Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CheGuevara95
Scylla
Level 88
God Stats
11W - 9L
1,597 SR
Queue Stats
722W - 760L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
Memillas
Kuzenbo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 73L
1,412 Elo+
Solo
Nike
Nike
SashaElderberry
Nike
Level 85
God Stats
8W - 16L
1,500 SR
Queue Stats
353W - 369L
1,481 Elo+
Party 1
Chang'e
Chang'e
twaka
Chang'e
Level 106
God Stats
2W - 5L
1,714 SR
Queue Stats
317W - 317L
1,483 Elo+
Party 1
Team Averages
Level 115
1,562 SR
1,461 Elo+

VS

Team Averages
Level 42
1,514 SR
1,446 Elo+
Nox
Nox
Al-Capone9112
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,444 Elo+
Party 2
Horus
Horus
Marimbok
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,409 Elo+
Party 3
Bakasura
Bakasura
MomohDZ_91
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Izanami
Izanami
Nozweex
Izanami
Level 68
God Stats
0W - 2L
1,306 SR
Queue Stats
63W - 40L
1,519 Elo+
Party 2
Tiamat
Tiamat
Rudy4Sek
Tiamat
Level 29
God Stats
1W - 1L
1,762 SR
Queue Stats
33W - 32L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 1 / 14
9,422
857
12,776
13,326
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
17
3 / 1 / 14
9,514
865
11,544
8,551
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Memillas
Kuzenbo
13
1 / 3 / 9
8,127
739
4,786
17,837
23,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 14
9,173
834
11,263
15,159
13,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
twaka
Chang'e
16
7 / 1 / 9
9,613
874
9,536
11,577
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
7,750
705
10,455
8,004
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Marimbok
Horus
13
0 / 4 / 6
7,980
725
5,352
15,816
14,573
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
MomohDZ_91
Bakasura
12
1 / 5 / 1
7,520
684
2,832
11,524
12,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Nozweex
Izanami
17
2 / 2 / 4
8,602
782
16,509
9,196
4,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Rudy4Sek
Tiamat
16
2 / 5 / 2
8,696
791
14,496
11,676
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
19
Kills
6
7
Deaths
19
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
14
11
L
1
3
3
0.83
W
Scylla
3
1
14
10
L
Horus
Marimbok
Horus
0
4
6
0.75
W
Kuzenbo
Memillas
Kuzenbo
1
3
9
1.83
L
Bakasura
MomohDZ_91
Bakasura
1
5
1
0.3
L
Izanami
Nozweex
Izanami
2
2
4
2
L
Tiamat
Rudy4Sek
Tiamat
2
5
2
0.6
W
4
1
14
11
W
Chang'e
twaka
Chang'e
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
49,644
66,450
Taken
56,216
53,483
Mitigated
43,458
30,245
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,776
6,750
2,348
3,747
13,326
6,616
3,655
5,751
7,575
0
33,029
L
10,455
2,200
465
376
8,004
4,093
0
3,350
4,654
22,169
0
W
Scylla
11,544
436
759
591
8,551
4,200
697
3,279
5,272
23,751
0
L
Horus
Marimbok
Horus
5,352
2,887
3,214
5,714
15,816
14,573
0
5,841
9,975
0
8,063
W
Kuzenbo
Memillas
Kuzenbo
4,786
1,384
1,354
1,329
17,837
23,517
597
4,839
12,927
9,800
0
L
Bakasura
MomohDZ_91
Bakasura
2,832
1,038
1,162
2,376
11,524
12,169
0
5,352
6,172
0
4,333
L
Izanami
Nozweex
Izanami
16,509
7,092
2,265
2,915
9,196
4,608
294
6,239
2,957
0
40,969
L
Tiamat
Rudy4Sek
Tiamat
14,496
598
0
2,432
11,676
8,015
120
5,084
6,592
27,749
0
W
11,263
1,053
1,181
941
15,159
13,370
1,329
6,433
8,571
0
16,612
W
Chang'e
twaka
Chang'e
9,536
1,042
13,180
4,815
11,577
5,780
1,388
4,649
6,898
21,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
40,548
131
Minions Killed
111
0
Camps Cleared
0
1,139,487
Distance Traveled
1,022,686
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,422
857
53
5
0
227,644
0
L
Nox
7,750
705
14
1
0
213,685
0
W
Scylla
9,514
865
28
3
0
223,157
0
L
Horus
7,980
725
2
0
0
211,550
0
W
Kuzenbo
8,127
739
8
1
0
198,473
0
L
Bakasura
7,520
684
14
1
0
198,784
0
L
Izanami
8,602
782
62
6
0
191,276
0
L
Tiamat
8,696
791
19
2
0
207,391
0
W
Nike
9,173
834
10
1
0
250,019
0
W
Chang'e
9,613
874
32
3
0
240,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role