Player Matchup

Charybdis
Charybdis
Adricartu
Charybdis
Level 69
God Stats
2W - 5L
1,150 SR
Queue Stats
287W - 458L
1,327 Elo+
Party 2
Kali
Kali
BaboCriso
Kali
Level 69
God Stats
1W - 1L
1,297 SR
Queue Stats
150W - 168L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
PapaFabii
Kukulkan
Level 61
God Stats
3W - 2L
1,527 SR
Queue Stats
106W - 107L
1,437 Elo+
Party 1
Skadi
Skadi
RooooooUxx7
Skadi
Level 116
God Stats
7W - 9L
1,183 SR
Queue Stats
319W - 453L
1,317 Elo+
Party 2
Fenrir
Fenrir
nauz0r
Fenrir
Level 87
God Stats
4W - 3L
1,283 SR
Queue Stats
317W - 269L
1,429 Elo+
Solo
Team Averages
Level 80
1,288 SR
1,388 Elo+

VS

Team Averages
Level 93
1,448 SR
1,449 Elo+
Chiron
Chiron
Alcavebeast
Chiron
Level 129
God Stats
7W - 8L
1,411 SR
Queue Stats
551W - 539L
1,347 Elo+
Solo
Thanatos
Thanatos
CableNut64
Thanatos
Level 103
God Stats
1W - 3L
1,198 SR
Queue Stats
252W - 258L
1,389 Elo+
Solo
Bastet
Bastet
memesis-kun
Bastet
Level 82
God Stats
3W - 3L
1,529 SR
Queue Stats
79W - 72L
1,390 Elo+
Solo
Fenrir
Fenrir
oli21plus
Fenrir
Level 126
God Stats
1W - 5L
1,603 SR
Queue Stats
132W - 111L
1,449 Elo+
Solo
Jormungandr
Jormungandr
southern-matrix
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adricartu
Charybdis
20
4 / 5 / 17
13,664
594
17,438
20,993
10,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
20
4 / 8 / 20
15,049
654
20,167
31,292
17,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
PapaFabii
Kukulkan
20
11 / 4 / 20
17,391
756
40,671
21,263
10,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 6 / 24
15,194
661
28,939
22,087
10,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
nauz0r
Fenrir
20
9 / 3 / 22
16,955
737
27,217
30,033
30,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
7 / 5 / 6
16,294
708
29,527
27,139
15,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
CableNut64
Thanatos
20
4 / 11 / 6
13,834
601
12,437
25,147
13,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
20
9 / 4 / 7
15,575
677
35,021
31,080
17,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
oli21plus
Fenrir
20
4 / 9 / 8
13,463
585
17,847
26,927
27,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
southern-matrix
Jormungandr
20
1 / 8 / 9
14,162
616
13,515
39,855
44,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
61
37
Kills
25
26
Deaths
37
103
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Adricartu
Charybdis
4
5
17
2.5
L
Chiron
7
5
6
2
W
Kali
4
8
20
1.75
L
Thanatos
CableNut64
Thanatos
4
11
6
0.64
W
Kukulkan
PapaFabii
Kukulkan
11
4
20
5.25
W
9
6
24
3.5
L
Bastet
9
4
7
3.13
W
Fenrir
nauz0r
Fenrir
9
3
22
6.67
L
Fenrir
oli21plus
Fenrir
4
9
8
0.89
L
Jormungandr
southern-matrix
Jormungandr
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,432
Damage
108,347
125,668
Taken
150,148
79,622
Mitigated
118,745
51,832
Healing
46,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Adricartu
Charybdis
17,438
7,499
931
3,257
20,993
10,082
1,886
1,825
19,056
0
39,198
L
Chiron
29,527
6,835
4,995
10,047
27,139
15,242
1,109
9,464
17,675
0
78,515
W
Kali
20,167
10,456
4,315
8,662
31,292
17,226
2,360
3,945
27,233
136
25,149
L
Thanatos
CableNut64
Thanatos
12,437
2,775
109
7,102
25,147
13,727
1,501
5,684
19,463
45
19,000
W
Kukulkan
PapaFabii
Kukulkan
40,671
1,119
4,359
5,420
21,263
10,878
200
2,465
18,723
95,651
0
W
28,939
13,998
3,478
1,801
22,087
10,952
1,838
1,651
20,311
0
61,505
L
Bastet
35,021
7,826
2,093
13,972
31,080
17,441
1,127
7,164
23,916
0
52,067
W
Fenrir
nauz0r
Fenrir
27,217
5,555
7,844
11,765
30,033
30,484
1,532
4,293
25,241
384
35,741
L
Fenrir
oli21plus
Fenrir
17,847
2,696
1,808
4,046
26,927
27,733
567
7,551
19,376
742
26,621
L
Jormungandr
southern-matrix
Jormungandr
13,515
5,270
341
1,938
39,855
44,602
340
10,944
28,911
39,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,253
Gold Earned
73,328
276
Minions Killed
202
0
Camps Cleared
0
2,020,989
Distance Traveled
1,964,696
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,664
594
41
2
0
363,573
0
L
Chiron
16,294
708
99
4
0
390,891
1
W
Kali
15,049
654
22
1
0
388,334
0
L
Thanatos
13,834
601
16
1
0
374,313
1
W
Kukulkan
17,391
756
107
5
0
431,231
0
W
Skadi
15,194
661
84
4
0
371,314
2
L
Bastet
15,575
677
28
1
0
469,931
3
W
Fenrir
16,955
737
22
1
0
466,537
2
L
Fenrir
13,463
585
24
1
0
404,139
2
L
Jormungandr
14,162
616
35
2
0
325,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role