Player Matchup

Nemesis
Nemesis
Oh_Jio_Zero
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
SashaElderberry
Nox
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
353W - 369L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
Vegetho
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,399 Elo+
Solo
Artemis
Artemis
dwido
Artemis
Level 127
God Stats
5W - 2L
1,707 SR
Queue Stats
101W - 105L
1,516 Elo+
Solo
Hun Batz
Hun Batz
twaka
Hun Batz
Level 106
God Stats
3W - 4L
1,354 SR
Queue Stats
317W - 317L
1,476 Elo+
Party 1
Team Averages
Level 72
1,512 SR
1,473 Elo+

VS

Team Averages
Level 74
1,486 SR
1,433 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HikaRy_776
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,328 Elo+
Party 3
Zhong Kui
Zhong Kui
kazekage77
Zhong Kui
Level 127
God Stats
5W - 5L
1,389 SR
Queue Stats
212W - 229L
1,472 Elo+
Party 2
Artemis
Artemis
kelvir87
Artemis
Level 69
God Stats
7W - 5L
1,543 SR
Queue Stats
415W - 493L
1,388 Elo+
Party 2
Chiron
Chiron
pepeturris9
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oh_Jio_Zero
Nemesis
15
3 / 6 / 11
10,110
778
5,601
15,408
11,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 2 / 23
10,989
845
7,548
13,053
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
Vegetho
Zhong Kui
20
13 / 3 / 13
11,849
911
22,802
15,650
12,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
dwido
Artemis
17
6 / 3 / 20
10,491
807
18,371
10,380
5,096
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
twaka
Hun Batz
20
6 / 3 / 21
10,911
839
18,209
13,520
7,032
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 5 / 8
10,784
830
8,486
18,702
31,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 5 / 7
10,076
775
9,038
16,060
10,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
kazekage77
Zhong Kui
17
4 / 7 / 6
10,680
822
16,870
18,166
13,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
kelvir87
Artemis
17
2 / 7 / 10
10,002
769
10,524
14,864
6,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
14
2 / 7 / 12
9,451
727
10,109
14,611
5,818
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
60
31
Kills
17
17
Deaths
31
88
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
5
8
1.6
L
5
5
7
1.7
W
Nemesis
Oh_Jio_Zero
Nemesis
3
6
11
1.42
W
3
2
23
7.25
W
Zhong Kui
Vegetho
Zhong Kui
13
3
13
6.5
W
Artemis
dwido
Artemis
6
3
20
5.33
L
Zhong Kui
kazekage77
Zhong Kui
4
7
6
1
L
Artemis
kelvir87
Artemis
2
7
10
1
L
Chiron
2
7
12
1.14
W
Hun Batz
twaka
Hun Batz
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,531
Damage
55,027
68,011
Taken
82,403
49,142
Mitigated
66,711
25,905
Healing
22,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,486
452
2,124
3,238
18,702
31,363
318
5,490
13,212
18,076
0
L
9,038
2,118
616
3,088
16,060
10,149
1,093
6,516
9,544
0
24,042
W
Nemesis
Oh_Jio_Zero
Nemesis
5,601
1,986
2,604
3,400
15,408
11,100
735
5,011
10,397
0
7,944
W
7,548
1,020
3,493
3,602
13,053
13,690
589
5,806
7,247
17,074
0
W
Zhong Kui
Vegetho
Zhong Kui
22,802
1,823
1,302
5,333
15,650
12,224
1,234
5,146
10,504
35,922
0
W
Artemis
dwido
Artemis
18,371
6,332
1,293
681
10,380
5,096
3,717
4,150
6,230
0
36,107
L
Zhong Kui
kazekage77
Zhong Kui
16,870
1,221
2,043
4,675
18,166
13,263
963
7,829
10,337
30,975
0
L
Artemis
kelvir87
Artemis
10,524
2,185
1,152
1,870
14,864
6,118
1,409
5,594
9,270
0
19,292
L
Chiron
10,109
4,153
1,101
2,370
14,611
5,818
20
4,921
9,690
0
17,630
W
Hun Batz
twaka
Hun Batz
18,209
562
2,435
1,762
13,520
7,032
1,977
5,243
8,277
0
37,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,350
Gold Earned
50,993
121
Minions Killed
119
0
Camps Cleared
0
1,219,617
Distance Traveled
1,162,346
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,784
830
16
1
0
236,128
0
L
Set
10,076
775
24
2
0
254,717
0
W
Nemesis
10,110
778
3
0
0
243,080
4
W
Nox
10,989
845
18
1
0
230,634
0
W
Zhong Kui
11,849
911
26
2
0
253,108
0
W
Artemis
10,491
807
22
2
0
213,752
0
L
Zhong Kui
10,680
822
37
3
0
229,837
4
L
Artemis
10,002
769
22
2
0
237,041
1
L
Chiron
9,451
727
20
2
0
204,623
1
W
Hun Batz
10,911
839
52
4
0
279,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role