Player Matchup

Serqet
Serqet
BaronGavnon
Serqet
Level 125
God Stats
6W - 3L
1,704 SR
Queue Stats
121W - 84L
1,621 Elo+
Party 2
Merlin
Merlin
TGLA
Merlin
Level 100
God Stats
19W - 7L
1,711 SR
Queue Stats
68W - 57L
1,575 Elo+
Party 2
Horus
Horus
thywyht
Horus
Level 111
God Stats
4W - 1L
1,386 SR
Queue Stats
86W - 73L
1,559 Elo+
Party 2
Team Averages
Level 112
1,600 SR
1,585 Elo+

VS

Team Averages
Level 84
1,500 SR
1,569 Elo+
Sun Wukong
Sun Wukong
Johannes001
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 1
Yu Huang
Yu Huang
MenceyRT
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,027 Elo+
Solo
Anhur
Anhur
Stonedog1
Anhur
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 14L
1,952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
7 / 2 / 14
14,850
707
26,455
25,450
29,863
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
TGLA
Merlin
20
11 / 4 / 12
16,216
772
27,387
19,352
9,175
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
thywyht
Horus
17
5 / 5 / 17
13,803
657
16,166
32,726
42,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Johannes001
Sun Wukong
15
1 / 9 / 4
12,757
607
11,135
35,740
48,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
MenceyRT
Yu Huang
12
0 / 8 / 5
11,124
530
5,179
11,827
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Stonedog1
Anhur
20
9 / 6 / 1
16,084
766
35,304
29,663
12,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
23
Kills
10
11
Deaths
23
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
7
2
14
7
L
Sun Wukong
Johannes001
Sun Wukong
1
9
4
0.33
L
Yu Huang
MenceyRT
Yu Huang
0
8
5
0.31
L
Anhur
Stonedog1
Anhur
9
6
1
1.58
W
Merlin
TGLA
Merlin
11
4
12
4.25
W
Horus
thywyht
Horus
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,008
Damage
51,618
77,528
Taken
77,230
81,594
Mitigated
65,796
17,690
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
26,455
5,477
0
5,350
25,450
29,863
1,512
2,055
22,163
0
53,895
L
Sun Wukong
Johannes001
Sun Wukong
11,135
1,920
0
2,780
35,740
48,980
0
13,544
21,194
767
32,981
L
Yu Huang
MenceyRT
Yu Huang
5,179
1,025
0
0
11,827
3,958
0
5,467
5,739
12,312
0
L
Anhur
Stonedog1
Anhur
35,304
21,763
0
6,594
29,663
12,858
0
8,800
20,373
0
98,709
W
Merlin
TGLA
Merlin
27,387
2,685
0
5,314
19,352
9,175
327
2,070
17,282
102,757
0
W
Horus
thywyht
Horus
16,166
6,043
2,192
4,834
32,726
42,556
88
1,647
31,079
481
28,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
39,965
216
Minions Killed
165
13
Camps Cleared
3
1,082,682
Distance Traveled
814,694
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,850
707
50
2
2
405,880
1
L
Sun Wukong
12,757
607
32
2
1
329,470
3
L
Yu Huang
11,124
530
13
1
0
136,973
2
L
Anhur
16,084
766
120
6
2
348,251
2
W
Merlin
16,216
772
138
7
10
330,486
1
W
Horus
13,803
657
28
1
1
346,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role