Player Matchup

Cabrakan
Cabrakan
Cesinhar
Cabrakan
Level 88
God Stats
30W - 18L
1,747 SR
Queue Stats
289W - 278L
1,419 Elo+
Solo
Loki
Loki
Dy_KasY
Loki
Level 108
God Stats
3W - 2L
1,837 SR
Queue Stats
125W - 130L
1,424 Elo+
Solo
Achilles
Achilles
Hades_Or_Throw
Achilles
Level 61
God Stats
4W - 0L
1,870 SR
Queue Stats
217W - 220L
1,534 Elo+
Solo
Eset
Eset
Maiyanaa
Eset
Level 104
God Stats
44W - 27L
1,568 SR
Queue Stats
317W - 327L
1,402 Elo+
Solo
Rama
Rama
longslongsilverj
Rama
Level 112
God Stats
8W - 16L
1,371 SR
Queue Stats
342W - 369L
1,388 Elo+
Solo
Team Averages
Level 95
1,679 SR
1,433 Elo+

VS

Team Averages
Level 99
1,568 SR
1,463 Elo+
Baron Samedi
Baron Samedi
DemonDz-9302
Baron Samedi
Level 105
God Stats
30W - 20L
1,614 SR
Queue Stats
466W - 458L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
El_Brehmo
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,461 Elo+
Party 2
Geb
Geb
F1_ParraleX
Geb
Level 81
God Stats
18W - 16L
1,632 SR
Queue Stats
213W - 185L
1,509 Elo+
Solo
Charybdis
Charybdis
MightyMythos
Charybdis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,384 Elo+
Party 2
Mercury
Mercury
TahiaDzz93
Mercury
Level 105
God Stats
39W - 31L
1,595 SR
Queue Stats
404W - 376L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cesinhar
Cabrakan
18
6 / 4 / 5
12,172
580
19,670
17,305
10,389
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Dy_KasY
Loki
19
10 / 4 / 17
12,608
600
24,831
19,966
9,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
17
10 / 2 / 8
11,211
534
16,729
22,185
24,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
18
2 / 2 / 13
11,315
539
13,843
14,027
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 1 / 6
12,139
578
12,229
9,734
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemonDz-9302
Baron Samedi
15
1 / 10 / 2
9,693
462
9,092
17,386
9,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
El_Brehmo
Sylvanus
13
0 / 8 / 6
8,938
426
8,318
27,292
31,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 6 / 3
10,239
488
9,273
19,445
15,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MightyMythos
Charybdis
16
3 / 4 / 1
9,958
474
9,528
18,036
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
TahiaDzz93
Mercury
16
8 / 7 / 0
11,089
528
12,545
22,485
10,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
35
Kills
13
13
Deaths
35
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cesinhar
Cabrakan
6
4
5
2.13
L
Baron Samedi
DemonDz-9302
Baron Samedi
1
10
2
0.2
W
Loki
Dy_KasY
Loki
10
4
17
4.63
L
Sylvanus
El_Brehmo
Sylvanus
0
8
6
0.38
L
1
6
3
0.42
W
Achilles
10
2
8
7
W
Eset
2
2
13
4.25
L
Charybdis
MightyMythos
Charybdis
3
4
1
0.88
L
Mercury
TahiaDzz93
Mercury
8
7
0
1.14
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,302
Damage
48,756
83,217
Taken
104,644
55,415
Mitigated
74,701
27,874
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cesinhar
Cabrakan
19,670
2,594
0
6,233
17,305
10,389
300
8,054
8,450
99,160
0
L
Baron Samedi
DemonDz-9302
Baron Samedi
9,092
670
1,171
2,480
17,386
9,373
0
5,662
11,724
61,092
0
W
Loki
Dy_KasY
Loki
24,831
10,431
0
6,895
19,966
9,290
464
6,077
13,814
411
105,348
L
Sylvanus
El_Brehmo
Sylvanus
8,318
2,062
1,017
6,033
27,292
31,025
0
9,047
18,245
24,247
0
L
9,273
490
0
2,857
19,445
15,458
0
11,284
8,161
75,103
0
W
Achilles
16,729
4,643
276
4,501
22,185
24,466
73
5,312
16,844
0
71,000
W
Eset
13,843
1,247
1,005
3,387
14,027
6,989
0
4,997
9,030
94,573
0
L
Charybdis
MightyMythos
Charybdis
9,528
5,191
0
6,279
18,036
7,883
0
2,810
15,226
0
64,891
L
Mercury
TahiaDzz93
Mercury
12,545
6,937
0
3,246
22,485
10,962
0
5,121
17,364
0
93,450
W
12,229
10,095
0
5,577
9,734
4,281
3,131
1,866
7,868
0
102,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,445
Gold Earned
49,917
739
Minions Killed
541
0
Camps Cleared
0
2,021,793
Distance Traveled
1,920,579
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,172
580
178
8
0
358,176
9
L
Baron Samedi
9,693
462
110
5
0
342,304
2
W
Loki
12,608
600
143
7
0
467,506
7
L
Sylvanus
8,938
426
36
2
0
353,349
3
L
Geb
10,239
488
142
7
0
393,774
6
W
Achilles
11,211
534
89
4
0
396,756
5
W
Eset
11,315
539
154
7
0
419,835
5
L
Charybdis
9,958
474
131
6
0
372,419
1
L
Mercury
11,089
528
122
6
0
458,733
0
W
Rama
12,139
578
175
8
0
379,520
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role