Player Matchup

Thanatos
Thanatos
BiG PeRM x5800
Thanatos
Level 45
God Stats
8W - 4L
1,544 SR
Queue Stats
57W - 74L
1,272 Elo+
Party 2
Cupid
Cupid
CallMeDreww
Cupid
Level 33
God Stats
31W - 40L
1,414 SR
Queue Stats
76W - 84L
1,345 Elo+
Party 2
King Arthur
King Arthur
KnownAsKlon
King Arthur
Level 64
God Stats
8W - 4L
1,592 SR
Queue Stats
84W - 73L
1,373 Elo+
Solo
Yu Huang
Yu Huang
UnknowTunez
Yu Huang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 221L
1,397 Elo+
Party 2
Ymir
Ymir
xBabyBoyNicK
Ymir
Level 19
God Stats
4W - 1L
1,686 SR
Queue Stats
24W - 38L
1,292 Elo+
Party 2
Team Averages
Level 49
1,547 SR
1,336 Elo+

VS

Team Averages
Level 43
1,408 SR
1,310 Elo+
Apollo
Apollo
CoCoGangster69
Apollo
Level 6
God Stats
8W - 7L
1,465 SR
Queue Stats
42W - 46L
1,233 Elo+
Party 1
Amaterasu
Amaterasu
Padisha7
Amaterasu
Level 30
God Stats
0W - 2L
1,295 SR
Queue Stats
33W - 51L
1,291 Elo+
Party 3
Vulcan
Vulcan
White__Death505
Vulcan
Level 81
God Stats
0W - 2L
1,245 SR
Queue Stats
475W - 534L
1,416 Elo+
Party 1
Bakasura
Bakasura
dylangj17
Bakasura
Level 32
God Stats
5W - 7L
1,242 SR
Queue Stats
33W - 60L
1,231 Elo+
Party 3
Atlas
Atlas
ill-_-Minded_54
Atlas
Level 64
God Stats
4W - 7L
1,793 SR
Queue Stats
384W - 452L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
8 / 2 / 3
8,706
544
9,472
16,845
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 3
7,032
440
5,754
7,542
3,103
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KnownAsKlon
King Arthur
15
5 / 2 / 2
9,647
603
14,053
16,206
16,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
UnknowTunez
Yu Huang
14
7 / 3 / 5
8,722
545
10,850
9,264
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 5
7,407
463
3,307
8,599
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,789
424
2,096
9,316
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Padisha7
Amaterasu
14
1 / 4 / 2
7,380
461
4,421
15,290
10,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 6 / 0
7,172
448
9,723
11,145
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
dylangj17
Bakasura
14
4 / 5 / 0
8,705
544
6,360
14,155
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 5 / 1
6,637
415
8,113
13,063
11,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
8
8
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
2
3
4.75
W
1
1
3
2.5
L
0
2
1
0.25
W
King Arthur
KnownAsKlon
King Arthur
5
2
2
3
L
Amaterasu
Padisha7
Amaterasu
1
4
2
0.5
W
Yu Huang
UnknowTunez
Yu Huang
7
3
5
3.17
L
2
6
0
0.33
L
Bakasura
dylangj17
Bakasura
4
5
0
0.8
L
1
5
1
0.3
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,436
Damage
30,713
58,456
Taken
62,969
39,278
Mitigated
35,268
20,336
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,472
2,216
0
11,136
16,845
8,645
69
4,413
11,921
0
51,239
W
5,754
2,837
347
3,155
7,542
3,103
148
4,103
3,325
0
44,517
L
2,096
1,778
0
2,146
9,316
3,497
1,039
2,123
7,193
0
38,864
W
King Arthur
KnownAsKlon
King Arthur
14,053
1,943
0
2,250
16,206
16,589
48
1,455
14,741
0
74,835
L
Amaterasu
Padisha7
Amaterasu
4,421
1,241
0
6,761
15,290
10,005
0
0
15,290
0
42,440
W
Yu Huang
UnknowTunez
Yu Huang
10,850
995
0
1,476
9,264
4,392
650
3,560
5,139
59,321
0
L
9,723
2,144
0
2,699
11,145
4,381
0
4,022
7,123
43,143
0
L
Bakasura
dylangj17
Bakasura
6,360
4,613
0
2,132
14,155
5,815
0
3,365
10,790
0
51,659
L
8,113
3,017
692
2,000
13,063
11,570
165
4,967
8,096
24,073
0
W
3,307
817
0
1,972
8,599
6,549
0
3,627
4,854
30,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
36,683
392
Minions Killed
347
0
Camps Cleared
0
1,542,598
Distance Traveled
1,505,433
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,706
544
72
5
0
341,156
0
W
Cupid
7,032
440
74
5
0
287,177
0
L
Apollo
6,789
424
84
5
0
269,528
0
W
King Arthur
9,647
603
118
7
0
294,439
3
L
Amaterasu
7,380
461
68
4
0
300,615
1
W
Yu Huang
8,722
545
94
6
0
301,364
1
L
Vulcan
7,172
448
63
4
0
275,317
0
L
Bakasura
8,705
544
109
7
0
353,934
0
L
Atlas
6,637
415
23
1
0
306,039
0
W
Ymir
7,407
463
34
2
0
318,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role