Player Matchup

King Arthur
King Arthur
CookieTanuki
King Arthur
Level 157
God Stats
4W - 10L
1,290 SR
Queue Stats
655W - 638L
1,419 Elo+
Party 1
Izanami
Izanami
Kiwi_Bunnie
Izanami
Level 141
God Stats
6W - 6L
1,377 SR
Queue Stats
578W - 573L
1,450 Elo+
Party 1
Yu Huang
Yu Huang
Texas_Red_420
Yu Huang
Level 28
God Stats
2W - 5L
1,192 SR
Queue Stats
8W - 16L
1,098 Elo+
Party 2
Lancelot
Lancelot
beefalo4
Lancelot
Level 87
God Stats
17W - 16L
1,297 SR
Queue Stats
31W - 35L
1,100 Elo+
Party 2
Athena
Athena
perky-crab0
Athena
Level 128
God Stats
2W - 1L
1,697 SR
Queue Stats
615W - 608L
1,422 Elo+
Party 1
Team Averages
Level 108
1,370 SR
1,298 Elo+

VS

Team Averages
Level 80
1,481 SR
1,353 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jxtsx
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,259 Elo+
Party 3
Izanami
Izanami
Kanotho
Izanami
Level 6
God Stats
3W - 6L
1,190 SR
Queue Stats
11W - 12L
1,193 Elo+
Party 3
Chang'e
Chang'e
Kvxxr
Chang'e
Level 101
God Stats
3W - 4L
1,623 SR
Queue Stats
26W - 29L
1,326 Elo+
Party 3
Skadi
Skadi
MrSweaty-_-v2
Skadi
Level 67
God Stats
9W - 10L
1,593 SR
Queue Stats
196W - 184L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CookieTanuki
King Arthur
14
4 / 8 / 5
9,592
480
13,152
21,629
19,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Kiwi_Bunnie
Izanami
15
7 / 5 / 5
10,088
504
16,501
18,025
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
Texas_Red_420
Yu Huang
14
1 / 3 / 11
9,165
458
7,839
14,690
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
beefalo4
Lancelot
16
11 / 2 / 4
11,074
554
14,176
14,599
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
2 / 4 / 11
9,404
470
5,939
20,190
19,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
4 / 1 / 6
10,059
503
6,700
17,897
22,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Jxtsx
Morgan Le Fay
14
4 / 7 / 4
9,429
471
11,716
15,747
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kanotho
Izanami
15
2 / 8 / 0
9,892
495
6,031
13,446
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Kvxxr
Chang'e
15
6 / 6 / 5
10,395
520
16,298
16,340
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 4
11,215
561
13,550
19,535
8,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
25
Kills
22
22
Deaths
25
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
1
6
7
W
King Arthur
CookieTanuki
King Arthur
4
8
5
0.81
L
Morgan Le Fay
Jxtsx
Morgan Le Fay
4
7
4
0.86
L
Izanami
Kanotho
Izanami
2
8
0
0.25
W
Izanami
Kiwi_Bunnie
Izanami
7
5
5
1.9
L
Chang'e
Kvxxr
Chang'e
6
6
5
1.42
L
6
3
4
2.67
W
Yu Huang
Texas_Red_420
Yu Huang
1
3
11
2.17
W
Lancelot
beefalo4
Lancelot
11
2
4
6.5
W
Athena
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,607
Damage
54,295
89,133
Taken
82,965
61,017
Mitigated
50,341
17,006
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,700
863
477
3,710
17,897
22,421
0
2,465
15,432
31,133
0
W
King Arthur
CookieTanuki
King Arthur
13,152
1,235
0
521
21,629
19,536
76
9,254
12,225
0
52,990
L
Morgan Le Fay
Jxtsx
Morgan Le Fay
11,716
1,495
0
1,614
15,747
7,304
324
4,126
11,621
48,779
0
L
Izanami
Kanotho
Izanami
6,031
4,277
0
1,345
13,446
6,007
3,560
2,257
11,189
0
73,625
W
Izanami
Kiwi_Bunnie
Izanami
16,501
9,966
0
6,258
18,025
7,793
1,571
6,395
11,491
0
79,741
L
Chang'e
Kvxxr
Chang'e
16,298
956
1,674
5,834
16,340
6,259
1,201
2,479
13,861
73,149
0
L
13,550
7,066
0
4,004
19,535
8,350
0
2,699
16,836
0
101,803
W
Yu Huang
Texas_Red_420
Yu Huang
7,839
273
0
2,394
14,690
6,317
883
8,076
6,318
52,281
0
W
Lancelot
beefalo4
Lancelot
14,176
2,187
0
5,718
14,599
7,488
1,189
4,758
9,751
0
71,978
W
Athena
5,939
1,865
0
2,115
20,190
19,883
115
6,621
13,475
29,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,323
Gold Earned
50,990
391
Minions Killed
507
0
Camps Cleared
0
1,834,424
Distance Traveled
1,785,182
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,059
503
47
2
0
388,713
4
W
King Arthur
9,592
480
70
4
0
364,566
4
L
Morgan Le Fay
9,429
471
73
4
0
329,059
1
L
Izanami
9,892
495
136
7
0
312,104
1
W
Izanami
10,088
504
105
5
0
318,264
3
L
Chang'e
10,395
520
109
5
0
368,428
3
L
Skadi
11,215
561
142
7
0
386,878
2
W
Yu Huang
9,165
458
78
4
0
337,975
0
W
Lancelot
11,074
554
95
5
0
404,634
2
W
Athena
9,404
470
43
2
0
408,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role