Player Matchup

Thanatos
Thanatos
deejayreesky
Thanatos
Level 29
God Stats
3W - 1L
1,483 SR
Queue Stats
26W - 19L
1,517 Elo+
Party 1
Achilles
Achilles
deyvi383
Achilles
Level 117
God Stats
2W - 2L
1,385 SR
Queue Stats
46W - 45L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
furisman96
Ao Kuang
Level 105
God Stats
1W - 0L
1,786 SR
Queue Stats
3W - 2L
1,343 Elo+
Party 1
Team Averages
Level 84
1,551 SR
1,443 Elo+

VS

Team Averages
Level 111
1,529 SR
1,440 Elo+
Medusa
Medusa
Kingclassic92
Medusa
Level 14
God Stats
1W - 1L
1,570 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 2
Cerberus
Cerberus
Minimalistiga198
Cerberus
Level 160
God Stats
3W - 5L
1,594 SR
Queue Stats
178W - 126L
1,591 Elo+
Party 2
Eset
Eset
yohonet
Eset
Level 159
God Stats
103W - 153L
1,424 SR
Queue Stats
511W - 698L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
deejayreesky
Thanatos
20
10 / 6 / 9
15,116
756
25,151
23,107
13,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
deyvi383
Achilles
17
2 / 3 / 10
14,039
702
9,201
24,733
39,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
furisman96
Ao Kuang
20
10 / 5 / 7
15,598
780
26,799
26,183
13,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 7
13,291
665
20,869
22,973
8,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 1 / 4
14,325
716
22,658
25,779
40,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
yohonet
Eset
15
1 / 10 / 7
11,864
593
13,789
18,196
7,820
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
22
Kills
14
14
Deaths
22
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
11
7
0.68
L
9
1
4
11
W
Thanatos
deejayreesky
Thanatos
10
6
9
2.42
W
Achilles
deyvi383
Achilles
2
3
10
2.33
W
Ao Kuang
furisman96
Ao Kuang
10
5
7
2.7
L
Eset
yohonet
Eset
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,151
Damage
57,316
74,023
Taken
66,948
66,663
Mitigated
57,216
29,005
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,869
13,229
0
1,674
22,973
8,973
236
7,282
15,691
0
54,810
L
22,658
1,278
0
8,625
25,779
40,423
0
9,928
15,851
47,512
0
W
Thanatos
deejayreesky
Thanatos
25,151
9,720
0
13,492
23,107
13,285
0
9,715
12,488
0
65,263
W
Achilles
deyvi383
Achilles
9,201
3,471
0
3,742
24,733
39,929
1,994
10,359
13,264
0
34,882
W
Ao Kuang
furisman96
Ao Kuang
26,799
8,300
0
11,771
26,183
13,449
6
13,921
11,247
70,309
7,090
L
Eset
yohonet
Eset
13,789
492
547
1,509
18,196
7,820
422
8,228
9,968
31,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,753
Gold Earned
39,480
178
Minions Killed
218
12
Camps Cleared
6
1,060,933
Distance Traveled
1,051,430
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,291
665
84
4
3
318,319
3
L
Cerberus
14,325
716
79
4
2
422,043
2
W
Thanatos
15,116
756
60
3
6
394,981
3
W
Achilles
14,039
702
43
2
0
345,827
3
W
Ao Kuang
15,598
780
75
4
6
320,125
1
L
Eset
11,864
593
55
3
1
311,068
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role