Player Matchup

Fafnir
Fafnir
AyeLowkeyLoki
Fafnir
Level 160
God Stats
1W - 2L
1,252 SR
Queue Stats
327W - 355L
1,476 Elo+
Solo
Thoth
Thoth
Disparadox
Thoth
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
LazerBeams
Cu Chulainn
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,503 Elo+
Solo
Freya
Freya
Selestro
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,447 Elo+
Solo
Ah Puch
Ah Puch
bonecaliber15
Ah Puch
Level 147
God Stats
3W - 3L
1,585 SR
Queue Stats
304W - 332L
1,422 Elo+
Solo
Team Averages
Level 133
1,467 SR
1,462 Elo+

VS

Team Averages
Level 121
1,499 SR
1,466 Elo+
Sun Wukong
Sun Wukong
BhadBhussy
Sun Wukong
Level 150
God Stats
5W - 3L
1,298 SR
Queue Stats
188W - 177L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
GuttsBR
Ah Puch
Level 134
God Stats
3W - 2L
1,772 SR
Queue Stats
156W - 170L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hafadood
Ah Muzen Cab
Level 126
God Stats
9W - 4L
1,664 SR
Queue Stats
372W - 387L
1,557 Elo+
Party 1
Neith
Neith
hafadee
Neith
Level 128
God Stats
10W - 14L
1,472 SR
Queue Stats
322W - 347L
1,489 Elo+
Party 1
Hercules
Hercules
jaistorm
Hercules
Level 66
God Stats
1W - 1L
1,286 SR
Queue Stats
59W - 53L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 13
14,030
638
19,597
40,587
68,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
20
4 / 7 / 7
13,483
613
28,203
19,529
10,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LazerBeams
Cu Chulainn
20
5 / 7 / 6
14,654
666
25,281
45,126
52,864
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Freya
Selestro
Freya
19
4 / 8 / 8
12,911
587
23,821
26,028
15,333
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
20
3 / 4 / 7
14,086
640
37,375
20,798
11,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BhadBhussy
Sun Wukong
20
8 / 3 / 17
14,625
665
23,458
35,332
46,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
GuttsBR
Ah Puch
20
7 / 4 / 19
14,934
679
34,376
22,976
12,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Hafadood
Ah Muzen Cab
20
7 / 3 / 17
14,908
678
32,487
24,850
13,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
hafadee
Neith
20
4 / 4 / 15
13,395
609
18,493
28,073
14,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
jaistorm
Hercules
20
2 / 3 / 19
14,863
676
16,480
37,760
41,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
16
Kills
28
29
Deaths
17
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
3
13
2.17
W
Sun Wukong
BhadBhussy
Sun Wukong
8
3
17
5.5
L
Thoth
4
7
7
1.07
W
Ah Puch
GuttsBR
Ah Puch
7
4
19
4.13
W
Ah Muzen Cab
Hafadood
Ah Muzen Cab
7
3
17
5.17
L
Cu Chulainn
LazerBeams
Cu Chulainn
5
7
6
1.14
L
Freya
Selestro
Freya
4
8
8
1
L
Ah Puch
3
4
7
1.63
W
Neith
hafadee
Neith
4
4
15
2.88
W
Hercules
jaistorm
Hercules
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,277
Damage
125,294
152,068
Taken
148,991
158,791
Mitigated
128,888
54,782
Healing
74,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,597
8,331
2,549
15,537
40,587
68,173
274
10,685
29,902
33,488
0
W
Sun Wukong
BhadBhussy
Sun Wukong
23,458
4,125
3,910
10,496
35,332
46,762
307
23,041
12,291
0
40,731
L
Thoth
28,203
774
219
1,456
19,529
10,551
3,093
6,100
13,429
59,849
0
W
Ah Puch
GuttsBR
Ah Puch
34,376
2,117
4,586
7,986
22,976
12,777
586
14,505
8,471
70,009
0
W
Ah Muzen Cab
Hafadood
Ah Muzen Cab
32,487
10,230
3,932
9,755
24,850
13,758
4,086
17,418
7,432
0
68,188
L
Cu Chulainn
LazerBeams
Cu Chulainn
25,281
1,779
1,722
15,610
45,126
52,864
0
8,134
36,992
0
51,865
L
Freya
Selestro
Freya
23,821
8,096
1,232
7,226
26,028
15,333
3,093
4,552
21,476
35,414
0
L
Ah Puch
37,375
1,180
1,392
7,839
20,798
11,870
1,924
4,905
15,893
63,077
0
W
Neith
hafadee
Neith
18,493
4,424
7,263
11,764
28,073
14,372
3,932
21,841
6,232
0
45,132
W
Hercules
jaistorm
Hercules
16,480
5,650
1,607
12,838
37,760
41,219
459
32,191
5,569
0
22,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,164
Gold Earned
72,725
300
Minions Killed
261
0
Camps Cleared
0
1,819,352
Distance Traveled
2,078,520
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,030
638
38
2
0
408,929
0
W
Sun Wukong
14,625
665
43
2
0
416,022
0
L
Thoth
13,483
613
75
3
0
348,999
0
W
Ah Puch
14,934
679
75
3
0
379,930
0
W
Ah Muzen Cab
14,908
678
70
3
0
404,022
5
L
Cu Chulainn
14,654
666
64
3
0
417,849
2
L
Freya
12,911
587
47
2
0
310,241
3
L
Ah Puch
14,086
640
76
3
0
333,334
1
W
Neith
13,395
609
56
3
0
422,821
4
W
Hercules
14,863
676
17
1
0
455,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role