Player Matchup

Bellona
Bellona
Masters
 
Bellona
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Masters
Chisáto
Cernunnos
Masters
Level 134
God Stats
8W - 4L
1,813 SR
Queue Stats
101W - 72L
2,648 MMR
Party 1
Anhur
Anhur
Diamond IV
Zoluc
Anhur
Diamond IV
Level 130
God Stats
1W - 1L
1,836 SR
Queue Stats
125W - 109L
2,273 MMR
Solo
Khepri
Khepri
Diamond I
αParagon
Khepri
Diamond I
Level 155
God Stats
6W - 6L
1,602 SR
Queue Stats
236W - 226L
2,482 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,650 SR
2,081 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,673 SR
2,290 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Masters
BenBoy0
Skadi
Masters
Level 158
God Stats
3W - 0L
1,972 SR
Queue Stats
195W - 176L
2,597 MMR
Party 3
Bacchus
Bacchus
Masters
Ranian
Bacchus
Masters
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
379W - 345L
2,638 MMR
Party 3
Horus
Horus
Platinum I
TipTop06
Horus
Platinum I
Level 157
God Stats
6W - 2L
1,679 SR
Queue Stats
109W - 96L
1,971 MMR
Solo
Hun Batz
Hun Batz
Masters
peanut5528
Hun Batz
Masters
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 165L
2,745 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 1
6,973
581
6,461
14,111
13,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
 
Heimdallr
11
1 / 3 / 0
6,263
522
4,016
10,061
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Chisáto
Cernunnos
11
2 / 1 / 0
6,384
532
3,974
7,581
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Zoluc
Anhur
8
0 / 4 / 0
4,974
415
2,063
7,976
2,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
αParagon
Khepri
9
0 / 1 / 2
5,851
488
1,261
7,026
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothKaliCliodhnaUllr

VS

Bans
RavanaYmirIzanamiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 0
6,624
552
6,784
5,019
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
BenBoy0
Skadi
11
2 / 1 / 5
6,394
533
7,950
6,728
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Ranian
Bacchus
11
3 / 0 / 4
7,243
604
3,558
7,365
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
TipTop06
Horus
12
0 / 1 / 0
6,510
543
8,114
9,779
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
peanut5528
Hun Batz
12
1 / 0 / 2
6,648
554
3,536
7,465
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
9
9
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
1
0.5
L
Heimdallr
 
Heimdallr
1
3
0
0.33
W
Poseidon
 
Poseidon
3
1
0
3
W
Skadi
BenBoy0
Skadi
2
1
5
4.5
L
Cernunnos
Chisáto
Cernunnos
2
1
0
2
W
Bacchus
Ranian
Bacchus
3
0
4
5
W
Horus
TipTop06
Horus
0
1
0
0
L
Anhur
Zoluc
Anhur
0
4
0
0
W
Hun Batz
peanut5528
Hun Batz
1
0
2
2
L
Khepri
αParagon
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
29,942
46,755
Taken
36,356
29,059
Mitigated
20,433
14,355
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,461
2,676
0
8,102
14,111
13,162
0
0
13,401
0
65,279
L
Heimdallr
 
Heimdallr
4,016
1,851
0
2,739
10,061
4,130
0
3,065
6,694
0
51,777
W
Poseidon
 
Poseidon
6,784
1,384
0
918
5,019
1,431
0
86
4,933
55,239
0
W
Skadi
BenBoy0
Skadi
7,950
4,005
0
1,299
6,728
2,876
102
523
6,205
0
50,658
L
Cernunnos
Chisáto
Cernunnos
3,974
1,346
0
1,686
7,581
3,746
0
2,583
4,788
0
56,491
W
Bacchus
Ranian
Bacchus
3,558
797
0
2,262
7,365
7,178
0
274
7,091
17,963
0
W
Horus
TipTop06
Horus
8,114
3,423
0
5,437
9,779
6,161
0
0
9,776
0
52,212
L
Anhur
Zoluc
Anhur
2,063
1,203
0
904
7,976
2,595
0
2,049
5,695
0
26,863
W
Hun Batz
peanut5528
Hun Batz
3,536
1,042
0
4,649
7,465
2,787
0
378
7,087
0
60,022
L
Khepri
αParagon
Khepri
1,261
105
0
924
7,026
5,426
0
2,130
4,555
18,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
33,419
407
Minions Killed
383
0
Camps Cleared
0
1,162,729
Distance Traveled
1,295,774
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,973
581
129
11
0
228,538
3
L
Heimdallr
6,263
522
88
7
0
227,134
3
W
Poseidon
6,624
552
91
8
0
257,068
3
W
Skadi
6,394
533
65
5
0
203,706
1
L
Cernunnos
6,384
532
100
8
0
241,954
1
W
Bacchus
7,243
604
20
2
0
283,245
3
W
Horus
6,510
543
83
7
0
262,877
2
L
Anhur
4,974
415
51
4
0
212,735
2
W
Hun Batz
6,648
554
124
10
0
288,878
2
L
Khepri
5,851
488
39
3
0
252,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role