Player Matchup

Guan Yu
Guan Yu
Caioie
Guan Yu
Level 34
God Stats
1W - 2L
1,276 SR
Queue Stats
48W - 64L
1,326 Elo+
Solo
Heimdallr
Heimdallr
DueDilligence
Heimdallr
Level 105
God Stats
8W - 14L
1,364 SR
Queue Stats
202W - 212L
1,424 Elo+
Solo
Thanatos
Thanatos
SPEL1488
Thanatos
Level 49
God Stats
1W - 2L
1,446 SR
Queue Stats
12W - 21L
1,333 Elo+
Solo
Janus
Janus
Sumayee
Janus
Level 157
God Stats
29W - 44L
1,399 SR
Queue Stats
262W - 285L
1,420 Elo+
Solo
Bacchus
Bacchus
ZonaBorsuka
Bacchus
Level 148
God Stats
3W - 2L
1,685 SR
Queue Stats
133W - 141L
1,462 Elo+
Solo
Team Averages
Level 99
1,434 SR
1,393 Elo+

VS

Team Averages
Level 67
1,588 SR
1,489 Elo+
Agni
Agni
NebanMaha
Agni
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 115L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
PODHUN
Guan Yu
Level 85
God Stats
16W - 12L
1,565 SR
Queue Stats
299W - 287L
1,539 Elo+
Party 1
King Arthur
King Arthur
RuardLopeza
King Arthur
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 118L
1,458 Elo+
Party 1
Chiron
Chiron
TwitchSuad36
Chiron
Level 63
God Stats
2W - 2L
1,788 SR
Queue Stats
222W - 251L
1,466 Elo+
Solo
Ymir
Ymir
an311001lebemocs
Ymir
Level 72
God Stats
40W - 22L
1,587 SR
Queue Stats
198W - 166L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Caioie
Guan Yu
13
0 / 6 / 1
7,650
450
9,140
18,151
19,968
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
DueDilligence
Heimdallr
15
2 / 4 / 0
8,524
501
8,533
13,090
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
SPEL1488
Thanatos
10
3 / 2 / 1
7,229
425
4,536
10,222
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Sumayee
Janus
14
2 / 1 / 1
8,580
505
8,285
8,933
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ZonaBorsuka
Bacchus
10
0 / 3 / 2
6,846
403
6,157
13,186
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 3 / 2
9,229
543
5,701
10,454
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
PODHUN
Guan Yu
15
3 / 0 / 5
9,545
561
4,748
11,701
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
RuardLopeza
King Arthur
15
3 / 1 / 3
9,694
570
10,126
16,954
14,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
15
2 / 2 / 4
8,696
512
10,590
11,615
4,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 1 / 2
9,907
583
10,939
11,657
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
16
16
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Caioie
Guan Yu
0
6
1
0.08
L
Heimdallr
DueDilligence
Heimdallr
2
4
0
0.5
W
Agni
0
3
2
0.33
W
Guan Yu
PODHUN
Guan Yu
3
0
5
5.5
W
King Arthur
RuardLopeza
King Arthur
3
1
3
4.5
L
Thanatos
SPEL1488
Thanatos
3
2
1
1.75
L
Janus
Sumayee
Janus
2
1
1
2.5
W
Chiron
2
2
4
2
L
Bacchus
ZonaBorsuka
Bacchus
0
3
2
0.33
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,651
Damage
42,104
63,582
Taken
62,381
43,759
Mitigated
41,220
24,810
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Caioie
Guan Yu
9,140
1,826
0
4,170
18,151
19,968
31
1,572
16,579
0
52,749
L
Heimdallr
DueDilligence
Heimdallr
8,533
4,130
354
4,955
13,090
4,677
864
809
12,281
0
71,708
W
Agni
5,701
291
180
2,376
10,454
3,989
1,290
3,429
7,025
73,750
0
W
Guan Yu
PODHUN
Guan Yu
4,748
824
2,425
5,952
11,701
12,705
1,007
3,957
7,744
0
30,723
W
King Arthur
RuardLopeza
King Arthur
10,126
2,124
0
3,095
16,954
14,046
152
297
16,657
0
67,880
L
Thanatos
SPEL1488
Thanatos
4,536
713
0
7,304
10,222
4,401
0
4,838
5,384
0
30,421
L
Janus
Sumayee
Janus
8,285
471
0
4,114
8,933
3,290
0
5,729
3,204
75,754
0
W
Chiron
10,590
4,086
1,454
3,213
11,615
4,446
4,261
2,948
8,667
0
68,024
L
Bacchus
ZonaBorsuka
Bacchus
6,157
640
236
3,677
13,186
11,423
0
3,692
9,494
27,226
0
W
10,939
3,240
0
1,192
11,657
6,034
0
3,811
7,846
68,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
47,071
417
Minions Killed
473
0
Camps Cleared
0
1,475,976
Distance Traveled
1,716,410
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,650
450
84
5
0
310,924
4
L
Heimdallr
8,524
501
121
7
0
262,578
5
W
Agni
9,229
543
125
7
0
315,076
7
W
Guan Yu
9,545
561
53
3
0
387,092
4
W
King Arthur
9,694
570
98
6
0
348,361
4
L
Thanatos
7,229
425
48
3
0
281,417
2
L
Janus
8,580
505
133
8
0
335,023
6
W
Chiron
8,696
512
110
6
0
331,055
4
L
Bacchus
6,846
403
31
2
0
286,034
1
W
Ymir
9,907
583
87
5
0
334,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role