Player Matchup

Arachne
Arachne
Hvims
Arachne
Level 143
God Stats
20W - 23L
1,556 SR
Queue Stats
253W - 240L
1,476 Elo+
Party 1
Izanami
Izanami
KaptajnKnald
Izanami
Level 65
God Stats
25W - 16L
1,700 SR
Queue Stats
48W - 46L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
OGErixon
Cthulhu
Level 86
God Stats
17W - 14L
1,501 SR
Queue Stats
432W - 362L
1,520 Elo+
Party 1
Chaac
Chaac
TBaws
Chaac
Level 148
God Stats
19W - 18L
1,575 SR
Queue Stats
626W - 593L
1,494 Elo+
Party 1
Hel
Hel
Vechinela
Hel
Level 135
God Stats
2W - 2L
1,440 SR
Queue Stats
384W - 420L
1,420 Elo+
Solo
Team Averages
Level 115
1,554 SR
1,493 Elo+

VS

Team Averages
Level 110
1,480 SR
1,488 Elo+
Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BRUMOTTE
Ares
Level 115
God Stats
2W - 5L
1,301 SR
Queue Stats
342W - 375L
1,466 Elo+
Party 2
Skadi
Skadi
Dckscoper69
Skadi
Level 69
God Stats
5W - 10L
1,378 SR
Queue Stats
219W - 218L
1,431 Elo+
Solo
Arachne
Arachne
Mysterekkk
Arachne
Level 109
God Stats
15W - 8L
1,723 SR
Queue Stats
44W - 38L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hvims
Arachne
11
1 / 0 / 3
6,412
583
3,141
9,433
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
KaptajnKnald
Izanami
11
1 / 0 / 3
6,653
605
6,329
6,260
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cthulhu
OGErixon
Cthulhu
10
3 / 0 / 2
6,982
635
3,893
7,523
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
TBaws
Chaac
12
5 / 2 / 1
7,356
669
6,542
13,755
8,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 0 / 4
5,828
530
3,093
5,504
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 0
6,043
549
1,731
7,060
2,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
 
Kukulkan
9
0 / 2 / 0
5,505
500
3,712
4,782
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
7
0 / 3 / 0
4,932
448
1,629
9,440
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
5,448
495
3,593
5,387
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Mysterekkk
Arachne
8
0 / 3 / 0
4,946
450
3,725
9,619
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
2
2
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Ares
0
3
0
0
L
1
1
0
1
W
Arachne
Hvims
Arachne
1
0
3
2.5
W
Izanami
KaptajnKnald
Izanami
1
0
3
2.5
L
Arachne
Mysterekkk
Arachne
0
3
0
0
W
Cthulhu
OGErixon
Cthulhu
3
0
2
4
W
Chaac
TBaws
Chaac
5
2
1
2.75
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
14,390
42,475
Taken
36,288
22,219
Mitigated
14,924
23,489
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,731
1,467
0
3,026
7,060
2,220
0
0
7,060
0
36,141
L
Kukulkan
 
Kukulkan
3,712
466
0
175
4,782
1,930
78
1,525
3,257
45,884
0
L
Ares
1,629
115
0
1,270
9,440
5,591
0
2,352
7,088
16,093
0
L
3,593
2,184
0
530
5,387
1,638
0
1,424
3,963
0
32,369
W
Arachne
Hvims
Arachne
3,141
2,278
0
5,542
9,433
3,331
126
756
8,677
0
45,905
W
Izanami
KaptajnKnald
Izanami
6,329
4,669
0
4,175
6,260
2,286
1,280
583
5,677
0
62,761
L
Arachne
Mysterekkk
Arachne
3,725
2,521
0
2,301
9,619
3,545
0
1,685
7,934
0
28,468
W
Cthulhu
OGErixon
Cthulhu
3,893
489
0
2,386
7,523
6,051
0
1,227
6,296
20,336
0
W
Chaac
TBaws
Chaac
6,542
1,653
0
6,263
13,755
8,404
0
663
13,092
0
45,960
W
3,093
451
1,435
3,688
5,504
2,147
798
2,112
3,392
31,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
26,874
408
Minions Killed
317
0
Camps Cleared
0
1,178,941
Distance Traveled
1,016,218
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,043
549
91
8
0
204,486
3
L
Kukulkan
5,505
500
80
7
0
193,989
2
L
Ares
4,932
448
25
2
0
186,193
2
L
Skadi
5,448
495
60
5
0
205,194
0
W
Arachne
6,412
583
90
8
0
272,827
0
W
Izanami
6,653
605
117
11
0
207,194
4
L
Arachne
4,946
450
61
6
0
226,356
3
W
Cthulhu
6,982
635
43
4
0
245,320
2
W
Chaac
7,356
669
95
9
0
231,612
3
W
Hel
5,828
530
63
6
0
221,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role