Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Djale
Sol
Level 128
God Stats
3W - 1L
1,544 SR
Queue Stats
116W - 126L
1,453 Elo+
Solo
Osiris
Osiris
PopGeauxsYaTop
Osiris
Level 85
God Stats
4W - 10L
1,686 SR
Queue Stats
222W - 248L
1,478 Elo+
Solo
Skadi
Skadi
T3int3dGrundl3
Skadi
Level 121
God Stats
32W - 27L
1,602 SR
Queue Stats
254W - 279L
1,420 Elo+
Solo
Team Averages
Level 124
1,566 SR
1,470 Elo+

VS

Team Averages
Level 106
1,458 SR
1,479 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AlsTraLL
Discordia
Level 120
God Stats
2W - 0L
1,713 SR
Queue Stats
98W - 109L
1,447 Elo+
Party 1
Geb
Geb
Gōddēss
Geb
Level 154
God Stats
1W - 0L
1,163 SR
Queue Stats
39W - 48L
1,538 Elo+
Party 2
Mercury
Mercury
newplayer65
Mercury
Level 15
God Stats
1W - 0L
1,641 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
pierolo2222
Ne Zha
Level 104
God Stats
2W - 3L
1,273 SR
Queue Stats
305W - 410L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 6 / 2
9,198
438
6,903
21,214
11,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
 
Bacchus
14
1 / 3 / 2
9,089
433
7,039
18,041
27,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
Djale
Sol
17
1 / 4 / 3
10,397
495
8,517
15,946
7,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 4 / 0
9,131
435
6,644
19,475
20,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 7 / 1
9,847
469
11,058
17,351
6,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
5 / 0 / 1
11,762
560
8,402
12,162
5,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
AlsTraLL
Discordia
17
0 / 1 / 15
10,853
517
14,932
9,403
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 10
11,090
528
5,106
16,564
18,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
newplayer65
Mercury
19
7 / 3 / 5
11,784
561
16,041
17,547
12,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
18
10 / 2 / 4
11,994
571
16,812
20,459
10,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
5
Kills
24
24
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
6
2
0.5
L
Bacchus
 
Bacchus
1
3
2
0.67
W
Heimdallr
 
Heimdallr
5
0
1
5.5
W
Discordia
AlsTraLL
Discordia
0
1
15
7.5
L
Sol
Djale
Sol
1
4
3
0.63
W
2
0
10
7
L
1
4
0
0.25
L
0
7
1
0.07
W
Mercury
newplayer65
Mercury
7
3
5
3.17
W
Ne Zha
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,161
Damage
61,293
92,027
Taken
76,135
72,832
Mitigated
51,913
21,443
Healing
20,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,903
2,260
0
3,719
21,214
11,385
0
5,462
15,752
0
67,012
L
Bacchus
 
Bacchus
7,039
942
447
3,098
18,041
27,134
0
4,073
13,961
33,127
0
W
Heimdallr
 
Heimdallr
8,402
2,149
0
2,867
12,162
5,885
3,781
2,080
10,082
0
103,250
W
Discordia
AlsTraLL
Discordia
14,932
1,611
0
500
9,403
4,227
1,821
2,872
6,531
83,986
0
L
Sol
Djale
Sol
8,517
2,974
0
7,001
15,946
7,078
1,821
4,760
11,186
87,987
0
W
5,106
1,201
621
6,252
16,564
18,830
236
5,186
11,378
26,448
0
L
6,644
2,477
0
5,221
19,475
20,271
0
3,902
15,573
0
49,520
L
11,058
4,486
490
1,467
17,351
6,964
2,046
1,841
15,510
0
91,546
W
Mercury
newplayer65
Mercury
16,041
9,335
0
4,409
17,547
12,685
277
2,728
14,819
0
89,278
W
Ne Zha
16,812
7,741
0
5,812
20,459
10,286
437
3,442
17,017
0
101,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
57,483
545
Minions Killed
582
0
Camps Cleared
0
1,931,708
Distance Traveled
2,170,627
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,198
438
108
5
0
387,247
5
L
Bacchus
9,089
433
47
2
0
426,862
0
W
Heimdallr
11,762
560
174
8
0
412,274
2
W
Discordia
10,853
517
130
6
0
402,821
5
L
Sol
10,397
495
146
7
0
370,961
4
W
Geb
11,090
528
32
2
0
442,698
12
L
Osiris
9,131
435
98
5
0
339,766
4
L
Skadi
9,847
469
146
7
0
406,872
1
W
Mercury
11,784
561
128
6
0
456,192
5
W
Ne Zha
11,994
571
118
6
0
456,642
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role