Neith
24,525
10,010
0
7,854
18,405
11,448
423
7,527
10,650
0
162,242
L
Bakasura
LeoIsBack
Bakasura
14,428
9,504
0
5,875
23,250
13,466
198
3,723
19,479
0
128,668
L
Neith
M0lesto
Neith
12,686
4,624
0
4,387
17,137
8,841
1,518
8,129
8,968
0
89,694
L
Atlas
Ropelo
Atlas
9,047
3,087
0
2,493
18,683
23,863
0
7,975
10,658
27,664
0
W
Thor
Teo3N
Thor
15,041
2,627
0
6,931
22,225
11,334
0
3,836
17,834
0
123,417
W
Jormungandr
bandera2003
Jormungandr
8,662
2,094
0
4,452
16,124
21,391
154
3,568
11,926
56,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,016
Gold Earned
58,162
661
Minions Killed
790
0
Camps Cleared
0
2,203,839
Distance Traveled
2,193,647
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,013
522
143
6
0
404,036
5
W
Cthulhu
10,676
464
145
6
0
403,741
1
L
Nu Wa
9,851
428
118
5
0
327,679
6
L
Sun Wukong
11,471
499
156
7
0
424,380
7
W
Neith
13,299
578
254
11
0
412,874
8
L
Bakasura
12,780
556
219
10
0
596,496
4
L
Neith
10,366
451
135
6
0
380,763
0
L
Atlas
10,548
459
33
1
0
474,521
6
W
Thor
11,585
504
159
7
0
481,309
7
W
Jormungandr
10,589
460
89
4
0
491,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role