Player Matchup

King Arthur
King Arthur
DeggleMo
King Arthur
Level 68
God Stats
21W - 21L
1,557 SR
Queue Stats
162W - 160L
1,553 Elo+
Party 1
Fenrir
Fenrir
Nukpa
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 69L
1,606 Elo+
Party 1
Izanami
Izanami
chelsilita
Izanami
Level 44
God Stats
4W - 4L
1,208 SR
Queue Stats
70W - 68L
1,518 Elo+
Party 1
Discordia
Discordia
royalspite
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,565 Elo+
Solo
Osiris
Osiris
veesus69
Osiris
Level 109
God Stats
1W - 2L
1,267 SR
Queue Stats
97W - 72L
1,611 Elo+
Party 1
Team Averages
Level 75
1,407 SR
1,570 Elo+

VS

Team Averages
Level 70
1,584 SR
1,509 Elo+
Tiamat
Tiamat
BELru
Tiamat
Level 150
God Stats
5W - 5L
1,526 SR
Queue Stats
205W - 260L
1,502 Elo+
Party 2
Cliodhna
Cliodhna
FeliiXXC
Cliodhna
Level 63
God Stats
3W - 6L
1,510 SR
Queue Stats
151W - 168L
1,504 Elo+
Solo
Hachiman
Hachiman
FriedrichMerzz
Hachiman
Level 45
God Stats
3W - 6L
1,373 SR
Queue Stats
78W - 91L
1,495 Elo+
Solo
Ra
Ra
PsevdoJester
Ra
Level 27
God Stats
0W - 1L
1,888 SR
Queue Stats
19W - 23L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
Sinnxr1488
Sylvanus
Level 67
God Stats
0W - 6L
1,620 SR
Queue Stats
139W - 145L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeggleMo
King Arthur
12
3 / 1 / 0
6,805
619
4,930
7,391
4,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Nukpa
Fenrir
9
2 / 0 / 6
5,895
536
2,888
9,198
6,227
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
chelsilita
Izanami
10
0 / 2 / 2
5,759
524
2,186
4,563
1,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
royalspite
Discordia
12
4 / 0 / 4
6,888
626
7,384
4,736
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
veesus69
Osiris
11
5 / 0 / 4
6,669
606
7,156
7,831
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BELru
Tiamat
10
0 / 2 / 1
5,506
501
2,110
6,102
3,213
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
FeliiXXC
Cliodhna
9
1 / 3 / 0
5,236
476
2,843
10,037
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
10
1 / 1 / 1
5,547
504
5,033
5,346
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 0
5,579
507
1,735
7,802
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sinnxr1488
Sylvanus
7
0 / 3 / 0
5,192
472
3,932
8,388
6,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BELru
Tiamat
0
2
1
0.25
W
King Arthur
DeggleMo
King Arthur
3
1
0
3
L
Cliodhna
FeliiXXC
Cliodhna
1
3
0
0.33
L
Hachiman
1
1
1
1.5
W
Fenrir
Nukpa
Fenrir
2
0
6
5
L
1
5
0
0.2
L
Sylvanus
Sinnxr1488
Sylvanus
0
3
0
0
W
Izanami
chelsilita
Izanami
0
2
2
0.5
W
Discordia
royalspite
Discordia
4
0
4
6
W
Osiris
veesus69
Osiris
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,544
Damage
15,653
33,719
Taken
37,675
19,296
Mitigated
17,814
7,869
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BELru
Tiamat
2,110
408
0
1,989
6,102
3,213
0
0
6,102
35,667
0
W
King Arthur
DeggleMo
King Arthur
4,930
518
0
1,250
7,391
4,728
12
2,243
5,148
0
49,201
L
Cliodhna
FeliiXXC
Cliodhna
2,843
212
0
3,052
10,037
3,407
0
704
9,333
0
30,591
L
Hachiman
5,033
2,815
0
1,960
5,346
1,772
0
778
4,568
0
40,215
W
Fenrir
Nukpa
Fenrir
2,888
864
0
1,729
9,198
6,227
0
2,366
6,832
0
13,703
L
1,735
90
404
1,094
7,802
3,401
0
4,008
3,794
35,416
0
L
Sylvanus
Sinnxr1488
Sylvanus
3,932
1,156
1,456
2,392
8,388
6,021
150
1,894
6,494
18,503
0
W
Izanami
chelsilita
Izanami
2,186
1,491
0
1,228
4,563
1,265
0
787
3,776
0
42,623
W
Discordia
royalspite
Discordia
7,384
555
0
1,000
4,736
1,753
0
990
3,746
49,997
0
W
Osiris
veesus69
Osiris
7,156
2,481
0
2,662
7,831
5,323
0
1,391
6,440
0
53,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
27,060
406
Minions Killed
291
0
Camps Cleared
0
1,085,229
Distance Traveled
997,926
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,506
501
63
6
0
200,660
4
W
King Arthur
6,805
619
114
10
0
218,257
3
L
Cliodhna
5,236
476
67
6
0
207,095
1
L
Hachiman
5,547
504
65
6
0
189,772
3
W
Fenrir
5,895
536
16
1
0
211,989
5
L
Ra
5,579
507
69
6
0
213,620
4
L
Sylvanus
5,192
472
27
2
0
186,779
5
W
Izanami
5,759
524
100
9
0
208,252
2
W
Discordia
6,888
626
94
9
0
193,534
6
W
Osiris
6,669
606
82
7
0
253,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role