Player Matchup

Cthulhu
Cthulhu
Silver II
Ma_r_c_u_s
Cthulhu
Silver II
Level 145
God Stats
1W - 1L
1,745 SR
Queue Stats
85W - 117L
1,392 MMR
Solo
Nox
Nox
Bronze III
Nozvel
Nox
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,393 MMR
Party 1
Neith
Neith
Bronze III
chrisnero13
Neith
Bronze III
Level 120
God Stats
5W - 4L
1,401 SR
Queue Stats
6W - 15L
1,389 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,549 SR
1,391 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,393 SR
1,368 MMR
Anhur
Anhur
Bronze V
Cas_sedi
Anhur
Bronze V
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,322 MMR
Party 2
Hel
Hel
Gold IV
ClassicKeeb
Hel
Gold IV
Level 122
God Stats
1W - 1L
1,231 SR
Queue Stats
137W - 142L
1,315 MMR
Solo
Artio
Artio
Bronze IV
voik_BP
Artio
Bronze IV
Level 88
God Stats
1W - 1L
1,449 SR
Queue Stats
2W - 5L
1,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ma_r_c_u_s
Cthulhu
14
0 / 0 / 5
10,417
579
14,343
23,016
24,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
Nozvel
Nox
15
4 / 3 / 1
11,644
647
13,247
13,456
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 3
11,317
629
19,227
16,121
7,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesHadesAtlasVamanaAh Puch

VS

Bans
BellonaPoseidonMedusaZeusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cas_sedi
Anhur
19
3 / 0 / 3
12,337
685
20,615
18,998
9,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 1
11,837
658
15,514
21,106
9,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
voik_BP
Artio
17
1 / 0 / 7
12,866
715
10,332
22,468
31,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
8
8
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cas_sedi
Anhur
3
0
3
4.5
W
4
5
1
0.9
L
Cthulhu
Ma_r_c_u_s
Cthulhu
0
0
5
2.5
L
Nox
Nozvel
Nox
4
3
1
1.5
L
1
5
3
0.5
W
Artio
voik_BP
Artio
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,817
Damage
46,461
52,593
Taken
62,572
38,910
Mitigated
50,345
11,077
Healing
33,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cas_sedi
Anhur
20,615
13,497
0
9,093
18,998
9,555
2,409
10,507
8,491
0
82,814
W
15,514
1,397
4,340
9,643
21,106
9,253
496
8,638
12,468
52,488
0
L
Cthulhu
Ma_r_c_u_s
Cthulhu
14,343
678
295
4,439
23,016
24,392
140
8,058
14,958
34,097
0
L
Nox
Nozvel
Nox
13,247
1,036
0
2,574
13,456
6,856
0
9,045
4,411
32,151
0
L
19,227
8,706
0
3,769
16,121
7,662
1,119
9,140
6,981
0
60,039
W
Artio
voik_BP
Artio
10,332
372
1,632
8,365
22,468
31,537
113
9,276
13,192
25,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
37,040
175
Minions Killed
218
6
Camps Cleared
9
993,375
Distance Traveled
990,893
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,337
685
108
6
6
336,162
3
W
Hel
11,837
658
86
5
1
294,582
2
L
Cthulhu
10,417
579
30
2
1
364,621
2
L
Nox
11,644
647
49
3
3
330,737
5
L
Neith
11,317
629
96
5
2
298,017
2
W
Artio
12,866
715
24
1
2
360,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role