Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
Jarsinator
Cu Chulainn
Gold II
Level 131
God Stats
56W - 67L
1,484 SR
Queue Stats
413W - 408L
1,470 MMR
Solo
Horus
Horus
Gold IV
SheLoveYadi
Horus
Gold IV
Level 122
God Stats
27W - 33L
1,520 SR
Queue Stats
579W - 583L
1,448 MMR
Solo
Scylla
Scylla
Silver I
lord carmesi117
Scylla
Silver I
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 31L
1,512 MMR
Solo
Nox
Nox
Gold IV
qlosop
Nox
Gold IV
Level 156
God Stats
3W - 4L
1,540 SR
Queue Stats
116W - 119L
1,416 MMR
Solo
Neith
Neith
Gold V
silenttwhisper
Neith
Gold V
Level 160
God Stats
106W - 146L
1,446 SR
Queue Stats
532W - 556L
1,435 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,498 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,536 SR
1,456 MMR
Nike
Nike
Bronze III
InebriatedMew2
Nike
Bronze III
Level 155
God Stats
0W - 1L
1,802 SR
Queue Stats
24W - 42L
1,454 MMR
Solo
Skadi
Skadi
Gold II
LiLBongWater
Skadi
Gold II
Level 127
God Stats
0W - 4L
1,380 SR
Queue Stats
253W - 254L
1,529 MMR
Solo
Raijin
Raijin
Silver I
MoonKnight3295
Raijin
Silver I
Level 137
God Stats
2W - 1L
1,475 SR
Queue Stats
79W - 94L
1,383 MMR
Solo
Bacchus
Bacchus
Bronze III
STULYLUPKIN
Bacchus
Bronze III
Level 77
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 3L
1,407 MMR
Solo
Awilix
Awilix
Gold V
Yoivvy__
Awilix
Gold V
Level 118
God Stats
1W - 1L
1,702 SR
Queue Stats
73W - 71L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jarsinator
Cu Chulainn
6
0 / 0 / 1
3,843
769
512
1,559
743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
1 / 0 / 0
3,349
670
1,272
3,017
1,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,232
646
1,993
2,128
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nox
qlosop
Nox
5
1 / 0 / 0
3,421
684
784
2,320
1,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 1 / 1
3,006
601
2,438
3,569
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneArachneLancelotKing Arthur

VS

Bans
Hou YiNemesisYmirZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,549
510
118
1,076
512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 1 / 0
3,205
641
2,433
2,394
494
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,213
643
428
1,931
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
STULYLUPKIN
Bacchus
5
0 / 0 / 0
3,199
640
1,858
3,073
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Yoivvy__
Awilix
5
0 / 0 / 0
3,034
607
831
2,692
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cu Chulainn
Jarsinator
Cu Chulainn
0
0
1
0.5
L
1
1
0
1
L
0
0
0
0
L
Bacchus
STULYLUPKIN
Bacchus
0
0
0
0
W
1
0
0
1
L
Awilix
Yoivvy__
Awilix
0
0
0
0
W
0
0
0
0
W
Nox
qlosop
Nox
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,999
Damage
5,668
12,593
Taken
11,166
4,489
Mitigated
4,434
4,151
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
118
45
0
0
1,076
512
0
0
1,076
0
2,318
W
Cu Chulainn
Jarsinator
Cu Chulainn
512
273
0
391
1,559
743
0
0
1,559
0
22,283
L
2,433
867
0
219
2,394
494
0
154
2,240
0
14,642
L
428
224
0
500
1,931
606
0
1,082
719
13,616
0
L
Bacchus
STULYLUPKIN
Bacchus
1,858
259
84
1,306
3,073
1,930
0
630
2,443
11,335
0
W
1,272
723
144
479
3,017
1,005
0
110
2,907
0
13,438
L
Awilix
Yoivvy__
Awilix
831
302
0
500
2,692
892
0
695
1,911
0
13,137
W
1,993
601
0
445
2,128
528
0
318
1,810
14,203
0
W
Nox
qlosop
Nox
784
359
0
1,094
2,320
1,326
0
912
1,408
9,663
0
W
2,438
1,183
0
1,598
3,569
887
0
946
2,623
0
13,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,851
Gold Earned
15,200
139
Minions Killed
102
0
Camps Cleared
0
441,510
Distance Traveled
400,621
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
2,549
510
4
1
0
31,887
1
W
Cu Chulainn
3,843
769
43
9
0
92,477
1
L
Skadi
3,205
641
26
5
0
85,157
0
L
Raijin
3,213
643
28
6
0
80,112
1
L
Bacchus
3,199
640
12
2
0
97,311
0
W
Horus
3,349
670
25
5
0
98,995
2
L
Awilix
3,034
607
32
6
0
106,154
1
W
Scylla
3,232
646
31
6
0
96,711
2
W
Nox
3,421
684
16
3
0
82,749
2
W
Neith
3,006
601
24
5
0
70,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role