Player Matchup

Gilgamesh
Gilgamesh
TR McDaddy
Gilgamesh
Level 68
God Stats
0W - 3L
1,272 SR
Queue Stats
44W - 58L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
TR McSloppy
Sun Wukong
Level 85
God Stats
5W - 8L
1,379 SR
Queue Stats
56W - 74L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
TeflonJohn
Baron Samedi
Level 117
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 275L
1,262 Elo+
Solo
Team Averages
Level 90
1,384 SR
1,305 Elo+

VS

Team Averages
Level 53
1,462 SR
1,339 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BoiToyAsh
Charybdis
Level 66
God Stats
25W - 30L
1,386 SR
Queue Stats
115W - 122L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lilsarge333
Cu Chulainn
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 5L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TR McDaddy
Gilgamesh
17
2 / 4 / 3
10,835
637
16,360
24,925
19,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
TR McSloppy
Sun Wukong
13
3 / 9 / 2
10,315
607
12,868
27,765
24,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TeflonJohn
Baron Samedi
15
0 / 5 / 4
10,200
600
16,768
18,512
10,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
7 / 0 / 11
13,010
765
22,155
15,833
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
BoiToyAsh
Charybdis
17
7 / 4 / 9
12,178
716
25,140
17,074
10,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
lilsarge333
Cu Chulainn
15
4 / 1 / 12
11,583
681
9,639
22,612
22,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
18
18
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
0
11
12.5
W
Charybdis
BoiToyAsh
Charybdis
7
4
9
2.88
L
Gilgamesh
TR McDaddy
Gilgamesh
2
4
3
0.88
L
Sun Wukong
TR McSloppy
Sun Wukong
3
9
2
0.44
L
Baron Samedi
TeflonJohn
Baron Samedi
0
5
4
0.4
W
Cu Chulainn
lilsarge333
Cu Chulainn
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,996
Damage
56,934
71,202
Taken
55,519
54,363
Mitigated
41,096
14,513
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
22,155
1,682
0
3,130
15,833
8,444
709
4,629
11,019
68,902
0
W
Charybdis
BoiToyAsh
Charybdis
25,140
14,810
1,149
2,798
17,074
10,113
1,800
4,753
12,033
0
53,529
L
Gilgamesh
TR McDaddy
Gilgamesh
16,360
4,769
727
1,766
24,925
19,370
0
7,678
17,247
252
48,741
L
Sun Wukong
TR McSloppy
Sun Wukong
12,868
3,349
359
5,816
27,765
24,852
0
6,439
21,326
0
31,786
L
Baron Samedi
TeflonJohn
Baron Samedi
16,768
682
2,200
3,645
18,512
10,141
320
8,900
9,612
53,758
0
W
Cu Chulainn
lilsarge333
Cu Chulainn
9,639
1,884
892
1,762
22,612
22,539
209
7,742
14,379
0
21,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
36,771
171
Minions Killed
175
10
Camps Cleared
3
872,535
Distance Traveled
967,314
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,010
765
86
5
1
362,546
3
W
Charybdis
12,178
716
69
4
2
273,702
2
L
Gilgamesh
10,835
637
64
4
5
313,139
0
L
Sun Wukong
10,315
607
31
2
0
274,081
0
L
Baron Samedi
10,200
600
76
4
5
285,315
0
W
Cu Chulainn
11,583
681
20
1
0
331,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role